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-rw-r--r--src/vehicle.cpp32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index c53c13049..feba28022 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -211,7 +211,7 @@ Vehicle::Vehicle()
this->group_id = DEFAULT_GROUP;
this->fill_percent_te_id = INVALID_TE_ID;
this->first = this;
- this->colormap = PAL_NONE;
+ this->colourmap = PAL_NONE;
}
/**
@@ -480,10 +480,10 @@ void ResetVehiclePosHash()
memset(_new_vehicle_position_hash, 0, sizeof(_new_vehicle_position_hash));
}
-void ResetVehicleColorMap()
+void ResetVehicleColourMap()
{
Vehicle *v;
- FOR_ALL_VEHICLES(v) { v->colormap = PAL_NONE; }
+ FOR_ALL_VEHICLES(v) { v->colourmap = PAL_NONE; }
}
/**
@@ -870,7 +870,7 @@ void CheckVehicle32Day(Vehicle *v)
uint16 callback = GetVehicleCallback(CBID_VEHICLE_32DAY_CALLBACK, 0, 0, v->engine_type, v);
if (callback == CALLBACK_FAILED) return;
if (HasBit(callback, 0)) TriggerVehicle(v, VEHICLE_TRIGGER_CALLBACK_32); // Trigger vehicle trigger 10
- if (HasBit(callback, 1)) v->colormap = PAL_NONE; // Update colormap via callback 2D
+ if (HasBit(callback, 1)) v->colourmap = PAL_NONE; // Update colourmap via callback 2D
}
void DecreaseVehicleValue(Vehicle *v)
@@ -1372,10 +1372,10 @@ CommandCost SendAllVehiclesToDepot(VehicleType type, uint32 flags, bool service,
/**
* Calculates how full a vehicle is.
* @param v The Vehicle to check. For trains, use the first engine.
- * @param color The string to show depending on if we are unloading or loading
+ * @param colour The string to show depending on if we are unloading or loading
* @return A percentage of how full the Vehicle is.
*/
-uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color)
+uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *colour)
{
int count = 0;
int max = 0;
@@ -1390,20 +1390,20 @@ uint8 CalcPercentVehicleFilled(const Vehicle *v, StringID *color)
for (; v != NULL; v = v->Next()) {
count += v->cargo.Count();
max += v->cargo_cap;
- if (v->cargo_cap != 0 && color != NULL) {
+ if (v->cargo_cap != 0 && colour != NULL) {
unloading += HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) ? 1 : 0;
loading |= !(u->current_order.GetUnloadType() & OUFB_UNLOAD) && st->goods[v->cargo_type].days_since_pickup != 255;
cars++;
}
}
- if (color != NULL) {
+ if (colour != NULL) {
if (unloading == 0 && loading) {
- *color = STR_PERCENT_UP;
+ *colour = STR_PERCENT_UP;
} else if (cars == unloading || !loading) {
- *color = STR_PERCENT_DOWN;
+ *colour = STR_PERCENT_DOWN;
} else {
- *color = STR_PERCENT_UP_DOWN;
+ *colour = STR_PERCENT_UP_DOWN;
}
}
@@ -1908,7 +1908,7 @@ const Livery *GetEngineLivery(EngineID engine_type, CompanyID company, EngineID
static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, EngineID parent_engine_type, const Vehicle *v)
{
- SpriteID map = (v != NULL) ? v->colormap : PAL_NONE;
+ SpriteID map = (v != NULL) ? v->colourmap : PAL_NONE;
/* Return cached value if any */
if (map != PAL_NONE) return map;
@@ -1916,7 +1916,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
/* Check if we should use the colour map callback */
if (HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_COLOUR_REMAP)) {
uint16 callback = GetVehicleCallback(CBID_VEHICLE_COLOUR_MAPPING, 0, 0, engine_type, v);
- /* A return value of 0xC000 is stated to "use the default two-color
+ /* A return value of 0xC000 is stated to "use the default two-colour
* maps" which happens to be the failure action too... */
if (callback != CALLBACK_FAILED && callback != 0xC000) {
map = GB(callback, 0, 14);
@@ -1924,7 +1924,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
* map else it's returned as-is. */
if (!HasBit(callback, 14)) {
/* Update cache */
- if (v != NULL) ((Vehicle*)v)->colormap = map;
+ if (v != NULL) ((Vehicle*)v)->colourmap = map;
return map;
}
}
@@ -1932,7 +1932,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
bool twocc = HasBit(EngInfo(engine_type)->misc_flags, EF_USES_2CC);
- if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOR_START;
+ if (map == PAL_NONE) map = twocc ? (SpriteID)SPR_2CCMAP_BASE : (SpriteID)PALETTE_RECOLOUR_START;
const Livery *livery = GetEngineLivery(engine_type, company, parent_engine_type, v);
@@ -1940,7 +1940,7 @@ static SpriteID GetEngineColourMap(EngineID engine_type, CompanyID company, Engi
if (twocc) map += livery->colour2 * 16;
/* Update cache */
- if (v != NULL) ((Vehicle*)v)->colormap = map;
+ if (v != NULL) ((Vehicle*)v)->colourmap = map;
return map;
}