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-rw-r--r--src/town_cmd.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index a0f5df23e..01331a269 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -3209,7 +3209,7 @@ static CommandCost TownActionFundBuildings(Town *t, DoCommandFlag flags)
* than 1 house per 2 * TOWN_GROWTH_TICKS ticks.
* Also emulate original behaviour when town was only growing in
* TOWN_GROWTH_TICKS intervals, to make sure that it's not too
- * tick-perfect and gives player some time window where he can
+ * tick-perfect and gives player some time window where they can
* spam funding with the exact same efficiency.
*/
t->grow_counter = std::min<uint16>(t->grow_counter, 2 * TOWN_GROWTH_TICKS - (t->growth_rate - t->grow_counter) % TOWN_GROWTH_TICKS);