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-rw-r--r--src/town_map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_map.h b/src/town_map.h
index eb7ddb8d2..41505871d 100644
--- a/src/town_map.h
+++ b/src/town_map.h
@@ -175,7 +175,7 @@ static inline void SetHouseCompleted(TileIndex t, bool status)
/**
* Gets the building stage of a house
* Since the stage is used for determining what sprite to use,
- * if the house is complete (and that stage no longuer is available),
+ * if the house is complete (and that stage no longer is available),
* fool the system by returning the TOWN_HOUSE_COMPLETE (3),
* thus showing a beautiful complete house.
* @param t the tile of the house to get the building stage of