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Diffstat (limited to 'src/train_gui.cpp')
-rw-r--r--src/train_gui.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/train_gui.cpp b/src/train_gui.cpp
index 6c2d9a9d6..d9da09701 100644
--- a/src/train_gui.cpp
+++ b/src/train_gui.cpp
@@ -74,7 +74,7 @@ static int HighlightDragPosition(int px, int max_width, VehicleID selection)
if (drag_hlight_width > 0) {
GfxFillRect(drag_hlight_left + WD_FRAMERECT_LEFT, WD_FRAMERECT_TOP + 1,
- drag_hlight_right - WD_FRAMERECT_RIGHT, UnScaleByZoom(4 * 13, ZOOM_LVL_GUI) - WD_FRAMERECT_BOTTOM, _colour_gradient[COLOUR_GREY][7]);
+ drag_hlight_right - WD_FRAMERECT_RIGHT, ScaleGUITrad(13) - WD_FRAMERECT_BOTTOM, _colour_gradient[COLOUR_GREY][7]);
}
return drag_hlight_width;
@@ -100,7 +100,7 @@ void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID select
int highlight_l = 0;
int highlight_r = 0;
int max_width = right - left + 1;
- int height = UnScaleByZoom(4 * 14, ZOOM_LVL_GUI);
+ int height = ScaleGUITrad(14);
if (!FillDrawPixelInfo(&tmp_dpi, left, y, max_width, height)) return;
@@ -355,7 +355,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
/* get rid of awkward offset */
y -= WD_MATRIX_TOP;
- int sprite_height = UnScaleByZoom(4 * GetVehicleHeight(VEH_TRAIN), ZOOM_LVL_GUI);
+ int sprite_height = ScaleGUITrad(GetVehicleHeight(VEH_TRAIN));
int line_height = max(sprite_height, WD_MATRIX_TOP + FONT_HEIGHT_NORMAL + WD_MATRIX_BOTTOM);
int sprite_y_offset = line_height / 2;
int text_y_offset = (line_height - FONT_HEIGHT_NORMAL) / 2;
@@ -379,7 +379,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
int pitch = 0;
const Engine *e = Engine::Get(v->engine_type);
if (e->GetGRF() != NULL) {
- pitch = UnScaleByZoom(4 * e->GetGRF()->traininfo_vehicle_pitch, ZOOM_LVL_GUI);
+ pitch = ScaleGUITrad(e->GetGRF()->traininfo_vehicle_pitch);
}
PaletteID pal = (v->vehstatus & VS_CRASHED) ? PALETTE_CRASH : GetVehiclePalette(v);
DrawSprite(u->GetImage(dir, EIT_IN_DETAILS), pal, px + (rtl ? -offset.x : offset.x), y - line_height * vscroll_pos + sprite_y_offset + pitch);
@@ -389,7 +389,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
u = u->Next();
} while (u != NULL && u->IsArticulatedPart());
- bool separate_sprite_row = (dx > (uint)UnScaleByZoom(4 * TRAIN_DETAILS_MAX_INDENT, ZOOM_LVL_GUI));
+ bool separate_sprite_row = (dx > (uint)ScaleGUITrad(TRAIN_DETAILS_MAX_INDENT));
if (separate_sprite_row) {
vscroll_pos--;
dx = 0;
@@ -397,7 +397,7 @@ void DrawTrainDetails(const Train *v, int left, int right, int y, int vscroll_po
uint num_lines = max(1u, _cargo_summary.Length());
for (uint i = 0; i < num_lines; i++) {
- int sprite_width = max<int>(dx, UnScaleByZoom(4 * TRAIN_DETAILS_MIN_INDENT, ZOOM_LVL_GUI)) + 3;
+ int sprite_width = max<int>(dx, ScaleGUITrad(TRAIN_DETAILS_MIN_INDENT)) + 3;
int data_left = left + (rtl ? 0 : sprite_width);
int data_right = right - (rtl ? sprite_width : 0);
if (vscroll_pos <= 0 && vscroll_pos > -vscroll_cap) {