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-rw-r--r--src/town_cmd.cpp36
1 files changed, 18 insertions, 18 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 542d1bc39..2f961b9cb 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -1923,8 +1923,8 @@ static bool IsUniqueTownName(const std::string &name)
/**
* Create a new town.
- * @param tile coordinates where town is built
* @param flags type of operation
+ * @param tile coordinates where town is built
* @param p1 0..1 size of the town (@see TownSize)
* 2 true iff it should be a city
* 3..5 town road layout (@see TownLayout)
@@ -1933,7 +1933,7 @@ static bool IsUniqueTownName(const std::string &name)
* @param text Custom name for the town. If empty, the town name parts will be used.
* @return the cost of this operation or an error
*/
-CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdFoundTown(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
TownSize size = Extract<TownSize, 0, 2>(p1);
bool city = HasBit(p1, 2);
@@ -2735,14 +2735,14 @@ void ClearTownHouse(Town *t, TileIndex tile)
/**
* Rename a town (server-only).
- * @param tile unused
* @param flags type of operation
+ * @param tile unused
* @param p1 town ID to rename
* @param p2 unused
* @param text the new name or an empty string when resetting to the default
* @return the cost of this operation or an error
*/
-CommandCost CmdRenameTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdRenameTown(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
Town *t = Town::GetIfValid(p1);
if (t == nullptr) return CMD_ERROR;
@@ -2786,8 +2786,8 @@ const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect)
/**
* Change the cargo goal of a town.
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - Town ID to cargo game of.
* - p1 = (bit 16 - 23) - TownEffect to change the game of.
@@ -2795,7 +2795,7 @@ const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect)
* @param text Unused.
* @return Empty cost or an error.
*/
-CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdTownCargoGoal(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
@@ -2821,14 +2821,14 @@ CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
/**
* Set a custom text in the Town window.
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 Town ID to change the text of.
* @param p2 Unused.
* @param text The new text (empty to remove the text).
* @return Empty cost or an error.
*/
-CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdTownSetText(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
Town *t = Town::GetIfValid(p1);
@@ -2845,14 +2845,14 @@ CommandCost CmdTownSetText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
/**
* Change the growth rate of the town.
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 Town ID to cargo game of.
* @param p2 Amount of days between growth, or TOWN_GROWTH_RATE_NONE, or 0 to reset custom growth rate.
* @param text Unused.
* @return Empty cost or an error.
*/
-CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdTownGrowthRate(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (GB(p2, 16, 16) != 0) return CMD_ERROR;
@@ -2885,14 +2885,14 @@ CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
/**
* Change the rating of a company in a town
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 Bit 0..15 = Town ID to change, bit 16..23 = Company ID to change.
* @param p2 Bit 0..15 = New rating of company (signed int16).
* @param text Unused.
* @return Empty cost or an error.
*/
-CommandCost CmdTownRating(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdTownRating(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
@@ -2914,14 +2914,14 @@ CommandCost CmdTownRating(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/**
* Expand a town (scenario editor only).
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 Town ID to expand.
* @param p2 Amount to grow, or 0 to grow a random size up to the current amount of houses.
* @param text Unused.
* @return Empty cost or an error.
*/
-CommandCost CmdExpandTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdExpandTown(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_game_mode != GM_EDITOR && _current_company != OWNER_DEITY) return CMD_ERROR;
Town *t = Town::GetIfValid(p1);
@@ -2954,14 +2954,14 @@ CommandCost CmdExpandTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
/**
* Delete a town (scenario editor or worldgen only).
- * @param tile Unused.
* @param flags Type of operation.
+ * @param tile Unused.
* @param p1 Town ID to delete.
* @param p2 Unused.
* @param text Unused.
* @return Empty cost or an error.
*/
-CommandCost CmdDeleteTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdDeleteTown(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
if (_game_mode != GM_EDITOR && !_generating_world) return CMD_ERROR;
Town *t = Town::GetIfValid(p1);
@@ -3340,14 +3340,14 @@ uint GetMaskOfTownActions(int *nump, CompanyID cid, const Town *t)
* Do a town action.
* This performs an action such as advertising, building a statue, funding buildings,
* but also bribing the town-council
- * @param tile unused
* @param flags type of operation
+ * @param tile unused
* @param p1 town to do the action at
* @param p2 action to perform, @see _town_action_proc for the list of available actions
* @param text unused
* @return the cost of this operation or an error
*/
-CommandCost CmdDoTownAction(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
+CommandCost CmdDoTownAction(DoCommandFlag flags, TileIndex tile, uint32 p1, uint32 p2, const std::string &text)
{
Town *t = Town::GetIfValid(p1);
if (t == nullptr || p2 >= lengthof(_town_action_proc)) return CMD_ERROR;