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-rw-r--r--src/strings_type.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/strings_type.h b/src/strings_type.h
index 481808570..fa3a1c699 100644
--- a/src/strings_type.h
+++ b/src/strings_type.h
@@ -39,7 +39,7 @@ struct DynamicLanguages {
/** Special string constants */
enum SpecialStrings {
- // special strings for town names. the town name is generated dynamically on request.
+ /* special strings for town names. the town name is generated dynamically on request. */
SPECSTR_TOWNNAME_START = 0x20C0,
SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
SPECSTR_TOWNNAME_FRENCH,
@@ -64,7 +64,7 @@ enum SpecialStrings {
SPECSTR_TOWNNAME_CATALAN,
SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
- // special strings for player names on the form "TownName transport".
+ /* special strings for player names on the form "TownName transport". */
SPECSTR_PLAYERNAME_START = 0x70EA,
SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
SPECSTR_PLAYERNAME_FRENCH,
@@ -78,15 +78,15 @@ enum SpecialStrings {
SPECSTR_PRESIDENT_NAME = 0x70E7,
SPECSTR_SONGNAME = 0x70E8,
- // reserve MAX_LANG strings for the *.lng files
+ /* reserve MAX_LANG strings for the *.lng files */
SPECSTR_LANGUAGE_START = 0x7100,
SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
- // reserve 32 strings for various screen resolutions
+ /* reserve 32 strings for various screen resolutions */
SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1,
SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F,
- // reserve 32 strings for screenshot formats
+ /* reserve 32 strings for screenshot formats */
SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1,
SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F,
};