diff options
Diffstat (limited to 'src/tree_cmd.cpp')
-rw-r--r-- | src/tree_cmd.cpp | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp index 3eb3ae158..1f778b4c7 100644 --- a/src/tree_cmd.cpp +++ b/src/tree_cmd.cpp @@ -333,7 +333,7 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 /* Check the tree type. It can be random or some valid value within the current climate */ if (p1 != UINT_MAX && p1 - _tree_base_by_landscape[_settings_game.game_creation.landscape] >= _tree_count_by_landscape[_settings_game.game_creation.landscape]) return CMD_ERROR; - // make sure sx,sy are smaller than ex,ey + /* make sure sx,sy are smaller than ex, ey */ ex = TileX(tile); ey = TileY(tile); sx = TileX(p2); @@ -650,18 +650,18 @@ static void TileLoop_Trees(TileIndex tile) SetTreeCounter(tile, 0); switch (GetTreeGrowth(tile)) { - case 3: /* regular sized tree */ + case 3: // regular sized tree if (_settings_game.game_creation.landscape == LT_TROPIC && GetTreeType(tile) != TREE_CACTUS && GetTropicZone(tile) == TROPICZONE_DESERT) { AddTreeGrowth(tile, 1); } else { switch (GB(Random(), 0, 3)) { - case 0: /* start destructing */ + case 0: // start destructing AddTreeGrowth(tile, 1); break; - case 1: /* add a tree */ + case 1: // add a tree if (GetTreeCount(tile) < 4) { AddTreeCount(tile, 1); SetTreeGrowth(tile, 0); @@ -669,7 +669,7 @@ static void TileLoop_Trees(TileIndex tile) } /* FALL THROUGH */ - case 2: { /* add a neighbouring tree */ + case 2: { // add a neighbouring tree TreeType treetype = GetTreeType(tile); tile += TileOffsByDir((Direction)(Random() & 7)); @@ -691,7 +691,7 @@ static void TileLoop_Trees(TileIndex tile) } break; - case 6: /* final stage of tree destruction */ + case 6: // final stage of tree destruction if (GetTreeCount(tile) > 1) { /* more than one tree, delete it */ AddTreeCount(tile, -1); @@ -770,18 +770,18 @@ static CommandCost TerraformTile_Trees(TileIndex tile, DoCommandFlag flags, uint extern const TileTypeProcs _tile_type_trees_procs = { - DrawTile_Trees, /* draw_tile_proc */ - GetSlopeZ_Trees, /* get_slope_z_proc */ - ClearTile_Trees, /* clear_tile_proc */ - GetAcceptedCargo_Trees, /* get_accepted_cargo_proc */ - GetTileDesc_Trees, /* get_tile_desc_proc */ - GetTileTrackStatus_Trees, /* get_tile_track_status_proc */ - ClickTile_Trees, /* click_tile_proc */ - AnimateTile_Trees, /* animate_tile_proc */ - TileLoop_Trees, /* tile_loop_clear */ - ChangeTileOwner_Trees, /* change_tile_owner_clear */ - NULL, /* get_produced_cargo_proc */ - NULL, /* vehicle_enter_tile_proc */ - GetFoundation_Trees, /* get_foundation_proc */ - TerraformTile_Trees, /* terraform_tile_proc */ + DrawTile_Trees, // draw_tile_proc + GetSlopeZ_Trees, // get_slope_z_proc + ClearTile_Trees, // clear_tile_proc + GetAcceptedCargo_Trees, // get_accepted_cargo_proc + GetTileDesc_Trees, // get_tile_desc_proc + GetTileTrackStatus_Trees, // get_tile_track_status_proc + ClickTile_Trees, // click_tile_proc + AnimateTile_Trees, // animate_tile_proc + TileLoop_Trees, // tile_loop_clear + ChangeTileOwner_Trees, // change_tile_owner_clear + NULL, // get_produced_cargo_proc + NULL, // vehicle_enter_tile_proc + GetFoundation_Trees, // get_foundation_proc + TerraformTile_Trees, // terraform_tile_proc }; |