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-rw-r--r--src/unix.cpp386
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diff --git a/src/unix.cpp b/src/unix.cpp
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+++ b/src/unix.cpp
@@ -0,0 +1,386 @@
+/* $Id$ */
+
+#include "stdafx.h"
+#include "openttd.h"
+#include "functions.h"
+#include "window.h"
+#include "string.h"
+#include "table/strings.h"
+#include "variables.h"
+
+#include <dirent.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <time.h>
+#include <signal.h>
+
+#ifdef USE_HOMEDIR
+#include <pwd.h>
+#endif
+
+#if (defined(_POSIX_VERSION) && _POSIX_VERSION >= 200112L) || defined(__GLIBC__)
+ #define HAS_STATVFS
+#endif
+
+#ifdef HAS_STATVFS
+#include <sys/statvfs.h>
+#endif
+
+
+#ifdef __MORPHOS__
+#include <exec/types.h>
+ULONG __stack = (1024*1024)*2; // maybe not that much is needed actually ;)
+
+// The system supplied definition of SIG_IGN does not match
+#undef SIG_IGN
+#define SIG_IGN (void (*)(int))1
+#endif /* __MORPHOS__ */
+
+#ifdef __AMIGA__
+#warning add stack symbol to avoid that user needs to set stack manually (tokai)
+// ULONG __stack =
+#endif
+
+#if defined(__APPLE__)
+ #if defined(WITH_SDL)
+ //the mac implementation needs this file included in the same file as main()
+ #include <SDL.h>
+ #endif
+#endif
+
+bool FiosIsRoot(const char *path)
+{
+#if !defined(__MORPHOS__) && !defined(__AMIGAOS__)
+ return path[1] == '\0';
+#else
+ /* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
+ const char *s = strchr(path, ':');
+ return s[1] == '\0';
+#endif
+}
+
+void FiosGetDrives(void)
+{
+ return;
+}
+
+bool FiosGetDiskFreeSpace(const char *path, uint32 *tot)
+{
+ uint32 free = 0;
+
+#ifdef HAS_STATVFS
+ {
+ struct statvfs s;
+
+ if (statvfs(path, &s) != 0) return false;
+ free = (uint64)s.f_frsize * s.f_bavail >> 20;
+ }
+#endif
+ if (tot != NULL) *tot = free;
+ return true;
+}
+
+bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb)
+{
+ char filename[MAX_PATH];
+
+#if defined(__MORPHOS__) || defined(__AMIGAOS__)
+ /* On MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory" */
+ if (FiosIsRoot(path)) {
+ snprintf(filename, lengthof(filename), "%s:%s", path, ent->d_name);
+ } else // XXX - only next line!
+#endif
+ snprintf(filename, lengthof(filename), "%s" PATHSEP "%s", path, ent->d_name);
+
+ if (stat(filename, sb) != 0) return false;
+
+ return (ent->d_name[0] != '.'); // hidden file
+}
+
+#if defined(__BEOS__) || defined(__linux__)
+static void ChangeWorkingDirectory(char *exe)
+{
+ char *s = strrchr(exe, '/');
+ if (s != NULL) {
+ *s = '\0';
+ chdir(exe);
+ *s = '/';
+ }
+}
+#endif
+
+void ShowInfo(const char *str)
+{
+ fprintf(stderr, str);
+}
+
+void ShowOSErrorBox(const char *buf)
+{
+#if defined(__APPLE__)
+ // this creates an NSAlertPanel with the contents of 'buf'
+ // this is the native and nicest way to do this on OSX
+ ShowMacDialog( buf, "See readme for more info\nMost likely you are missing files from the original TTD", "Quit" );
+#else
+ // all systems, but OSX
+ fprintf(stderr, "\033[1;31mError: %s\033[0;39m\n", buf);
+#endif
+}
+
+#ifdef WITH_COCOA
+void cocoaSetWorkingDirectory(void);
+void cocoaSetupAutoreleasePool(void);
+void cocoaReleaseAutoreleasePool(void);
+#endif
+
+int CDECL main(int argc, char* argv[])
+{
+ int ret;
+
+#ifdef WITH_COCOA
+ cocoaSetupAutoreleasePool();
+ /* This is passed if we are launched by double-clicking */
+ if (argc >= 2 && strncmp(argv[1], "-psn", 4) == 0) {
+ argv[1] = NULL;
