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-rw-r--r--src/town.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town.h b/src/town.h
index 9e01b7771..e85307edd 100644
--- a/src/town.h
+++ b/src/town.h
@@ -163,7 +163,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
bool larger_town;
/* NOSAVE: UpdateTownRadius updates this given the house count. */
- uint16 radius[HZB_END];
+ uint32 squared_town_zone_radius[HZB_END];
/* NOSAVE: The number of each type of building in the town. */
BuildingCounts building_counts;