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-rw-r--r--src/town.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/town.h b/src/town.h
index dfdb7fbaa..65cfe6cbb 100644
--- a/src/town.h
+++ b/src/town.h
@@ -124,7 +124,7 @@ struct Town : PoolItem<Town, TownID, &_Town_pool> {
byte statues;
/* Player ratings as well as a mask that determines which players have a rating. */
- byte have_ratings;
+ PlayerMask have_ratings;
uint8 unwanted[MAX_PLAYERS]; ///< how many months companies aren't wanted by towns (bribe)
PlayerByte exclusivity; ///< which player has exslusivity
uint8 exclusive_counter; ///< months till the exclusivity expires