diff options
Diffstat (limited to 'src/station_cmd.c')
-rw-r--r-- | src/station_cmd.c | 3285 |
1 files changed, 0 insertions, 3285 deletions
diff --git a/src/station_cmd.c b/src/station_cmd.c deleted file mode 100644 index 21784c473..000000000 --- a/src/station_cmd.c +++ /dev/null @@ -1,3285 +0,0 @@ -/* $Id$ */ - -/** @file station_cmd.c */ - -#include "stdafx.h" -#include "openttd.h" -#include "bridge_map.h" -#include "debug.h" -#include "functions.h" -#include "station_map.h" -#include "table/sprites.h" -#include "table/strings.h" -#include "map.h" -#include "tile.h" -#include "station.h" -#include "gfx.h" -#include "window.h" -#include "viewport.h" -#include "command.h" -#include "town.h" -#include "vehicle.h" -#include "news.h" -#include "saveload.h" -#include "economy.h" -#include "player.h" -#include "airport.h" -#include "sprite.h" -#include "depot.h" -#include "train.h" -#include "water_map.h" -#include "industry_map.h" -#include "newgrf_callbacks.h" -#include "newgrf_station.h" -#include "yapf/yapf.h" -#include "date.h" - -typedef enum StationRectModes -{ - RECT_MODE_TEST = 0, - RECT_MODE_TRY, - RECT_MODE_FORCE -} StationRectMode; - -static void StationRect_Init(Station *st); -static bool StationRect_IsEmpty(Station *st); -static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode); -static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode); -static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile); -static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h); - - -/** - * Called if a new block is added to the station-pool - */ -static void StationPoolNewBlock(uint start_item) -{ - Station *st; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (st = GetStation(start_item); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) st->index = start_item++; -} - -static void StationPoolCleanBlock(uint start_item, uint end_item) -{ - uint i; - - for (i = start_item; i <= end_item; i++) { - Station *st = GetStation(i); - free(st->speclist); - st->speclist = NULL; - } -} - -/** - * Called if a new block is added to the roadstop-pool - */ -static void RoadStopPoolNewBlock(uint start_item) -{ - RoadStop *rs; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (rs = GetRoadStop(start_item); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) rs->index = start_item++; -} - -DEFINE_OLD_POOL(Station, Station, StationPoolNewBlock, StationPoolCleanBlock) -DEFINE_OLD_POOL(RoadStop, RoadStop, RoadStopPoolNewBlock, NULL) - - -extern void UpdateAirplanesOnNewStation(Station *st); - -static bool TileBelongsToRailStation(const Station *st, TileIndex tile) -{ - return IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st->index && IsRailwayStation(tile); -} - -void MarkStationTilesDirty(const Station *st) -{ - TileIndex tile = st->train_tile; - int w, h; - - // XXX No station is recorded as 0, not INVALID_TILE... - if (tile == 0) return; - - for (h = 0; h < st->trainst_h; h++) { - for (w = 0; w < st->trainst_w; w++) { - if (TileBelongsToRailStation(st, tile)) { - MarkTileDirtyByTile(tile); - } - tile += TileDiffXY(1, 0); - } - tile += TileDiffXY(-w, 1); - } -} - -static void MarkStationDirty(const Station* st) -{ - if (st->sign.width_1 != 0) { - InvalidateWindowWidget(WC_STATION_VIEW, st->index, 1); - - MarkAllViewportsDirty( - st->sign.left - 6, - st->sign.top, - st->sign.left + (st->sign.width_1 << 2) + 12, - st->sign.top + 48); - } -} - -static void InitializeRoadStop(RoadStop *road_stop, RoadStop *previous, TileIndex tile, StationID index) -{ - road_stop->xy = tile; - road_stop->used = true; - road_stop->status = 3; //stop is free - road_stop->next = NULL; - road_stop->prev = previous; - road_stop->station = index; - road_stop->num_vehicles = 0; -} - -RoadStop* GetPrimaryRoadStop(const Station* st, RoadStopType type) -{ - switch (type) { - case RS_BUS: return st->bus_stops; - case RS_TRUCK: return st->truck_stops; - default: NOT_REACHED(); - } - - return NULL; -} - -RoadStop* GetRoadStopByTile(TileIndex