+ argc = 1;
+ cocoaSetWorkingDirectory();
+ }
+#endif
+
+ // change the working directory to enable doubleclicking in UIs
+#if defined(__BEOS__) || defined(__linux__)
+ ChangeWorkingDirectory(argv[0]);
+#endif
+
+ _random_seeds[1][1] = _random_seeds[1][0] = _random_seeds[0][1] = _random_seeds[0][0] = time(NULL);
+ SeedMT(_random_seeds[0][1]);
+
+ signal(SIGPIPE, SIG_IGN);
+
+ ret = ttd_main(argc, argv);
+
+#ifdef WITH_COCOA
+ cocoaReleaseAutoreleasePool();
+#endif
+
+ return ret;
+}
+
+void DeterminePaths(void)
+{
+ char *s;
+
+ _paths.game_data_dir = malloc(MAX_PATH);
+ ttd_strlcpy(_paths.game_data_dir, GAME_DATA_DIR, MAX_PATH);
+ #if defined SECOND_DATA_DIR
+ _paths.second_data_dir = malloc(MAX_PATH);
+ ttd_strlcpy(_paths.second_data_dir, SECOND_DATA_DIR, MAX_PATH);
+ #endif
+
+#if defined(USE_HOMEDIR)
+ {
+ const char *homedir = getenv("HOME");
+
+ if (homedir == NULL) {
+ const struct passwd *pw = getpwuid(getuid());
+ if (pw != NULL) homedir = pw->pw_dir;
+ }
+
+ _paths.personal_dir = str_fmt("%s" PATHSEP "%s", homedir, PERSONAL_DIR);
+ }
+
+#else /* not defined(USE_HOMEDIR) */
+
+ _paths.personal_dir = malloc(MAX_PATH);
+ ttd_strlcpy(_paths.personal_dir, PERSONAL_DIR, MAX_PATH);
+
+ // check if absolute or relative path
+ s = strchr(_paths.personal_dir, '/');
+
+ // add absolute path
+ if (s == NULL || _paths.personal_dir != s) {
+ getcwd(_paths.personal_dir, MAX_PATH);
+ s = strchr(_paths.personal_dir, 0);
+ *s++ = '/';
+ ttd_strlcpy(s, PERSONAL_DIR, MAX_PATH);
+ }
+
+#endif /* defined(USE_HOMEDIR) */
+
+ s = strchr(_paths.personal_dir, 0);
+
+ // append a / ?
+ if (s[-1] != '/') strcpy(s, "/");
+
+ _paths.save_dir = str_fmt("%ssave", _paths.personal_dir);
+ _paths.autosave_dir = str_fmt("%s/autosave", _paths.save_dir);
+ _paths.scenario_dir = str_fmt("%sscenario", _paths.personal_dir);
+ _paths.heightmap_dir = str_fmt("%sscenario/heightmap", _paths.personal_dir);
+ _paths.gm_dir = str_fmt("%sgm/", _paths.game_data_dir);
+ _paths.data_dir = str_fmt("%sdata/", _paths.game_data_dir);
+
+ if (_config_file == NULL)
+ _config_file = str_fmt("%sopenttd.cfg", _paths.personal_dir);
+
+ _highscore_file = str_fmt("%shs.dat", _paths.personal_dir);
+ _log_file = str_fmt("%sopenttd.log", _paths.personal_dir);
+
+#if defined CUSTOM_LANG_DIR
+ // sets the search path for lng files to the custom one
+ _paths.lang_dir = malloc( MAX_PATH );
+ ttd_strlcpy( _paths.lang_dir, CUSTOM_LANG_DIR, MAX_PATH);
+#else
+ _paths.lang_dir = str_fmt("%slang/", _paths.game_data_dir);
+#endif
+
+ // create necessary folders
+ mkdir(_paths.personal_dir, 0755);
+ mkdir(_paths.save_dir, 0755);
+ mkdir(_paths.autosave_dir, 0755);
+ mkdir(_paths.scenario_dir, 0755);
+ mkdir(_paths.heightmap_dir, 0755);
+}
+
+bool InsertTextBufferClipboard(Textbuf *tb)
+{
+ return false;
+}
+
+
+// multi os compatible sleep function
+
+#ifdef __AMIGA__
+// usleep() implementation
+# include <devices/timer.h>
+# include <dos/dos.h>
+
+ extern struct Device *TimerBase = NULL;
+ extern struct MsgPort *TimerPort = NULL;
+ extern struct timerequest *TimerRequest = NULL;
+#endif // __AMIGA__
+
+void CSleep(int milliseconds)
+{
+ #if !defined(__BEOS__) && !defined(__AMIGA__)
+ usleep(milliseconds * 1000);
+ #endif
+ #ifdef __BEOS__
+ snooze(milliseconds * 1000);
+ #endif
+ #if defined(__AMIGA__)
+ {
+ ULONG signals;
+ ULONG TimerSigBit = 1 << TimerPort->mp_SigBit;
+
+ // send IORequest
+ TimerRequest->tr_node.io_Command = TR_ADDREQUEST;
+ TimerRequest->tr_time.tv_secs = (milliseconds * 1000) / 1000000;
