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-rw-r--r--src/train_cmd.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/train_cmd.cpp b/src/train_cmd.cpp
index 9f05d9af3..408d88487 100644
--- a/src/train_cmd.cpp
+++ b/src/train_cmd.cpp
@@ -678,7 +678,7 @@ CommandCost CmdBuildRailVehicle(TileIndex tile, uint32 flags, uint32 p1, uint32
/* Check if the train is actually being built in a depot belonging
* to the player. Doesn't matter if only the cost is queried */
if (!(flags & DC_QUERY_COST)) {
- if (!IsDepotTypeTile(tile, TRANSPORT_RAIL)) return CMD_ERROR;
+ if (!IsRailDepotTile(tile)) return CMD_ERROR;
if (!IsTileOwner(tile, _current_player)) return CMD_ERROR;
}
@@ -806,7 +806,7 @@ int CheckTrainInDepot(const Vehicle *v, bool needs_to_be_stopped)
TileIndex tile = v->tile;
/* check if stopped in a depot */
- if (!IsDepotTypeTile(tile, TRANSPORT_RAIL) || v->cur_speed != 0) return -1;
+ if (!IsRailDepotTile(tile) || v->cur_speed != 0) return -1;
int count = 0;
for (; v != NULL; v = v->Next()) {
@@ -1787,7 +1787,7 @@ static void AdvanceWagonsAfterSwap(Vehicle *v)
static void ReverseTrainDirection(Vehicle *v)
{
- if (IsDepotTypeTile(v->tile, TRANSPORT_RAIL)) {
+ if (IsRailDepotTile(v->tile)) {
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
}
@@ -1807,7 +1807,7 @@ static void ReverseTrainDirection(Vehicle *v)
AdvanceWagonsAfterSwap(v);
- if (IsDepotTypeTile(v->tile, TRANSPORT_RAIL)) {
+ if (IsRailDepotTile(v->tile)) {
InvalidateWindowData(WC_VEHICLE_DEPOT, v->tile);
}
@@ -2035,7 +2035,7 @@ static TrainFindDepotData FindClosestTrainDepot(Vehicle *v, int max_distance)
tfdd.reverse = false;
TileIndex tile = v->tile;
- if (IsDepotTypeTile(tile, TRANSPORT_RAIL)) {
+ if (IsRailDepotTile(tile)) {
tfdd.tile = tile;
tfdd.best_length = 0;
return tfdd;
@@ -2154,7 +2154,7 @@ static void HandleLocomotiveSmokeCloud(const Vehicle *v)
}
/* No smoke in depots or tunnels */
- if (IsDepotTypeTile(v->tile, TRANSPORT_RAIL) || IsTunnelTile(v->tile)) continue;
+ if (IsRailDepotTile(v->tile) || IsTunnelTile(v->tile)) continue;
/* No sparks for electric vehicles on nonelectrified tracks */
if (!HasPowerOnRail(v->u.rail.railtype, GetTileRailType(v->tile))) continue;
@@ -3149,7 +3149,7 @@ static void DeleteLastWagon(Vehicle *v)
if (IsLevelCrossingTile(tile)) UpdateLevelCrossing(tile);
/* Update signals */
- if (IsTileType(tile, MP_TUNNELBRIDGE) || IsDepotTypeTile(tile, TRANSPORT_RAIL)) {
+ if (IsTileType(tile, MP_TUNNELBRIDGE) || IsRailDepotTile(tile)) {
UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, owner);
} else {
SetSignalsOnBothDir(tile, (Track)(FIND_FIRST_BIT(track)), owner);
@@ -3311,7 +3311,7 @@ static bool TrainCanLeaveTile(const Vehicle *v)
}
/* entering a depot? */
- if (IsDepotTypeTile(tile, TRANSPORT_RAIL)) {
+ if (IsRailDepotTile(tile)) {
DiagDirection dir = ReverseDiagDir(GetRailDepotDirection(tile));
if (DiagDirToDir(dir) == v->direction) return false;
}