summaryrefslogtreecommitdiff
path: root/src/tree_cmd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/tree_cmd.cpp')
-rw-r--r--src/tree_cmd.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index 3eb3ae158..1f778b4c7 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -333,7 +333,7 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/* Check the tree type. It can be random or some valid value within the current climate */
if (p1 != UINT_MAX && p1 - _tree_base_by_landscape[_settings_game.game_creation.landscape] >= _tree_count_by_landscape[_settings_game.game_creation.landscape]) return CMD_ERROR;
- // make sure sx,sy are smaller than ex,ey
+ /* make sure sx,sy are smaller than ex, ey */
ex = TileX(tile);
ey = TileY(tile);
sx = TileX(p2);
@@ -650,18 +650,18 @@ static void TileLoop_Trees(TileIndex tile)
SetTreeCounter(tile, 0);
switch (GetTreeGrowth(tile)) {
- case 3: /* regular sized tree */
+ case 3: // regular sized tree
if (_settings_game.game_creation.landscape == LT_TROPIC &&
GetTreeType(tile) != TREE_CACTUS &&
GetTropicZone(tile) == TROPICZONE_DESERT) {
AddTreeGrowth(tile, 1);
} else {
switch (GB(Random(), 0, 3)) {
- case 0: /* start destructing */
+ case 0: // start destructing
AddTreeGrowth(tile, 1);
break;
- case 1: /* add a tree */
+ case 1: // add a tree
if (GetTreeCount(tile) < 4) {
AddTreeCount(tile, 1);
SetTreeGrowth(tile, 0);
@@ -669,7 +669,7 @@ static void TileLoop_Trees(TileIndex tile)
}
/* FALL THROUGH */
- case 2: { /* add a neighbouring tree */
+ case 2: { // add a neighbouring tree
TreeType treetype = GetTreeType(tile);
tile += TileOffsByDir((Direction)(Random() & 7));
@@ -691,7 +691,7 @@ static void TileLoop_Trees(TileIndex tile)
}
break;
- case 6: /* final stage of tree destruction */
+ case 6: // final stage of tree destruction
if (GetTreeCount(tile) > 1) {
/* more than one tree, delete it */
AddTreeCount(tile, -1);
@@ -770,18 +770,18 @@ static CommandCost TerraformTile_Trees(TileIndex tile, DoCommandFlag flags, uint
extern const TileTypeProcs _tile_type_trees_procs = {
- DrawTile_Trees, /* draw_tile_proc */
- GetSlopeZ_Trees, /* get_slope_z_proc */
- ClearTile_Trees, /* clear_tile_proc */
- GetAcceptedCargo_Trees, /* get_accepted_cargo_proc */
- GetTileDesc_Trees, /* get_tile_desc_proc */
- GetTileTrackStatus_Trees, /* get_tile_track_status_proc */
- ClickTile_Trees, /* click_tile_proc */
- AnimateTile_Trees, /* animate_tile_proc */
- TileLoop_Trees, /* tile_loop_clear */
- ChangeTileOwner_Trees, /* change_tile_owner_clear */
- NULL, /* get_produced_cargo_proc */
- NULL, /* vehicle_enter_tile_proc */
- GetFoundation_Trees, /* get_foundation_proc */
- TerraformTile_Trees, /* terraform_tile_proc */
+ DrawTile_Trees, // draw_tile_proc
+ GetSlopeZ_Trees, // get_slope_z_proc
+ ClearTile_Trees, // clear_tile_proc
+ GetAcceptedCargo_Trees, // get_accepted_cargo_proc
+ GetTileDesc_Trees, // get_tile_desc_proc
+ GetTileTrackStatus_Trees, // get_tile_track_status_proc
+ ClickTile_Trees, // click_tile_proc
+ AnimateTile_Trees, // animate_tile_proc
+ TileLoop_Trees, // tile_loop_clear
+ ChangeTileOwner_Trees, // change_tile_owner_clear
+ NULL, // get_produced_cargo_proc
+ NULL, // vehicle_enter_tile_proc
+ GetFoundation_Trees, // get_foundation_proc
+ TerraformTile_Trees, // terraform_tile_proc
};