diff options
Diffstat (limited to 'src/town_cmd.cpp')
-rw-r--r-- | src/town_cmd.cpp | 11 |
1 files changed, 3 insertions, 8 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp index bf74d116f..1f9dbfdc4 100644 --- a/src/town_cmd.cpp +++ b/src/town_cmd.cpp @@ -502,7 +502,7 @@ static void ClickTile_Town(TileIndex tile) static CommandCost ClearTile_Town(TileIndex tile, byte flags) { int rating; - CommandCost cost; + CommandCost cost(EXPENSES_CONSTRUCTION); Town *t; HouseSpec *hs = GetHouseSpecs(GetHouseType(tile)); @@ -1496,8 +1496,6 @@ CommandCost CmdBuildTown(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (_game_mode != GM_EDITOR) return CMD_ERROR; if (p2 > TSM_CITY) return CMD_ERROR; - SET_EXPENSES_TYPE(EXPENSES_OTHER); - /* Check if too close to the edge of map */ if (DistanceFromEdge(tile) < 12) return_cmd_error(STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP); @@ -2097,7 +2095,6 @@ extern uint GetMaskOfTownActions(int *nump, PlayerID pid, const Town *t); */ CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) { - CommandCost cost; Town *t; if (!IsValidTownID(p1) || p2 > lengthof(_town_action_proc)) return CMD_ERROR; @@ -2106,9 +2103,7 @@ CommandCost CmdDoTownAction(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!HasBit(GetMaskOfTownActions(NULL, _current_player, t), p2)) return CMD_ERROR; - SET_EXPENSES_TYPE(EXPENSES_OTHER); - - cost.AddCost((_price.build_industry >> 8) * _town_action_costs[p2]); + CommandCost cost(EXPENSES_OTHER, (_price.build_industry >> 8) * _town_action_costs[p2]); if (flags & DC_EXEC) { _town_action_proc[p2](t); @@ -2364,7 +2359,7 @@ static CommandCost TerraformTile_Town(TileIndex tile, uint32 flags, uint z_new, /* Here we differ from TTDP by checking TILE_NOT_SLOPED */ if (((hs->building_flags & TILE_NOT_SLOPED) == 0) && !IsSteepSlope(tileh_new) && - (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new))) return _price.terraform; + (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new))) return CommandCost(EXPENSES_CONSTRUCTION, _price.terraform); } return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); |