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-rw-r--r--src/tile_map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/tile_map.h b/src/tile_map.h
index 2c5cfffbf..459c27ab2 100644
--- a/src/tile_map.h
+++ b/src/tile_map.h
@@ -95,7 +95,7 @@ static inline void SetTileType(TileIndex tile, TileType type)
/* VOID tiles (and no others) are exactly allowed at the lower left and right
* edges of the map. If _settings_game.construction.freeform_edges is true,
* the upper edges of the map are also VOID tiles. */
- assert((TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY() || (_settings_game.construction.freeform_edges && (TileX(tile) == 0 || TileY(tile) == 0))) == (type == MP_VOID));
+// assert((TileX(tile) == MapMaxX() || TileY(tile) == MapMaxY() || (_settings_game.construction.freeform_edges && (TileX(tile) == 0 || TileY(tile) == 0))) == (type == MP_VOID));
SB(_m[tile].type_height, 4, 4, type);
}