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-rw-r--r--src/tree_cmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/tree_cmd.cpp b/src/tree_cmd.cpp
index 3720be8c0..d0dec00e2 100644
--- a/src/tree_cmd.cpp
+++ b/src/tree_cmd.cpp
@@ -368,7 +368,7 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
MarkTileDirtyByTile(tile);
}
/* 2x as expensive to add more trees to an existing tile */
- cost.AddCost(_price.build_trees * 2);
+ cost.AddCost(_price[PR_BUILD_TREES] * 2);
break;
case MP_WATER:
@@ -420,7 +420,7 @@ CommandCost CmdPlantTree(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
if (_game_mode == GM_EDITOR && IsInsideMM(treetype, TREE_RAINFOREST, TREE_CACTUS))
SetTropicZone(tile, TROPICZONE_RAINFOREST);
}
- cost.AddCost(_price.build_trees);
+ cost.AddCost(_price[PR_BUILD_TREES]);
break;
default:
@@ -551,7 +551,7 @@ static CommandCost ClearTile_Trees(TileIndex tile, DoCommandFlag flags)
if (flags & DC_EXEC) DoClearSquare(tile);
- return CommandCost(EXPENSES_CONSTRUCTION, num * _price.remove_trees);
+ return CommandCost(EXPENSES_CONSTRUCTION, num * _price[PR_CLEAR_TREES]);
}
static void GetTileDesc_Trees(TileIndex tile, TileDesc *td)