diff options
Diffstat (limited to 'src/tree_map.h')
-rw-r--r-- | src/tree_map.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/tree_map.h b/src/tree_map.h index bd1567b54..f6315e971 100644 --- a/src/tree_map.h +++ b/src/tree_map.h @@ -100,8 +100,8 @@ static inline TreeGround GetTreeGround(TileIndex t) * that this value doesn't count the number of trees on a tile, use * #GetTreeCount instead. This function instead returns some kind of * groundtype of the tile. As the map-array is finite in size and - * the informations about the trees must be saved somehow other - * informations about a tile must be saved somewhere encoded in the + * the information about the trees must be saved somehow other + * information about a tile must be saved somewhere encoded in the * tile. So this function returns the density of a tile for sub arctic * and sub tropical games. This means for sub arctic the type of snowline * (0 to 3 for all 4 types of snowtiles) and for sub tropical the value @@ -264,7 +264,7 @@ static inline void SetTreeCounter(TileIndex t, uint c) /** * Make a tree-tile. * - * This functions change the tile to a tile with trees and all informations which belongs to it. + * This functions change the tile to a tile with trees and all information which belongs to it. * * @param t The tile to make a tree-tile from * @param type The type of the tree |