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-rw-r--r--src/vehicle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp
index fc936d555..5cfb253bb 100644
--- a/src/vehicle.cpp
+++ b/src/vehicle.cpp
@@ -982,8 +982,8 @@ void VehicleEnterDepot(Vehicle *v)
if (!IsFrontEngine(v)) v = v->First();
UpdateSignalsOnSegment(v->tile, INVALID_DIAGDIR, v->owner);
v->load_unload_time_rem = 0;
- ClrBit(v->u.rail.flags, VRF_TOGGLE_REVERSE);
- TrainConsistChanged(v, true);
+ ClrBit(((Train *)v)->u.rail.flags, VRF_TOGGLE_REVERSE);
+ TrainConsistChanged((Train *)v, true);
break;
case VEH_ROAD:
@@ -1488,7 +1488,7 @@ void Vehicle::LeaveStation()
* might not be marked as wanting a reservation, e.g.
* when an overlength train gets turned around in a station. */
if (UpdateSignalsOnSegment(this->tile, TrackdirToExitdir(this->GetVehicleTrackdir()), this->owner) == SIGSEG_PBS || _settings_game.pf.reserve_paths) {
- TryPathReserve(this, true, true);
+ TryPathReserve((Train *)this, true, true);
}
}
}