diff options
Diffstat (limited to 'src/train_cmd.cpp')
-rw-r--r-- | src/train_cmd.cpp | 39 |
1 files changed, 32 insertions, 7 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp index b4f9689c4..c3e19eb37 100644 --- a/src/train_cmd.cpp +++ b/src/train_cmd.cpp @@ -1169,7 +1169,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u bool move_chain = HasBit(p2, 0); Train *src = Train::GetIfValid(s); - if (src == NULL || !CheckOwnership(src->owner)) return CMD_ERROR; + if (src == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(src->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; /* Do not allow moving crashed vehicles inside the depot, it is likely to cause asserts later */ if (src->vehstatus & VS_CRASHED) return CMD_ERROR; @@ -1180,7 +1184,11 @@ CommandCost CmdMoveRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, u dst = src->IsEngine() ? NULL : FindGoodVehiclePos(src); } else { dst = Train::GetIfValid(d); - if (dst == NULL || !CheckOwnership(dst->owner)) return CMD_ERROR; + if (dst == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(dst->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; /* Do not allow appending to crashed vehicles, too */ if (dst->vehstatus & VS_CRASHED) return CMD_ERROR; @@ -1342,7 +1350,11 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin Window *w = NULL; Train *v = Train::GetIfValid(p1); - if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR; + if (v == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(v->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; /* Sell a chain of vehicles or not? */ bool sell_chain = HasBit(p2, 0); @@ -1372,7 +1384,7 @@ CommandCost CmdSellRailWagon(TileIndex tile, DoCommandFlag flags, uint32 p1, uin ArrangeTrains(&sell_head, NULL, &new_head, v, sell_chain); /* We don't need to validate the second train; it's going to be sold. */ - CommandCost ret = ValidateTrains(NULL, NULL, first, new_head); + ret = ValidateTrains(NULL, NULL, first, new_head); if (ret.Failed()) { /* Restore the train we had. */ RestoreTrainBackup(original); @@ -1815,7 +1827,11 @@ static void ReverseTrainDirection(Train *v) CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Train *v = Train::GetIfValid(p1); - if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR; + if (v == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(v->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; if (p2 != 0) { /* turn a single unit around */ @@ -1882,7 +1898,12 @@ CommandCost CmdReverseTrainDirection(TileIndex tile, DoCommandFlag flags, uint32 CommandCost CmdForceTrainProceed(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { Train *t = Train::GetIfValid(p1); - if (t == NULL || !CheckOwnership(t->owner)) return CMD_ERROR; + if (t == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(t->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; + if (flags & DC_EXEC) { /* If we are forced to proceed, cancel that order. @@ -1915,7 +1936,11 @@ CommandCost CmdRefitRailVehicle(TileIndex tile, DoCommandFlag flags, uint32 p1, bool only_this = HasBit(p2, 16); Train *v = Train::GetIfValid(p1); - if (v == NULL || !CheckOwnership(v->owner)) return CMD_ERROR; + if (v == NULL) return CMD_ERROR; + + CommandCost ret = CheckOwnership(v->owner); + ret.SetGlobalErrorMessage(); + if (ret.Failed()) return ret; if (!v->IsStoppedInDepot()) return_cmd_error(STR_TRAIN_MUST_BE_STOPPED); if (v->vehstatus & VS_CRASHED) return_cmd_error(STR_ERROR_CAN_T_REFIT_DESTROYED_VEHICLE); |