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Diffstat (limited to 'src/table/gameopt_settings.ini')
-rw-r--r--src/table/gameopt_settings.ini16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/table/gameopt_settings.ini b/src/table/gameopt_settings.ini
index ee1a184f0..b80f195c7 100644
--- a/src/table/gameopt_settings.ini
+++ b/src/table/gameopt_settings.ini
@@ -36,11 +36,11 @@ static const SettingDesc _gameopt_settings[] = {
[post-amble]
};
[templates]
-SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $strhelp, $strval, $proc, $from, $to),
+SDTG_GENERAL = SDTG_GENERAL($name, $sdt_cmd, $sle_cmd, $type, $flags, $guiflags, $var, $length, $def, $min, $max, $interval, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDT_NULL = SDT_NULL($length, $from, $to),
-SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to),
-SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load),
-SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to),
+SDTC_OMANY = SDTC_OMANY( $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $cat),
+SDT_OMANY = SDT_OMANY($base, $var, $type, $flags, $guiflags, $def, $max, $full, $str, $strhelp, $strval, $proc, $from, $to, $load, $cat),
+SDT_VAR = SDT_VAR($base, $var, $type, $flags, $guiflags, $def, $min, $max, $interval, $str, $strhelp, $strval, $proc, $from, $to, $cat),
SDT_END = SDT_END()
[defaults]
@@ -54,6 +54,7 @@ proc = NULL
load = NULL
from = 0
to = SL_MAX_VERSION
+cat = SC_ADVANCED
@@ -93,6 +94,7 @@ type = SLE_UINT8
def = 3
min = 0
max = 3
+cat = SC_BASIC
[SDT_OMANY]
base = GameSettings
@@ -102,6 +104,7 @@ flags = SLF_NO_NETWORK_SYNC
def = 0
max = CUSTOM_CURRENCY_ID
full = _locale_currencies
+cat = SC_BASIC
[SDT_OMANY]
base = GameSettings
@@ -111,6 +114,7 @@ flags = SLF_NO_NETWORK_SYNC
def = 1
max = 2
full = _locale_units
+cat = SC_BASIC
# There are only 21 predefined town_name values (0-20), but you can have more with newgrf action F so allow
# these bigger values (21-255). Invalid values will fallback to english on use and (undefined string) in GUI.
@@ -121,6 +125,7 @@ type = SLE_UINT8
def = 0
max = 255
full = _town_names
+cat = SC_BASIC
[SDT_OMANY]
base = GameSettings
@@ -130,6 +135,7 @@ def = 0
max = 3
full = _climates
load = ConvertLandscape
+cat = SC_BASIC
[SDT_VAR]
base = GameSettings
@@ -157,6 +163,7 @@ flags = SLF_NOT_IN_SAVE | SLF_NO_NETWORK_SYNC
def = 1
max = 4
full = _autosave_interval
+cat = SC_BASIC
[SDT_OMANY]
base = GameSettings
@@ -165,6 +172,7 @@ type = SLE_UINT8
def = 1
max = 1
full = _roadsides
+cat = SC_BASIC
[SDT_END]