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-rw-r--r--src/unmovable_map.h11
1 files changed, 1 insertions, 10 deletions
diff --git a/src/unmovable_map.h b/src/unmovable_map.h
index 1b01c5637..7725ac5cb 100644
--- a/src/unmovable_map.h
+++ b/src/unmovable_map.h
@@ -13,16 +13,7 @@
#define UNMOVABLE_MAP_H
#include "tile_map.h"
-
-/** Types of unmovable structure */
-enum UnmovableType {
- UNMOVABLE_TRANSMITTER = 0, ///< The large antenna
- UNMOVABLE_LIGHTHOUSE = 1, ///< The nice lighthouse
- UNMOVABLE_STATUE = 2, ///< Statue in towns
- UNMOVABLE_OWNED_LAND = 3, ///< Owned land 'flag'
- UNMOVABLE_HQ = 4, ///< HeadQuarter of a player
- UNMOVABLE_MAX,
-};
+#include "unmovable_type.h"
/**
* Gets the UnmovableType of the given unmovable tile