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-rw-r--r--src/tree_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index 0a728dd3f..bedd9573a 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -333,7 +333,7 @@ CommandCost CmdPlantTree(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
if (p2 >= MapSize()) return CMD_ERROR;
/* Check the tree type. It can be random or some valid value within the current climate */
- if (p1 != (uint)-1 && p1 - _tree_base_by_landscape[_settings_game.game_creation.landscape] >= _tree_count_by_landscape[_settings_game.game_creation.landscape]) return CMD_ERROR;
+ if (p1 != UINT_MAX && p1 - _tree_base_by_landscape[_settings_game.game_creation.landscape] >= _tree_count_by_landscape[_settings_game.game_creation.landscape]) return CMD_ERROR;
// make sure sx,sy are smaller than ex,ey
ex = TileX(tile);