diff options
Diffstat (limited to 'src/terraform_gui.cpp')
-rw-r--r-- | src/terraform_gui.cpp | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/src/terraform_gui.cpp b/src/terraform_gui.cpp index 5979f8831..11cb0a4d8 100644 --- a/src/terraform_gui.cpp +++ b/src/terraform_gui.cpp @@ -183,27 +183,27 @@ struct TerraformToolbarWindow : Window { switch (widget) { case TTW_LOWER_LAND: // Lower land button - HandlePlacePushButton(this, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, TTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT | HT_DIAGONAL); this->last_user_action = widget; break; case TTW_RAISE_LAND: // Raise land button - HandlePlacePushButton(this, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, TTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT | HT_DIAGONAL); this->last_user_action = widget; break; case TTW_LEVEL_LAND: // Level land button - HandlePlacePushButton(this, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, TTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL); this->last_user_action = widget; break; case TTW_DEMOLISH: // Demolish aka dynamite button - HandlePlacePushButton(this, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, TTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL); this->last_user_action = widget; break; case TTW_BUY_LAND: // Buy land button - HandlePlacePushButton(this, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT, NULL); + HandlePlacePushButton(this, TTW_BUY_LAND, SPR_CURSOR_BUY_LAND, HT_RECT); this->last_user_action = widget; break; @@ -214,14 +214,14 @@ struct TerraformToolbarWindow : Window { break; case TTW_PLACE_SIGN: // Place sign button - HandlePlacePushButton(this, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT, NULL); + HandlePlacePushButton(this, TTW_PLACE_SIGN, SPR_CURSOR_SIGN, HT_RECT); this->last_user_action = widget; break; case TTW_PLACE_OBJECT: // Place object button /* Don't show the place object button when there are no objects to place. */ if (ObjectClass::GetCount() == 0) return; - if (HandlePlacePushButton(this, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, NULL)) { + if (HandlePlacePushButton(this, TTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) { ShowBuildObjectPicker(this); this->last_user_action = widget; } @@ -616,37 +616,37 @@ struct ScenarioEditorLandscapeGenerationWindow : Window { switch (widget) { case ETTW_DEMOLISH: // Demolish aka dynamite button - HandlePlacePushButton(this, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, ETTW_DEMOLISH, ANIMCURSOR_DEMOLISH, HT_RECT | HT_DIAGONAL); this->last_user_action = widget; break; case ETTW_LOWER_LAND: // Lower land button - HandlePlacePushButton(this, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT, NULL); + HandlePlacePushButton(this, ETTW_LOWER_LAND, ANIMCURSOR_LOWERLAND, HT_POINT); this->last_user_action = widget; break; case ETTW_RAISE_LAND: // Raise land button - HandlePlacePushButton(this, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT, NULL); + HandlePlacePushButton(this, ETTW_RAISE_LAND, ANIMCURSOR_RAISELAND, HT_POINT); this->last_user_action = widget; break; case ETTW_LEVEL_LAND: // Level land button - HandlePlacePushButton(this, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL, NULL); + HandlePlacePushButton(this, ETTW_LEVEL_LAND, SPR_CURSOR_LEVEL_LAND, HT_POINT | HT_DIAGONAL); this->last_user_action = widget; break; case ETTW_PLACE_ROCKS: // Place rocks button - HandlePlacePushButton(this, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT, NULL); + HandlePlacePushButton(this, ETTW_PLACE_ROCKS, SPR_CURSOR_ROCKY_AREA, HT_RECT); this->last_user_action = widget; break; case ETTW_PLACE_DESERT: // Place desert button (in tropical climate) - HandlePlacePushButton(this, ETTW_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT, NULL); + HandlePlacePushButton(this, ETTW_PLACE_DESERT, SPR_CURSOR_DESERT, HT_RECT); this->last_user_action = widget; break; case ETTW_PLACE_OBJECT: // Place transmitter button - if (HandlePlacePushButton(this, ETTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT, NULL)) { + if (HandlePlacePushButton(this, ETTW_PLACE_OBJECT, SPR_CURSOR_TRANSMITTER, HT_RECT)) { ShowBuildObjectPicker(this); this->last_user_action = widget; } |