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-rw-r--r--src/tunnelbridge_cmd.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp
index 612c49041..81688b6bc 100644
--- a/src/tunnelbridge_cmd.cpp
+++ b/src/tunnelbridge_cmd.cpp
@@ -587,7 +587,9 @@ static inline bool CheckAllowRemoveTunnelBridge(TileIndex tile)
if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
/* We can remove unowned road and if the town allows it */
- if (road_owner == OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) return CheckTileOwnership(tile);
+ if (road_owner == OWNER_TOWN && !(_settings_game.construction.extra_dynamite || _cheats.magic_bulldozer.value)) {
+ return CheckTileOwnership(tile).Succeeded();
+ }
if (road_owner == OWNER_NONE || road_owner == OWNER_TOWN) road_owner = _current_company;
if (tram_owner == OWNER_NONE) tram_owner = _current_company;