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-rw-r--r--src/train_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 19ebffb9c..576bd9a15 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -2696,7 +2696,7 @@ static const RailtypeSlowdownParams _railtype_slowdown[] = {
};
/** Modify the speed of the vehicle due to a change in altitude */
-static inline void AffectSpeedByZChange(Train *v, byte old_z)
+static inline void AffectSpeedByZChange(Train *v, int old_z)
{
if (old_z == v->z_pos || _settings_game.vehicle.train_acceleration_model != AM_ORIGINAL) return;
@@ -3160,7 +3160,7 @@ static void TrainController(Train *v, Vehicle *nomove)
v->y_pos = gp.y;
/* update the Z position of the vehicle */
- byte old_z = v->UpdateInclination(gp.new_tile != gp.old_tile, false);
+ int old_z = v->UpdateInclination(gp.new_tile != gp.old_tile, false);
if (prev == NULL) {
/* This is the first vehicle in the train */