diff options
Diffstat (limited to 'src/texteff.cpp')
-rw-r--r-- | src/texteff.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/texteff.cpp b/src/texteff.cpp index ff2cf1b49..ec159be6d 100644 --- a/src/texteff.cpp +++ b/src/texteff.cpp @@ -55,7 +55,7 @@ static Pixel _textmessage_backup[150 * 500]; // (height * width) extern void memcpy_pitch(void *dst, void *src, int w, int h, int srcpitch, int dstpitch); -static inline uint GetTextMessageCount(void) +static inline uint GetTextMessageCount() { uint i; @@ -112,7 +112,7 @@ void CDECL AddTextMessage(uint16 color, uint8 duration, const char *message, ... _textmessage_dirty = true; } -void InitTextMessage(void) +void InitTextMessage() { uint i; @@ -122,7 +122,7 @@ void InitTextMessage(void) } /* Hide the textbox */ -void UndrawTextMessage(void) +void UndrawTextMessage() { if (_textmessage_visible) { /* Sometimes we also need to hide the cursor @@ -160,7 +160,7 @@ void UndrawTextMessage(void) } /* Check if a message is expired every day */ -void TextMessageDailyLoop(void) +void TextMessageDailyLoop() { uint i; @@ -184,7 +184,7 @@ void TextMessageDailyLoop(void) } /* Draw the textmessage-box */ -void DrawTextMessage(void) +void DrawTextMessage() { uint y, count; @@ -277,7 +277,7 @@ static void MoveTextEffect(TextEffect *te) MarkTextEffectAreaDirty(te); } -void MoveAllTextEffects(void) +void MoveAllTextEffects() { TextEffect *te; @@ -286,7 +286,7 @@ void MoveAllTextEffects(void) } } -void InitTextEffects(void) +void InitTextEffects() { TextEffect *te; @@ -357,7 +357,7 @@ bool AddAnimatedTile(TileIndex tile) return false; } -void AnimateAnimatedTiles(void) +void AnimateAnimatedTiles() { const TileIndex* ti; @@ -366,12 +366,12 @@ void AnimateAnimatedTiles(void) } } -void InitializeAnimatedTiles(void) +void InitializeAnimatedTiles() { memset(_animated_tile_list, 0, sizeof(_animated_tile_list)); } -static void SaveLoad_ANIT(void) +static void SaveLoad_ANIT() { /* In pre version 6, we has 16bit per tile, now we have 32bit per tile, convert it ;) */ if (CheckSavegameVersion(6)) { |