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-rw-r--r--src/town_cmd.cpp7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 8bbe05377..1f6c2bd61 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -31,7 +31,6 @@
#include "newgrf_house.h"
#include "newgrf_commons.h"
#include "newgrf_townname.h"
-#include "misc/autoptr.hpp"
#include "autoslope.h"
#include "waypoint.h"
#include "transparency.h"
@@ -1538,16 +1537,14 @@ CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
return_cmd_error(STR_023A_TOO_MANY_TOWNS);
/* Allocate town struct */
- Town *t = new Town(tile);
- if (t == NULL) return_cmd_error(STR_023A_TOO_MANY_TOWNS);
- AutoPtrT<Town> t_auto_delete = t;
+ if (!Town::CanAllocateItem()) return_cmd_error(STR_023A_TOO_MANY_TOWNS);
/* Create the town */
if (flags & DC_EXEC) {
+ Town *t = new Town(tile);
_generating_world = true;
DoCreateTown(t, tile, townnameparts, (TownSizeMode)p2, p1);
_generating_world = false;
- t_auto_delete.Detach();
}
return CommandCost();
}