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-rw-r--r--src/town_cmd.cpp38
1 files changed, 12 insertions, 26 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index cc66e3ae8..6774292a9 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -485,36 +485,24 @@ static void TileLoop_Town(TileIndex tile)
uint moved = MoveGoodsToStation(cargo, amt, ST_TOWN, t->index, stations.GetStations());
const CargoSpec *cs = CargoSpec::Get(cargo);
- switch (cs->town_effect) {
- case TE_PASSENGERS:
- t->pass.new_max += amt;
- t->pass.new_act += moved;
- break;
-
- case TE_MAIL:
- t->mail.new_max += amt;
- t->mail.new_act += moved;
- break;
-
- default:
- break;
- }
+ t->supplied[cs->Index()].new_max += amt;
+ t->supplied[cs->Index()].new_act += moved;
}
} else {
if (GB(r, 0, 8) < hs->population) {
uint amt = GB(r, 0, 8) / 8 + 1;
if (EconomyIsInRecession()) amt = (amt + 1) >> 1;
- t->pass.new_max += amt;
- t->pass.new_act += MoveGoodsToStation(CT_PASSENGERS, amt, ST_TOWN, t->index, stations.GetStations());
+ t->supplied[CT_PASSENGERS].new_max += amt;
+ t->supplied[CT_PASSENGERS].new_act += MoveGoodsToStation(CT_PASSENGERS, amt, ST_TOWN, t->index, stations.GetStations());
}
if (GB(r, 8, 8) < hs->mail_generation) {
uint amt = GB(r, 8, 8) / 8 + 1;
if (EconomyIsInRecession()) amt = (amt + 1) >> 1;
- t->mail.new_max += amt;
- t->mail.new_act += MoveGoodsToStation(CT_MAIL, amt, ST_TOWN, t->index, stations.GetStations());
+ t->supplied[CT_MAIL].new_max += amt;
+ t->supplied[CT_MAIL].new_act += MoveGoodsToStation(CT_MAIL, amt, ST_TOWN, t->index, stations.GetStations());
}
}
@@ -1401,8 +1389,8 @@ void UpdateTownRadius(Town *t)
void UpdateTownMaxPass(Town *t)
{
- t->pass.old_max = t->population >> 3;
- t->mail.old_max = t->population >> 4;
+ t->supplied[CT_PASSENGERS].old_max = t->population >> 3;
+ t->supplied[CT_MAIL].old_max = t->population >> 4;
}
/**
@@ -2771,10 +2759,10 @@ static void UpdateTownGrowRate(Town *t)
}
if (_settings_game.game_creation.landscape == LT_ARCTIC) {
- if (TileHeight(t->xy) >= GetSnowLine() && t->food.old_act == 0 && t->population > 90) return;
+ if (TileHeight(t->xy) >= GetSnowLine() && t->received[TE_FOOD].old_act == 0 && t->population > 90) return;
} else if (_settings_game.game_creation.landscape == LT_TROPIC) {
- if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->food.old_act == 0 || t->water.old_act == 0) && t->population > 60) return;
+ if (GetTropicZone(t->xy) == TROPICZONE_DESERT && (t->received[TE_FOOD].old_act == 0 || t->received[TE_WATER].old_act == 0) && t->population > 60) return;
}
/* Use the normal growth rate values if new buildings have been funded in
@@ -2794,10 +2782,8 @@ static void UpdateTownGrowRate(Town *t)
static void UpdateTownAmounts(Town *t)
{
- t->pass.NewMonth();
- t->mail.NewMonth();
- t->food.NewMonth();
- t->water.NewMonth();
+ for (CargoID i = 0; i < NUM_CARGO; i++) t->supplied[i].NewMonth();
+ for (int i = TE_BEGIN; i < TE_END; i++) t->received[i].NewMonth();
SetWindowDirty(WC_TOWN_VIEW, t->index);
}