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-rw-r--r--src/tunnelbridge_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 067b8f219..c85617758 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -794,7 +794,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
/* read this value before actual removal of bridge */
bool rail = GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL;
Owner owner = GetTileOwner(tile);
- uint height = GetBridgeHeight(tile);
+ int height = GetBridgeHeight(tile);
Train *v = NULL;
if (rail && HasTunnelBridgeReservation(tile)) {
@@ -807,7 +807,7 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
for (TileIndex c = tile + delta; c != endtile; c += delta) {
/* do not let trees appear from 'nowhere' after removing bridge */
if (IsNormalRoadTile(c) && GetRoadside(c) == ROADSIDE_TREES) {
- uint minz = GetTileMaxZ(c) + 3;
+ int minz = GetTileMaxZ(c) + 3;
if (height < minz) SetRoadside(c, ROADSIDE_PAVED);
}
ClearBridgeMiddle(c);
@@ -950,7 +950,7 @@ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis
* @param overlay do we want to still see the road?
* @param head are we drawing bridge head?
*/
-static void DrawBridgeTramBits(int x, int y, byte z, int offset, bool overlay, bool head)
+static void DrawBridgeTramBits(int x, int y, int z, int offset, bool overlay, bool head)
{
static const SpriteID tram_offsets[2][6] = { { 107, 108, 109, 110, 111, 112 }, { 4, 5, 15, 16, 17, 18 } };
static const SpriteID back_offsets[6] = { 95, 96, 99, 102, 100, 101 };