tile, RoadStopType type) -{ - const Station* st = GetStationByTile(tile); - RoadStop* rs; - - for (rs = GetPrimaryRoadStop(st, type); rs->xy != tile; rs = rs->next) { - assert(rs->next != NULL); - } - - return rs; -} - -uint GetNumRoadStopsInStation(const Station* st, RoadStopType type) -{ - uint num = 0; - const RoadStop *rs; - - assert(st != NULL); - for (rs = GetPrimaryRoadStop(st, type); rs != NULL; rs = rs->next) num++; - - return num; -} - -RoadStop *AllocateRoadStop(void) -{ - RoadStop *rs; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (rs = GetRoadStop(0); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) { - if (!IsValidRoadStop(rs)) { - RoadStopID index = rs->index; - - memset(rs, 0, sizeof(*rs)); - rs->index = index; - - return rs; - } - } - - /* Check if we can add a block to the pool */ - if (AddBlockToPool(&_RoadStop_pool)) return AllocateRoadStop(); - - return NULL; -} - -/* Calculate the radius of the station. Basicly it is the biggest - * radius that is available within the station */ -static uint FindCatchmentRadius(const Station* st) -{ - uint ret = 0; - - if (st->bus_stops != NULL) ret = max(ret, CA_BUS); - if (st->truck_stops != NULL) ret = max(ret, CA_TRUCK); - if (st->train_tile) ret = max(ret, CA_TRAIN); - if (st->dock_tile) ret = max(ret, CA_DOCK); - - if (st->airport_tile) { - switch (st->airport_type) { - case AT_OILRIG: ret = max(ret, CA_AIR_OILPAD); break; - case AT_SMALL: ret = max(ret, CA_AIR_SMALL); break; - case AT_HELIPORT: ret = max(ret, CA_AIR_HELIPORT); break; - case AT_LARGE: ret = max(ret, CA_AIR_LARGE); break; - case AT_METROPOLITAN: ret = max(ret, CA_AIR_METRO); break; - case AT_INTERNATIONAL: ret = max(ret, CA_AIR_INTER); break; - case AT_COMMUTER: ret = max(ret, CA_AIR_COMMUTER); break; - case AT_HELIDEPOT: ret = max(ret, CA_AIR_HELIDEPOT); break; - case AT_INTERCON: ret = max(ret, CA_AIR_INTERCON); break; - case AT_HELISTATION: ret = max(ret, CA_AIR_HELISTATION); break; - } - } - - return ret; -} - -#define CHECK_STATIONS_ERR ((Station*)-1) - -static Station* GetStationAround(TileIndex tile, int w, int h, StationID closest_station) -{ - // check around to see if there's any stations there - BEGIN_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1)) - if (IsTileType(tile_cur, MP_STATION)) { - StationID t = GetStationIndex(tile_cur); - { - Station *st = GetStation(t); - // you cannot take control of an oilrig!! - if (st->airport_type == AT_OILRIG && st->facilities == (FACIL_AIRPORT|FACIL_DOCK)) - continue; - } - - if (closest_station == INVALID_STATION) { - closest_station = t; - } else if (closest_station != t) { - _error_message = STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING; - return CHECK_STATIONS_ERR; - } - } - END_TILE_LOOP(tile_cur, w + 2, h + 2, tile - TileDiffXY(1, 1)) - return (closest_station == INVALID_STATION) ? NULL : GetStation(closest_station); -} - -static Station *AllocateStation(void) -{ - Station *st = NULL; - - /* We don't use FOR_ALL here, because FOR_ALL skips invalid items. - * TODO - This is just a temporary stage, this will be removed. */ - for (st = GetStation(0); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) { - if (!IsValidStation(st)) { - StationID index = st->index; - - memset(st, 0, sizeof(Station)); - st->index = index; - - return st; - } - } - - /* Check if we can add a block to the pool */ - if (AddBlockToPool(&_Station_pool)) return AllocateStation(); - - _error_message = STR_3008_TOO_MANY_STATIONS_LOADING; - return NULL; -} - - -/** - * Counts the numbers of tiles matching a specific type in the area around - * @param tile the center tile of the 'count area' - * @param type the type of tile searched for - * @param industry when type == MP_INDUSTRY, the type of the industry, - * in all other cases this parameter is ignored - * @result the noumber of matching tiles around - */ -static int CountMapSquareAround(TileIndex tile, TileType type, IndustryType industry) -{ - TileIndex cur_tile; - int