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-rw-r--r--src/unmovable_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/unmovable_cmd.cpp b/src/unmovable_cmd.cpp
index f84a4d8e7..38098399c 100644
--- a/src/unmovable_cmd.cpp
+++ b/src/unmovable_cmd.cpp
@@ -375,11 +375,11 @@ static bool IsRadioTowerNearby(TileIndex tile)
void GenerateUnmovables()
{
- if (_settings.game_creation.landscape == LT_TOYLAND) return;
+ if (_settings_game.game_creation.landscape == LT_TOYLAND) return;
/* add radio tower */
int radiotowser_to_build = ScaleByMapSize(15); // maximum number of radio towers on the map
- int lighthouses_to_build = _settings.game_creation.landscape == LT_TROPIC ? 0 : ScaleByMapSize1D((Random() & 3) + 7);
+ int lighthouses_to_build = _settings_game.game_creation.landscape == LT_TROPIC ? 0 : ScaleByMapSize1D((Random() & 3) + 7);
SetGeneratingWorldProgress(GWP_UNMOVABLE, radiotowser_to_build + lighthouses_to_build);
for (uint i = ScaleByMapSize(1000); i != 0; i--) {
@@ -395,7 +395,7 @@ void GenerateUnmovables()
}
}
- if (_settings.game_creation.landscape == LT_TROPIC) return;
+ if (_settings_game.game_creation.landscape == LT_TROPIC) return;
/* add lighthouses */
uint maxx = MapMaxX();