diff options
Diffstat (limited to 'src/vehicle.cpp')
-rw-r--r-- | src/vehicle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/vehicle.cpp b/src/vehicle.cpp index 1a72220a8..9c32c14a6 100644 --- a/src/vehicle.cpp +++ b/src/vehicle.cpp @@ -437,9 +437,9 @@ static Vehicle *GetVehicleTunnelBridgeProc(Vehicle *v, void *data) * @param tile first end * @param endtile second end * @param ignore Ignore this vehicle when searching - * @return true if the bridge has a vehicle + * @return Succeeded command (if tunnel/bridge is free) or failed command (if a vehicle is using the tunnel/bridge). */ -bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle *ignore) +CommandCost TunnelBridgeIsFree(TileIndex tile, TileIndex endtile, const Vehicle *ignore) { /* Value v is not safe in MP games, however, it is used to generate a local * error message only (which may be different for different machines). @@ -448,8 +448,8 @@ bool HasVehicleOnTunnelBridge(TileIndex tile, TileIndex endtile, const Vehicle * Vehicle *v = VehicleFromPos(tile, (void *)ignore, &GetVehicleTunnelBridgeProc, true); if (v == NULL) v = VehicleFromPos(endtile, (void *)ignore, &GetVehicleTunnelBridgeProc, true); - if (v != NULL) _error_message = STR_ERROR_TRAIN_IN_THE_WAY + v->type; - return v != NULL; + if (v != NULL) return_cmd_error(STR_ERROR_TRAIN_IN_THE_WAY + v->type); + return CommandCost(); } |