dx, dy; - int num = 0; - - for (dx = -3; dx <= 3; dx++) { - for (dy = -3; dy <= 3; dy++) { - cur_tile = TILE_MASK(tile + TileDiffXY(dx, dy)); - - if (IsTileType(cur_tile, type)) { - switch (type) { - case MP_INDUSTRY: - if (GetIndustryType(cur_tile) == industry) - num++; - break; - - case MP_WATER: - if (!IsWater(cur_tile)) - break; - /* FALL THROUGH WHEN WATER TILE */ - case MP_TREES: - num++; - break; - - default: - break; - } - } - } - } - - return num; -} - -#define M(x) ((x) - STR_SV_STNAME) - -static bool GenerateStationName(Station *st, TileIndex tile, int flag) -{ - static const uint32 _gen_station_name_bits[] = { - 0, /* 0 */ - 1 << M(STR_SV_STNAME_AIRPORT), /* 1 */ - 1 << M(STR_SV_STNAME_OILFIELD), /* 2 */ - 1 << M(STR_SV_STNAME_DOCKS), /* 3 */ - 0x1FF << M(STR_SV_STNAME_BUOY_1), /* 4 */ - 1 << M(STR_SV_STNAME_HELIPORT), /* 5 */ - }; - - Town *t = st->town; - uint32 free_names = (uint32)-1; - int found; - uint z,z2; - unsigned long tmp; - - { - Station *s; - - FOR_ALL_STATIONS(s) { - if (s != st && s->town==t) { - uint str = M(s->string_id); - if (str <= 0x20) { - if (str == M(STR_SV_STNAME_FOREST)) - str = M(STR_SV_STNAME_WOODS); - CLRBIT(free_names, str); - } - } - } - } - - /* check default names */ - tmp = free_names & _gen_station_name_bits[flag]; - if (tmp != 0) { - found = FindFirstBit(tmp); - goto done; - } - - /* check mine? */ - if (HASBIT(free_names, M(STR_SV_STNAME_MINES))) { - if (CountMapSquareAround(tile, MP_INDUSTRY, IT_COAL_MINE) >= 2 || - CountMapSquareAround(tile, MP_INDUSTRY, IT_IRON_MINE) >= 2 || - CountMapSquareAround(tile, MP_INDUSTRY, IT_COPPER_MINE) >= 2 || - CountMapSquareAround(tile, MP_INDUSTRY, IT_GOLD_MINE) >= 2 || - CountMapSquareAround(tile, MP_INDUSTRY, IT_DIAMOND_MINE) >= 2) { - found = M(STR_SV_STNAME_MINES); - goto done; - } - } - - /* check close enough to town to get central as name? */ - if (DistanceMax(tile,t->xy) < 8) { - found = M(STR_SV_STNAME); - if (HASBIT(free_names, M(STR_SV_STNAME))) goto done; - - found = M(STR_SV_STNAME_CENTRAL); - if (HASBIT(free_names, M(STR_SV_STNAME_CENTRAL))) goto done; - } - - /* Check lakeside */ - if (HASBIT(free_names, M(STR_SV_STNAME_LAKESIDE)) && - DistanceFromEdge(tile) < 20 && - CountMapSquareAround(tile, MP_WATER, 0) >= 5) { - found = M(STR_SV_STNAME_LAKESIDE); - goto done; - } - - /* Check woods */ - if (HASBIT(free_names, M(STR_SV_STNAME_WOODS)) && ( - CountMapSquareAround(tile, MP_TREES, 0) >= 8 || - CountMapSquareAround(tile, MP_INDUSTRY, IT_FOREST) >= 2) - ) { - found = _opt.landscape == LT_DESERT ? - M(STR_SV_STNAME_FOREST) : M(STR_SV_STNAME_WOODS); - goto done; - } - - /* check elevation compared to town */ - z = GetTileZ(tile); - z2 = GetTileZ(t->xy); - if (z < z2) { - found = M(STR_SV_STNAME_VALLEY); - if (HASBIT(free_names, M(STR_SV_STNAME_VALLEY))) goto done; - } else if (z > z2) { - found = M(STR_SV_STNAME_HEIGHTS); - if (HASBIT(free_names, M(STR_SV_STNAME_HEIGHTS))) goto done; - } - - /* check direction compared to town */ - { - static const int8 _direction_and_table[] = { - ~( (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ), - ~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_NORTH)) ), - ~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_EAST)) | (1<<M(STR_SV_STNAME_NORTH)) ), - ~( (1<<M(STR_SV_STNAME_SOUTH)) | (1<<M(STR_SV_STNAME_WEST)) | (1<<M(STR_SV_STNAME_EAST)) ), - }; - - free_names &= _direction_and_table[ - (TileX(tile) < TileX(t->xy)) + - (TileY(tile) < TileY(t->xy)) * 2]; - } - - tmp = free_names & ((1<<1)|(1<<2)|(1<<3)|(1<<4)|(1<<6)|(1<<7)|(1<<12)|(1<<26)|(1<<27)|(1<<28)|(1<<29)|(1<<30)); - if (tmp == 0) { - _error_message = STR_3007_TOO_MANY_STATIONS_LOADING; - return false; - } - found = FindFirstBit(tmp); - -done: - st->string_id = found + STR_SV_STNAME; - return true; -} -#undef M - -static Station* GetClosestStationFromTile(TileIndex tile, uint threshold, PlayerID owner) -{ - Station* best_station = NULL; - Station* st; - - FOR_ALL_STATIONS(st) { - if ((owner == PLAYER_SPECTATOR || st->owner == owner)) { - uint cur_dist = DistanceManhattan(tile, st->xy); - - if (cur_dist < threshold) { - threshold = cur_dist; - best_station = st; - } - } - } - - return best_station; -} - -static void StationInitialize(Station *st, TileIndex tile) -{ - GoodsEntry *ge; - - st->xy = tile; - st->airport_tile = st->dock_tile = st->train_tile = 0; - st->bus_stops = st->truck_stops = NULL; - st->had_vehicle_of_type = 0; - st->time_since_load = 255; - st->time_since_unload = 255; - st->delete_ctr = 0; - st->facilities = 0; - - st->last_vehicle_type = VEH_Invalid; - - for (ge = st->goods; ge != endof(st->goods); ge++) { - ge->waiting_acceptance = 0; - ge->days_since_pickup = 0; - ge->enroute_from = INVALID_STATION; - ge->rating = 175; - ge->last_speed = 0; - ge->last_age = 0xFF; - ge->feeder_profit = 0; - } - - st->random_bits = Random(); - st->waiting_triggers = 0; - - StationRect_Init(st); -} - -// Update the virtual coords needed to draw the station sign. -// st = Station to update for. -static void UpdateStationVirtCoord(Station *st) -{ - Point pt = RemapCoords2(TileX(st->xy) * TILE_SIZE, TileY(st->xy) * TILE_SIZE); - - pt.y -= 32; - if (st->facilities & FACIL_AIRPORT && st->airport_type == AT_OILRIG) pt.y -= 16; - - SetDParam(0, st->index); - SetDParam(1, st->facilities); - UpdateViewportSignPos(&st->sign, pt.x, pt.y, STR_305C_0); -} - -// Update the virtual coords needed to draw the station sign for all stations. -void UpdateAllStationVirtCoord(void) -{ - Station* st; - - FOR_ALL_STATIONS(st) { - UpdateStationVirtCoord(st); - } -} - -// Update the station virt coords while making the modified parts dirty. -static void UpdateStationVirtCoordDirty(Station *st) -{ - MarkStationDirty(st); - UpdateStationVirtCoord(st); - MarkStationDirty(st); -} - -// Get a mask of the cargo types that the station accepts. -static uint GetAcceptanceMask(const Station *st) -{ - uint mask = 0; - uint i; - - for (i = 0; i != NUM_CARGO; i++) { - if (st->goods[i].waiting_acceptance & 0x8000) mask |= 1 << i; - } - return mask; -} - -// Items contains the two cargo names that are to be accepted or rejected. -// msg is the string id of the message to display. -static void ShowRejectOrAcceptNews(const Station *st, uint32 items, StringID msg) -{ - if (items) { - SetDParam(2, GB(items, 16, 16)); - SetDParam(1, GB(items, 0, 16)); - SetDParam(0, st->index); - AddNewsItem(msg + (GB(items, 16, 16) ? 1 : 0), NEWS_FLAGS(NM_SMALL, NF_VIEWPORT|NF_TILE, NT_ACCEPTANCE, 0), st->xy, 0); - } -} - -// Get a list of the cargo types being produced around the tile. -void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, - int w, int h, int rad) -{ - int x,y; - int x1,y1,x2,y2; - int xc,yc; - - memset(produced, 0, sizeof(AcceptedCargo)); - - x = TileX(tile); - y = TileY(tile); - - // expand the region by rad tiles on each side - // while making sure that we remain inside the board. - x2 = min(x + w + rad, MapSizeX()); - x1 = max(x - rad, 0); - - y2 = min(y + h + rad, MapSizeY()); - y1 = max(y - rad, 0); - - assert(x1 < x2); - assert(y1 < y2); - assert(w > 0); - assert(h > 0); - - for (yc = y1; yc != y2; yc++) { - for (xc = x1; xc != x2; xc++) { - if (!(IS_INSIDE_1D(xc, x, w) && IS_INSIDE_1D(yc, y, h))) { - GetProducedCargoProc *gpc; - TileIndex tile = TileXY(xc, yc); - - gpc = _tile_type_procs[GetTileType(tile)]->get_produced_cargo_proc; - if (gpc != NULL) { - CargoID cargos[2] = { CT_INVALID, CT_INVALID }; - - gpc(tile, cargos); - if (cargos[0] != CT_INVALID) { - produced[cargos[0]]++; - if (cargos[1] != CT_INVALID) { - produced[cargos[1]]++; - } - } - } - } - } - } -} - -// Get a list of the cargo types that are accepted around the tile. -void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, - int w, int h, int rad) -{ - int x,y; - int x1,y1,x2,y2; - int xc,yc; - - memset(accepts, 0, sizeof(AcceptedCargo)); - - x = TileX(tile); - y = TileY(tile); - - // expand the region by rad tiles on each side - // while making sure that we remain