diff options
Diffstat (limited to 'src/station_cmd.cpp')
-rw-r--r-- | src/station_cmd.cpp | 51 |
1 files changed, 27 insertions, 24 deletions
diff --git a/src/station_cmd.cpp b/src/station_cmd.cpp index 74b4f484b..c8251258f 100644 --- a/src/station_cmd.cpp +++ b/src/station_cmd.cpp @@ -3188,8 +3188,15 @@ void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint rad } } -static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id) +static uint UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id) { + amount += st->goods[type].amount_fract; + st->goods[type].amount_fract = GB(amount, 0, 8); + + amount >>= 8; + /* No new "real" cargo item yet. */ + if (amount == 0) return 0; + st->goods[type].cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id)); SetBit(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP); @@ -3198,6 +3205,7 @@ static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceT SetWindowDirty(WC_STATION_VIEW, st->index); st->MarkTilesDirty(true); + return amount; } static bool IsUniqueStationName(const char *name) @@ -3328,11 +3336,13 @@ uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, Sourc /* no stations around at all? */ if (st1 == NULL) return 0; + /* From now we'll calculate with fractal cargo amounts. + * First determine how much cargo we really have. */ + amount *= best_rating1 + 1; + if (st2 == NULL) { /* only one station around */ - uint moved = amount * best_rating1 / 256 + 1; - UpdateStationWaiting(st1, type, moved, source_type, source_id); - return moved; + return UpdateStationWaiting(st1, type, amount, source_type, source_id); } /* several stations around, the best two (highest rating) are in st1 and st2 */ @@ -3340,26 +3350,19 @@ uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, Sourc assert(st2 != NULL); assert(best_rating1 != 0 || best_rating2 != 0); - /* the 2nd highest one gets a penalty */ - best_rating2 >>= 1; - - /* amount given to station 1 */ - uint t = (best_rating1 * (amount + 1)) / (best_rating1 + best_rating2); - - uint moved = 0; - if (t != 0) { - moved = t * best_rating1 / 256 + 1; - amount -= t; - UpdateStationWaiting(st1, type, moved, source_type, source_id); - } - - if (amount != 0) { - amount = amount * best_rating2 / 256 + 1; - moved += amount; - UpdateStationWaiting(st2, type, amount, source_type, source_id); - } - - return moved; + /* Then determine the amount the worst station gets. We do it this way as the + * best should get a bonus, which in this case is the rounding difference from + * this calculation. In reality that will mean the bonus will be pretty low. + * Nevertheless, the best station should always get the most cargo regardless + * of rounding issues. */ + uint worst_cargo = amount * best_rating2 / (best_rating1 + best_rating2); + assert(worst_cargo <= (amount - worst_cargo)); + + /* And then send the cargo to the stations! */ + uint moved = UpdateStationWaiting(st1, type, amount - worst_cargo, source_type, source_id); + /* These two UpdateStationWaiting's can't be in the statement as then the order + * of execution would be undefined and that could cause desyncs with callbacks. */ + return moved + UpdateStationWaiting(st2, type, worst_cargo, source_type, source_id); } void BuildOilRig(TileIndex tile) |