+ TimerRequest->tr_time.tv_micro = (milliseconds * 1000) % 1000000;
+ SendIO((struct IORequest *)TimerRequest);
+
+ if (!((signals = Wait(TimerSigBit | SIGBREAKF_CTRL_C)) & TimerSigBit) ) {
+ AbortIO((struct IORequest *)TimerRequest);
+ }
+ WaitIO((struct IORequest *)TimerRequest);
+ }
+ #endif // __AMIGA__
+}
+
+#ifdef WITH_ICONV
+
+#include <iconv.h>
+#include <errno.h>
+#include "debug.h"
+
+#define INTERNALCODE "UTF-8"
+
+/** Try and try to decipher the current locale from environmental
+ * variables. MacOSX is hardcoded, other OS's are dynamic. If no suitable
+ * locale can be found, don't do any conversion "" */
+static const char *GetLocalCode(void)
+{
+#if defined(__APPLE__)
+ return "UTF-8-MAC";
+#else
+ /* Strip locale (eg en_US.UTF-8) to only have UTF-8 */
+ const char *locale = GetCurrentLocale("LC_CTYPE");
+ if (locale != NULL) locale = strchr(locale, '.');
+
+ return (locale == NULL) ? "" : locale + 1;
+#endif
+}
+
+/** FYI: This is not thread-safe.
+ * convert between locales, which from and which to is set in the calling
+ * functions OTTD2FS() and FS2OTTD(). You should NOT use this function directly
+ * NOTE: iconv was added in OSX 10.3. 10.2.x will still have the invalid char
+ * issues. There aren't any easy fix for this */
+static const char *convert_tofrom_fs(iconv_t convd, const char *name)
+{
+ static char buf[1024];
+ /* Work around buggy iconv implementation where inbuf is wrongly typed as
+ * non-const. Correct implementation is at
+ * http://www.opengroup.org/onlinepubs/007908799/xsh/iconv.html */
+#if defined (__GLIBC__) || defined (__GNU_LIBRARY__)
+ char *inbuf = (char*)name;
+#else
+ const char *inbuf = name;
+#endif
+
+ char *outbuf = buf;
+ size_t outlen = sizeof(buf) - 1;
+ size_t inlen = strlen(name);
+
+ ttd_strlcpy(outbuf, name, sizeof(buf));
+
+ iconv(convd, NULL, NULL, NULL, NULL);
+ if (iconv(convd, &inbuf, &inlen, &outbuf, &outlen) == (size_t)(-1)) {
+ DEBUG(misc, 0, "[iconv] error converting '%s'. Errno %d", name, errno);
+ }
+
+ *outbuf = '\0';
+ // FIX: invalid characters will abort conversion, but they shouldn't occur?
+ return buf;
+}
+
+/** Convert from OpenTTD's encoding to that of the local environment
+ * @param name pointer to a valid string that will be converted
+ * @return pointer to a new stringbuffer that contains the converted string */
+const char *OTTD2FS(const char *name)
+{
+ static iconv_t convd = (iconv_t)(-1);
+
+ if (convd == (iconv_t)(-1)) {
+ const char *env = GetLocalCode();
+ convd = iconv_open(env, INTERNALCODE);
+ if (convd == (iconv_t)(-1)) {
+ DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", INTERNALCODE, env);
+ return name;
+ }
+ }
+
+ return convert_tofrom_fs(convd, name);
+}
+
+/** Convert to OpenTTD's encoding from that of the local environment
+ * @param name pointer to a valid string that will be converted
+ * @return pointer to a new stringbuffer that contains the converted string */
+const char *FS2OTTD(const char *name)
+{
+ static iconv_t convd = (iconv_t)(-1);
+
+ if (convd == (iconv_t)(-1)) {
+ const char *env = GetLocalCode();
+ convd = iconv_open(INTERNALCODE, env);
+ if (convd == (iconv_t)(-1)) {
+ DEBUG(misc, 0, "[iconv] conversion from codeset '%s' to '%s' unsupported", env, INTERNALCODE);
+ return name;
+ }
+ }
+
+ return convert_tofrom_fs(convd, name);
+}
+
+#else
+const char *FS2OTTD(const char *name) {return name;}
+const char *OTTD2FS(const char *name) {return name;}
+#endif /* WITH_ICONV */