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-rw-r--r--src/vehicle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index ae826a50c..9015396a8 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -95,7 +95,7 @@ INSTANTIATE_POOL_METHODS(Vehicle)
/**
* Determine shared bounds of all sprites.
- * @param [out] bounds Shared bounds.
+ * @param[out] bounds Shared bounds.
*/
void VehicleSpriteSeq::GetBounds(Rect *bounds) const
{
@@ -2859,7 +2859,7 @@ const uint16 &Vehicle::GetGroundVehicleFlags() const
/**
* Calculates the set of vehicles that will be affected by a given selection.
- * @param set [inout] Set of affected vehicles.
+ * @param[in,out] set Set of affected vehicles.
* @param v First vehicle of the selection.
* @param num_vehicles Number of vehicles in the selection (not counting articulated parts).
* @pre \a set must be empty.