diff options
Diffstat (limited to 'src/tgp.cpp')
-rw-r--r-- | src/tgp.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/tgp.cpp b/src/tgp.cpp index d47cdecac..fabc91e2a 100644 --- a/src/tgp.cpp +++ b/src/tgp.cpp @@ -236,17 +236,6 @@ static height_t TGPGetMaxHeight() int map_size_bucket = std::min(MapLogX(), MapLogY()) - MIN_MAP_SIZE_BITS; int max_height_from_table = max_height[_settings_game.difficulty.terrain_type][map_size_bucket]; - - /* Tropic needs tropical forest to have all industries, so make sure we allow TGP to generate this high. - * Tropic forest always starts at 1/4th of the max height. */ - if (_settings_game.game_creation.landscape == LT_TROPIC) { - max_height_from_table += CeilDiv(_settings_game.construction.max_heightlevel, 4); - /* Make flat a bit more flat by removing "very flat" from it, to somewhat compensate for the increase we just did. */ - if (_settings_game.difficulty.terrain_type > 0) { - max_height_from_table -= max_height[_settings_game.difficulty.terrain_type - 1][map_size_bucket]; - } - } - return I2H(std::min<uint>(max_height_from_table, _settings_game.construction.max_heightlevel)); } |