diff options
Diffstat (limited to 'src/table/gameopt_settings.ini')
-rw-r--r-- | src/table/gameopt_settings.ini | 16 |
1 files changed, 12 insertions, 4 deletions
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini index ee1a184f0..b80f195c7 100644 --- a/src/table/gameopt_settings.ini +++ b/src/table/gameopt_settings.ini @@ -36,11 +36,11 @@ static const SettingDesc _gameopt_settings[] = { [post-amble] }; [templates] -SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $strhelp, $strval, $proc, $from, $to), +SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat), SDT_NULL = SDT_NULL($length, $from, $to), -SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to), -SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load), -SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to), +SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat), +SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat), +SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat), SDT_END = SDT_END() [defaults] @@ -54,6 +54,7 @@ proc = NULL load = NULL from = 0 to = SL_MAX_VERSION +cat = SC_ADVANCED @@ -93,6 +94,7 @@ type = SLE_UINT8 def = 3 min = 0 max = 3 +cat = SC_BASIC [SDT_OMANY] base = GameSettings @@ -102,6 +104,7 @@ flags = SLF_NO_NETWORK_SYNC def = 0 max = CUSTOM_CURRENCY_ID full = _locale_currencies +cat = SC_BASIC [SDT_OMANY] base = GameSettings @@ -111,6 +114,7 @@ flags = SLF_NO_NETWORK_SYNC def = 1 max = 2 full = _locale_units +cat = SC_BASIC # There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow # these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI. @@ -121,6 +125,7 @@ type = SLE_UINT8 def = 0 max = 255 full = _town_names +cat = SC_BASIC [SDT_OMANY] base = GameSettings @@ -130,6 +135,7 @@ def = 0 max = 3 full = _climates load = ConvertLandscape +cat = SC_BASIC [SDT_VAR] base = GameSettings @@ -157,6 +163,7 @@ flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC def = 1 max = 4 full = _autosave_interval +cat = SC_BASIC [SDT_OMANY] base = GameSettings @@ -165,6 +172,7 @@ type = SLE_UINT8 def = 1 max = 1 full = _roadsides +cat = SC_BASIC [SDT_END] |