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-rw-r--r--src/town_map.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/town_map.h b/src/town_map.h
index 3ac810cb4..2fd38b210 100644
--- a/src/town_map.h
+++ b/src/town_map.h
@@ -12,32 +12,31 @@
#ifndef TOWN_MAP_H
#define TOWN_MAP_H
-#include "tile_map.h"
+#include "road_map.h"
#include "town_type.h"
#include "house.h"
/**
* Get the index of which town this house/street is attached to.
* @param t the tile
- * @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD)
+ * @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
* @return TownID
*/
static inline TownID GetTownIndex(TileIndex t)
{
- assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_ROAD)); // XXX incomplete
+ assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
return _m[t].m2;
}
/**
* Set the town index for a road or house tile.
* @param t the tile
- * @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD)
* @param index the index of the town
- * @pre IsTileType(t, MP_ROAD) || IsTileType(t, MP_HOUSE)
+ * @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
*/
static inline void SetTownIndex(TileIndex t, TownID index)
{
- assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_ROAD));
+ assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
_m[t].m2 = index;
}