inside the board. - x2 = min(x + w + rad, MapSizeX()); - y2 = min(y + h + rad, MapSizeY()); - x1 = max(x - rad, 0); - y1 = max(y - rad, 0); - - assert(x1 < x2); - assert(y1 < y2); - assert(w > 0); - assert(h > 0); - - for (yc = y1; yc != y2; yc++) { - for (xc = x1; xc != x2; xc++) { - TileIndex tile = TileXY(xc, yc); - - if (!IsTileType(tile, MP_STATION)) { - AcceptedCargo ac; - uint i; - - GetAcceptedCargo(tile, ac); - for (i = 0; i < lengthof(ac); ++i) accepts[i] += ac[i]; - } - } - } -} - -typedef struct ottd_Rectangle { - uint min_x; - uint min_y; - uint max_x; - uint max_y; -} ottd_Rectangle; - -static inline void MergePoint(ottd_Rectangle* rect, TileIndex tile) -{ - uint x = TileX(tile); - uint y = TileY(tile); - - if (rect->min_x > x) rect->min_x = x; - if (rect->min_y > y) rect->min_y = y; - if (rect->max_x < x) rect->max_x = x; - if (rect->max_y < y) rect->max_y = y; -} - -// Update the acceptance for a station. -// show_msg controls whether to display a message that acceptance was changed. -static void UpdateStationAcceptance(Station *st, bool show_msg) -{ - uint old_acc, new_acc; - const RoadStop *cur_rs; - int i; - ottd_Rectangle rect; - int rad; - AcceptedCargo accepts; - - rect.min_x = MapSizeX(); - rect.min_y = MapSizeY(); - rect.max_x = rect.max_y = 0; - // Don't update acceptance for a buoy - if (IsBuoy(st)) return; - - /* old accepted goods types */ - old_acc = GetAcceptanceMask(st); - - // Put all the tiles that span an area in the table. - if (st->train_tile != 0) { - MergePoint(&rect, st->train_tile); - MergePoint(&rect, - st->train_tile + TileDiffXY(st->trainst_w - 1, st->trainst_h - 1) - ); - } - - if (st->airport_tile != 0) { - const AirportFTAClass* afc = GetAirport(st->airport_type); - - MergePoint(&rect, st->airport_tile); - MergePoint(&rect, - st->airport_tile + TileDiffXY(afc->size_x - 1, afc->size_y - 1) - ); - } - - if (st->dock_tile != 0) MergePoint(&rect, st->dock_tile); - - for (cur_rs = st->bus_stops; cur_rs != NULL; cur_rs = cur_rs->next) { - MergePoint(&rect, cur_rs->xy); - } - - for (cur_rs = st->truck_stops; cur_rs != NULL; cur_rs = cur_rs->next) { - MergePoint(&rect, cur_rs->xy); - } - - rad = (_patches.modified_catchment) ? FindCatchmentRadius(st) : 4; - - // And retrieve the acceptance. - if (rect.max_x >= rect.min_x) { - GetAcceptanceAroundTiles( - accepts, - TileXY(rect.min_x, rect.min_y), - rect.max_x - rect.min_x + 1, - rect.max_y - rect.min_y + 1, - rad - ); - } else { - memset(accepts, 0, sizeof(accepts)); - } - - // Adjust in case our station only accepts fewer kinds of goods - for (i = 0; i != NUM_CARGO; i++) { - uint amt = min(accepts[i], 15); - - // Make sure the station can accept the goods type. - if ((i != CT_PASSENGERS && !(st->facilities & (byte)~FACIL_BUS_STOP)) || - (i == CT_PASSENGERS && !(st->facilities & (byte)~FACIL_TRUCK_STOP))) - amt = 0; - - SB(st->goods[i].waiting_acceptance, 12, 4, amt); - } - - // Only show a message in case the acceptance was actually changed. - new_acc = GetAcceptanceMask(st); - if (old_acc == new_acc) - return; - - // show a message to report that the acceptance was changed? - if (show_msg && st->owner == _local_player && st->facilities) { - uint32 accept=0, reject=0; /* these contain two string ids each */ - const StringID *str = _cargoc.names_s; - - do { - if (new_acc & 1) { - if (!(old_acc & 1)) accept = (accept << 16) | *str; - } else { - if (old_acc & 1) reject = (reject << 16) | *str; - } - } while (str++,(new_acc>>=1) != (old_acc>>=1)); - - ShowRejectOrAcceptNews(st, accept, STR_3040_NOW_ACCEPTS); - ShowRejectOrAcceptNews(st, reject, STR_303E_NO_LONGER_ACCEPTS); - } - - // redraw the station view since acceptance changed - InvalidateWindowWidget(WC_STATION_VIEW, st->index, 4); -} - -static void UpdateStationSignCoord(Station *st) -{ - Rect *r = &st->rect; - - if (StationRect_IsEmpty(st)) return; // no tiles belong to this station - - // clamp sign coord to be inside the station rect - st->xy = TileXY(clampu(TileX(st->xy), r->left, r->right), clampu(TileY(st->xy), r->top, r->bottom)); - UpdateStationVirtCoordDirty(st); -} - -// This is called right after a station was deleted. -// It checks if the whole station is free of substations, and if so, the station will be -// deleted after a little while. -static void DeleteStationIfEmpty(Station* st) -{ - if (st->facilities == 0) { - st->delete_ctr = 0; - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - /* station remains but it probably lost some parts - station sign should stay in the station boundaries */ - UpdateStationSignCoord(st); -} - -static int32 ClearTile_Station(TileIndex tile, byte flags); - -// Tries to clear the given area. Returns the cost in case of success. -// Or an error code if it failed. -int32 CheckFlatLandBelow(TileIndex tile, uint w, uint h, uint flags, uint invalid_dirs, StationID* station) -{ - int32 cost = 0, ret; - - Slope tileh; - uint z; - int allowed_z = -1; - int flat_z; - - BEGIN_TILE_LOOP(tile_cur, w, h, tile) - if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) { - return_cmd_error(STR_5007_MUST_DEMOLISH_BRIDGE_FIRST); - } - - if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR; - - tileh = GetTileSlope(tile_cur, &z); - - /* Prohibit building if - * 1) The tile is "steep" (i.e. stretches two height levels) - * -OR- - * 2) The tile is non-flat if - * a) the player building is an "old-school" AI - * -OR- - * b) the build_on_slopes switch is disabled - */ - if (IsSteepSlope(tileh) || - ((_is_old_ai_player || !_patches.build_on_slopes) && tileh != SLOPE_FLAT)) { - return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); - } - - flat_z = z; - if (tileh != SLOPE_FLAT) { - // need to check so the entrance to the station is not pointing at a slope. - if ((invalid_dirs&1 && !(tileh & SLOPE_NE) && (uint)w_cur == w) || - (invalid_dirs&2 && !(tileh & SLOPE_SE) && h_cur == 1) || - (invalid_dirs&4 && !(tileh & SLOPE_SW) && w_cur == 1) || - (invalid_dirs&8 && !(tileh & SLOPE_NW) && (uint)h_cur == h)) { - return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); - } - cost += _price.terraform; - flat_z += TILE_HEIGHT; - } - - // get corresponding flat level and make sure that all parts of the station have the same level. - if (allowed_z == -1) { - // first tile - allowed_z = flat_z; - } else if (allowed_z != flat_z) { - return_cmd_error(STR_0007_FLAT_LAND_REQUIRED); - } - - // if station is set, then we have special handling to allow building on top of already existing stations. - // so station points to INVALID_STATION if we can build on any station. or it points to a station if we're only allowed to build - // on exactly that station. - if (station != NULL && IsTileType(tile_cur, MP_STATION)) { - if (!IsRailwayStation(tile_cur)) { - return ClearTile_Station(tile_cur, DC_AUTO); // get error message - } else { - StationID st = GetStationIndex(tile_cur); - if (*station == INVALID_STATION) { - *station = st; - } else if (*station != st) { - return_cmd_error(STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING); - } - } - } else { - ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (CmdFailed(ret)) return ret; - cost += ret; - } - END_TILE_LOOP(tile_cur, w, h, tile) - - return cost; -} - -static bool CanExpandRailroadStation(Station* st, uint* fin, Axis axis) -{ - uint curw = st->trainst_w, curh = st->trainst_h; - TileIndex tile = fin[0]; - uint w = fin[1]; - uint h = fin[2]; - - if (_patches.nonuniform_stations) { - // determine new size of train station region.. - int x = min(TileX(st->train_tile), TileX(tile)); - int y = min(TileY(st->train_tile), TileY(tile)); - curw = max(TileX(st->train_tile) + curw, TileX(tile) + w) - x; - curh = max(TileY(st->train_tile) + curh, TileY(tile) + h) - y; - tile = TileXY(x, y); - } else { - // check so the orientation is the same - if (GetRailStationAxis(st->train_tile) != axis) { - _error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED; - return false; - } - - // check if the new station