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-rw-r--r--src/town_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index f57916ea1..23606bb3f 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -1189,7 +1189,7 @@ static int GrowTownAtRoad(Town *t, TileIndex tile)
/* Don't allow building over roads of other cities */
if (IsTileOwner(tile, OWNER_TOWN) && GetTownByTile(tile) != t) {
_grow_town_result = GROWTH_SUCCEED;
- } else if (_game_mode == GM_EDITOR) {
+ } else if (IsTileOwner(tile, OWNER_NONE) && _game_mode == GM_EDITOR) {
/* If we are in the SE, and this road-piece has no town owner yet, it just found an
* owner :) (happy happy happy road now) */
SetTileOwner(tile, OWNER_TOWN);