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-rw-r--r--src/town.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town.h b/src/town.h
index 19a4118ba..a905ea837 100644
--- a/src/town.h
+++ b/src/town.h
@@ -31,7 +31,7 @@ typedef TileMatrix<CargoTypes, 4> AcceptanceMatrix;
static const uint CUSTOM_TOWN_NUMBER_DIFFICULTY = 4; ///< value for custom town number in difficulty settings
static const uint CUSTOM_TOWN_MAX_NUMBER = 5000; ///< this is the maximum number of towns a user can specify in customisation
-static const uint INVALID_TOWN = 0xFFFF;
+static const TownID INVALID_TOWN = 0xFFFF;
static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount)
static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount)