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-rw-r--r--src/town_cmd.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/town_cmd.cpp b/src/town_cmd.cpp
index 85920161e..975eeda63 100644
--- a/src/town_cmd.cpp
+++ b/src/town_cmd.cpp
@@ -2291,7 +2291,7 @@ void ExpandTown(Town *t)
* but do this only onces per openttd run. */
static bool warned_no_roads = false;
if (!_settings_game.economy.allow_town_roads && !warned_no_roads) {
- ShowErrorMessage(INVALID_STRING_ID, STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, 0, 0);
+ ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, 0, 0);
warned_no_roads = true;
}
@@ -2435,7 +2435,7 @@ static void TownActionBribe(Town *t)
/* only show errormessage to the executing player. All errors are handled command.c
* but this is special, because it can only 'fail' on a DC_EXEC */
- if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED_2, STR_ERROR_BRIBE_FAILED, 0, 0);
+ if (IsLocalCompany()) ShowErrorMessage(STR_ERROR_BRIBE_FAILED, STR_ERROR_BRIBE_FAILED_2, 0, 0);
/* decrease by a lot!
* ChangeTownRating is only for stuff in demolishing. Bribe failure should