diff options
Diffstat (limited to 'src/table/animcursors.h')
-rw-r--r-- | src/table/animcursors.h | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/table/animcursors.h b/src/table/animcursors.h index f0b538beb..4757c5c53 100644 --- a/src/table/animcursors.h +++ b/src/table/animcursors.h @@ -7,7 +7,8 @@ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ -/** @file animcursors.h +/** + * @file animcursors.h * This file defines all the the animated cursors. * Animated cursors consist of the number of sprites that are * displayed in a round-robin manner. Each sprite also has a time @@ -15,18 +16,21 @@ * is to be displayed. */ -/** Creates two array entries that define one +/** + * Creates two array entries that define one * status of the cursor. * @param Sprite The Sprite to be displayed * @param display_time The Number of ticks to display the sprite */ #define ANIM_CURSOR_LINE(Sprite, display_time) { Sprite, display_time }, -/** This indicates the termination of the cursor list +/** + * This indicates the termination of the cursor list */ #define ANIM_CURSOR_END() ANIM_CURSOR_LINE(AnimCursor::LAST, 0) -/** Animated cursor elements for demolishion +/** + * Animated cursor elements for demolishion */ static const AnimCursor _demolish_animcursor[] = { ANIM_CURSOR_LINE(0x2C0, 8) @@ -36,7 +40,8 @@ static const AnimCursor _demolish_animcursor[] = { ANIM_CURSOR_END() }; -/** Animated cursor elements for lower land +/** + * Animated cursor elements for lower land */ static const AnimCursor _lower_land_animcursor[] = { ANIM_CURSOR_LINE(0x2BB, 10) @@ -45,7 +50,8 @@ static const AnimCursor _lower_land_animcursor[] = { ANIM_CURSOR_END() }; -/** Animated cursor elements for raise land +/** + * Animated cursor elements for raise land */ static const AnimCursor _raise_land_animcursor[] = { ANIM_CURSOR_LINE(0x2B8, 10) @@ -54,7 +60,8 @@ static const AnimCursor _raise_land_animcursor[] = { ANIM_CURSOR_END() }; -/** Animated cursor elements for the goto icon +/** + * Animated cursor elements for the goto icon */ static const AnimCursor _order_goto_animcursor[] = { ANIM_CURSOR_LINE(0x2CC, 10) @@ -63,7 +70,8 @@ static const AnimCursor _order_goto_animcursor[] = { ANIM_CURSOR_END() }; -/** Animated cursor elements for the build signal icon +/** + * Animated cursor elements for the build signal icon */ static const AnimCursor _build_signals_animcursor[] = { ANIM_CURSOR_LINE(0x50C, 20) @@ -71,7 +79,8 @@ static const AnimCursor _build_signals_animcursor[] = { ANIM_CURSOR_END() }; -/** This is an array of pointers to all the animated cursor +/** + * This is an array of pointers to all the animated cursor * definitions we have above. This is the only thing that is * accessed directly from other files */ |