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-rw-r--r--src/town.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/town.h b/src/town.h
index 71f65f552..bc746fb83 100644
--- a/src/town.h
+++ b/src/town.h
@@ -302,7 +302,7 @@ TileIndexDiff GetHouseNorthPart(HouseID &house);
*/
static inline bool IsValidTownID(TownID index)
{
- return index < GetTownPoolSize() && Town::Get(index)->IsValid();
+ return index < Town::GetPoolSize() && Town::Get(index)->IsValid();
}
static inline TownID GetMaxTownIndex()
@@ -312,7 +312,7 @@ static inline TownID GetMaxTownIndex()
* _really_ returns the highest index. Now it just returns
* the next safe value we are sure about everything is below.
*/
- return GetTownPoolSize() - 1;
+ return Town::GetPoolSize() - 1;
}
static inline uint GetNumTowns()
@@ -346,7 +346,7 @@ static inline Town *GetRandomTown()
Town *CalcClosestTownFromTile(TileIndex tile, uint threshold = UINT_MAX);
-#define FOR_ALL_TOWNS_FROM(t, start) for (t = Town::Get(start); t != NULL; t = (t->index + 1U < GetTownPoolSize()) ? Town::Get(t->index + 1U) : NULL) if (t->IsValid())
+#define FOR_ALL_TOWNS_FROM(t, start) for (t = Town::Get(start); t != NULL; t = (t->index + 1U < Town::GetPoolSize()) ? Town::Get(t->index + 1U) : NULL) if (t->IsValid())
#define FOR_ALL_TOWNS(t) FOR_ALL_TOWNS_FROM(t, 0)
extern Town *_cleared_town;