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-rw-r--r--src/table/road_land.h29
1 files changed, 0 insertions, 29 deletions
diff --git a/src/table/road_land.h b/src/table/road_land.h
index 19b8f5711..2b3a4177f 100644
--- a/src/table/road_land.h
+++ b/src/table/road_land.h
@@ -41,35 +41,6 @@ static const DrawTileSprites _road_depot[] = {
{ {0xA4A, PAL_NONE}, _road_depot_NW }
};
-static const DrawTileSeqStruct _tram_depot_NE[] = {
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x35) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _tram_depot_SE[] = {
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x31) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 1, 16)
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x32) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _tram_depot_SW[] = {
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x33) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 1)
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x34) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
- TILE_SEQ_END()
-};
-
-static const DrawTileSeqStruct _tram_depot_NW[] = {
- TILE_SEQ_LINE((SPR_TRAMWAY_BASE + 0x36) | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 15, 0, 1, 16)
- TILE_SEQ_END()
-};
-
-static const DrawTileSprites _tram_depot[] = {
- { {0xA4A, PAL_NONE}, _tram_depot_NE },
- { {0xA4A, PAL_NONE}, _tram_depot_SE },
- { {0xA4A, PAL_NONE}, _tram_depot_SW },
- { {0xA4A, PAL_NONE}, _tram_depot_NW }
-};
-
/* Sprite layout for level crossings. The SpriteIDs are actually offsets
* from the base SpriteID returned from the NewGRF sprite resolver. */
static const DrawTileSeqStruct _crossing_layout_ALL[] = {