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-rw-r--r--src/tunnelbridge_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 9799a557d..a8dd93c9e 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -585,7 +585,7 @@ static inline bool CheckAllowRemoveTunnelBridge(TileIndex tile)
if (_current_company == OWNER_WATER || _game_mode == GM_EDITOR) return true;
/* Obviously if the bridge/tunnel belongs to us, or no-one, we can remove it */
if (CheckTileOwnership(tile) || IsTileOwner(tile, OWNER_NONE)) return true;
- /* Otherwise we can only remove town-owned stuff with extra patch-settings, or cheat */
+ /* Otherwise we can only remove town-owned stuff with extra settings, or cheat */
if (IsTileOwner(tile, OWNER_TOWN) && (_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) return true;
return false;
}