summaryrefslogtreecommitdiff
path: root/src/train_cmd.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r--src/train_cmd.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 13a647abb..847a567ab 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -1979,7 +1979,7 @@ int32 CmdSendTrainToDepot(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
}
-void OnTick_Train(void)
+void OnTick_Train()
{
_age_cargo_skip_counter = (_age_cargo_skip_counter == 0) ? 184 : (_age_cargo_skip_counter - 1);
}
@@ -3495,7 +3495,7 @@ void OnNewDay_Train(Vehicle *v)
}
}
-void TrainsYearlyLoop(void)
+void TrainsYearlyLoop()
{
Vehicle *v;
@@ -3520,7 +3520,7 @@ void TrainsYearlyLoop(void)
}
-void InitializeTrains(void)
+void InitializeTrains()
{
_age_cargo_skip_counter = 1;
}
@@ -3529,7 +3529,7 @@ void InitializeTrains(void)
* Link front and rear multiheaded engines to each other
* This is done when loading a savegame
*/
-void ConnectMultiheadedTrains(void)
+void ConnectMultiheadedTrains()
{
Vehicle *v;
@@ -3577,7 +3577,7 @@ void ConnectMultiheadedTrains(void)
* Converts all trains to the new subtype format introduced in savegame 16.2
* It also links multiheaded engines or make them forget they are multiheaded if no suitable partner is found
*/
-void ConvertOldMultiheadToNew(void)
+void ConvertOldMultiheadToNew()
{
Vehicle *v;
FOR_ALL_VEHICLES(v) {