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-rw-r--r--src/toolbar_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/toolbar_gui.cpp b/src/toolbar_gui.cpp
index 29d5c62e6..ab70c9f6d 100644
--- a/src/toolbar_gui.cpp
+++ b/src/toolbar_gui.cpp
@@ -529,7 +529,7 @@ static void MenuClickLeague(int index)
static void ToolbarIndustryClick(Window *w)
{
/* Disable build-industry menu if we are a spectator */
- PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_DIR, (_current_company == COMPANY_SPECTATOR) ? 1 : 2);
+ PopupMainToolbMenu(w, TBN_INDUSTRIES, STR_INDUSTRY_DIR, (_local_company == COMPANY_SPECTATOR) ? 1 : 2);
}
static void MenuClickIndustry(int index)
@@ -1035,7 +1035,7 @@ struct MainToolbarWindow : Window {
/* If spectator, disable all construction buttons
* ie : Build road, rail, ships, airports and landscaping
* Since enabled state is the default, just disable when needed */
- this->SetWidgetsDisabledState(_current_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
+ this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
/* disable company list drop downs, if there are no companies */
this->SetWidgetsDisabledState(ActiveCompanyCount() == TBN_PAUSE, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);