diff options
Diffstat (limited to 'src/train.h')
-rw-r--r-- | src/train.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/train.h b/src/train.h index 4cc9ea7a2..1b472d4c4 100644 --- a/src/train.h +++ b/src/train.h @@ -462,11 +462,10 @@ protected: // These functions should not be called outside acceleration code. */ FORCEINLINE uint32 GetRollingFriction() const { - /* Rolling friction for steel on steel is between 0.1% and 0.2%, - * but we use a higher value here to get better game-play results. + /* Rolling friction for steel on steel is between 0.1% and 0.2%. * The friction coefficient increases with speed in a way that * it doubles at 512 km/h, triples at 1024 km/h and so on. */ - return 30 * (512 + this->GetCurrentSpeed()) / 512; + return 15 * (512 + this->GetCurrentSpeed()) / 512; } /** |