adjoins the old station in either direction - if (curw == w && st->train_tile == tile + TileDiffXY(0, h)) { - // above - curh += h; - } else if (curw == w && st->train_tile == tile - TileDiffXY(0, curh)) { - // below - tile -= TileDiffXY(0, curh); - curh += h; - } else if (curh == h && st->train_tile == tile + TileDiffXY(w, 0)) { - // to the left - curw += w; - } else if (curh == h && st->train_tile == tile - TileDiffXY(curw, 0)) { - // to the right - tile -= TileDiffXY(curw, 0); - curw += w; - } else { - _error_message = STR_306D_NONUNIFORM_STATIONS_DISALLOWED; - return false; - } - } - // make sure the final size is not too big. - if (curw > _patches.station_spread || curh > _patches.station_spread) { - _error_message = STR_306C_STATION_TOO_SPREAD_OUT; - return false; - } - - // now tile contains the new value for st->train_tile - // curw, curh contain the new value for width and height - fin[0] = tile; - fin[1] = curw; - fin[2] = curh; - return true; -} - -static inline byte *CreateSingle(byte *layout, int n) -{ - int i = n; - do *layout++ = 0; while (--i); - layout[((n-1) >> 1)-n] = 2; - return layout; -} - -static inline byte *CreateMulti(byte *layout, int n, byte b) -{ - int i = n; - do *layout++ = b; while (--i); - if (n > 4) { - layout[0-n] = 0; - layout[n-1-n] = 0; - } - return layout; -} - -static void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec) -{ - if (statspec != NULL && statspec->lengths >= plat_len && - statspec->platforms[plat_len - 1] >= numtracks && - statspec->layouts[plat_len - 1][numtracks - 1]) { - /* Custom layout defined, follow it. */ - memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1], - plat_len * numtracks); - return; - } - - if (plat_len == 1) { - CreateSingle(layout, numtracks); - } else { - if (numtracks & 1) layout = CreateSingle(layout, plat_len); - numtracks >>= 1; - - while (--numtracks >= 0) { - layout = CreateMulti(layout, plat_len, 4); - layout = CreateMulti(layout, plat_len, 6); - } - } -} - -/** Build railroad station - * @param tile_org starting position of station dragging/placement - * @param p1 various bitstuffed elements - * - p1 = (bit 0) - orientation (p1 & 1) - * - p1 = (bit 8-15) - number of tracks - * - p1 = (bit 16-23) - platform length - * @param p2 various bitstuffed elements - * - p2 = (bit 0- 3) - railtype (p2 & 0xF) - * - p2 = (bit 8-15) - custom station class - * - p2 = (bit 16-23) - custom station id - */ -int32 CmdBuildRailroadStation(TileIndex tile_org, uint32 flags, uint32 p1, uint32 p2) -{ - Station *st; - int w_org, h_org; - int32 cost, ret; - StationID est; - int plat_len, numtracks; - Axis axis; - uint finalvalues[3]; - const StationSpec *statspec; - int specindex; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - /* Does the authority allow this? */ - if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile_org)) return CMD_ERROR; - if (!ValParamRailtype(p2 & 0xF)) return CMD_ERROR; - - /* unpack parameters */ - axis = p1 & 1; - numtracks = GB(p1, 8, 8); - plat_len = GB(p1, 16, 8); - /* w = length, h = num_tracks */ - if (axis == AXIS_X) { - w_org = plat_len; - h_org = numtracks; - } else { - h_org = plat_len; - w_org = numtracks; - } - - if (h_org > _patches.station_spread || w_org > _patches.station_spread) return CMD_ERROR; - - // these values are those that will be stored in train_tile and station_platforms - finalvalues[0] = tile_org; - finalvalues[1] = w_org; - finalvalues[2] = h_org; - - // Make sure the area below consists of clear tiles. (OR tiles belonging to a certain rail station) - est = INVALID_STATION; - // If DC_EXEC is in flag, do not want to pass it to CheckFlatLandBelow, because of a nice bug - // for detail info, see: https://sourceforge.net/tracker/index.php?func=detail&aid=1029064&group_id=103924&atid=636365 - ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags & ~DC_EXEC, 5 << axis, _patches.nonuniform_stations ? &est : NULL); - if (CmdFailed(ret)) return ret; - cost = ret + (numtracks * _price.train_station_track + _price.train_station_length) * plat_len; - - // Make sure there are no similar stations around us. - st = GetStationAround(tile_org, w_org, h_org, est); - if (st == CHECK_STATIONS_ERR) return CMD_ERROR; - - // See if there is a deleted station close to us. - if (st == NULL) { - st = GetClosestStationFromTile(tile_org, 8, _current_player); - if (st != NULL && st->facilities) st = NULL; - } - - if (st != NULL) { - // Reuse an existing station. - if (st->owner != OWNER_NONE && st->owner != _current_player) - return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); - - if (st->train_tile != 0) { - // check if we want to expanding an already existing station? - if (_is_old_ai_player || !_patches.join_stations) - return_cmd_error(STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD); - if (!CanExpandRailroadStation(st, finalvalues, axis)) - return CMD_ERROR; - } - - //XXX can't we pack this in the "else" part of the if above? - if (!StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TEST)) return CMD_ERROR; - } else { - // Create a new station - st = AllocateStation(); - if (st == NULL) return CMD_ERROR; - - st->town = ClosestTownFromTile(tile_org, (uint)-1); - if (IsValidPlayer(_current_player) && (flags & DC_EXEC)) - SETBIT(st->town->have_ratings, _current_player); - - if (!GenerateStationName(st, tile_org, 0)) return CMD_ERROR; - - if (flags & DC_EXEC) StationInitialize(st, tile_org); - } - - /* Check if the given station class is valid */ - if (GB(p2, 8, 8) >= STAT_CLASS_MAX) return CMD_ERROR; - - /* Check if we can allocate a custom stationspec to this station */ - statspec = GetCustomStationSpec(GB(p2, 8, 8), GB(p2, 16, 8)); - specindex = AllocateSpecToStation(statspec, st, flags & DC_EXEC); - if (specindex == -1) return CMD_ERROR; - - if (statspec != NULL) { - /* Perform NewStation checks */ - - /* Check if the station size is permitted */ - if (HASBIT(statspec->disallowed_platforms, numtracks - 1) || HASBIT(statspec->disallowed_lengths, plat_len - 1)) { - return CMD_ERROR; - } - - /* Check if the station is buildable */ - if (HASBIT(statspec->callbackmask, CBM_STATION_AVAIL) && GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE) == 0) { - return CMD_ERROR; - } - } - - if (flags & DC_EXEC) { - TileIndexDiff tile_delta; - byte *layout_ptr; - byte numtracks_orig; - Track track; - - // Now really clear the land below the station - // It should never return CMD_ERROR.. but you never know ;) - // (a bit strange function name for it, but it really does clear the land, when DC_EXEC is in flags) - ret = CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << axis, _patches.nonuniform_stations ? &est : NULL); - if (CmdFailed(ret)) return ret; - - st->train_tile = finalvalues[0]; - if (!st->facilities) st->xy = finalvalues[0]; - st->facilities |= FACIL_TRAIN; - st->owner = _current_player; - - st->trainst_w = finalvalues[1]; - st->trainst_h = finalvalues[2]; - - st->build_date = _date; - - StationRect_BeforeAddRect(st, tile_org, w_org, h_org, RECT_MODE_TRY); - - tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1)); - track = AxisToTrack(axis); - - layout_ptr = alloca(numtracks * plat_len); - GetStationLayout(layout_ptr, numtracks, plat_len, statspec); - - numtracks_orig = numtracks; - - do { - TileIndex tile = tile_org; - int w = plat_len; - do { - byte layout = *layout_ptr++; - MakeRailStation(tile, st->owner, st->index, axis, layout, GB(p2, 0, 4)); - SetCustomStationSpecIndex(tile, specindex); - SetStationTileRandomBits(tile, GB(Random(), 0, 4)); - - if (statspec != NULL) { - /* Use a fixed axis for GetPlatformInfo as our platforms / numtracks are always the right way around */ - uint32 platinfo = GetPlatformInfo(AXIS_X, 0, plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false); - uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, st, tile); - if (callback != CALLBACK_FAILED && callback < 8) SetStationGfx(tile, callback + axis); - } - - tile += tile_delta; - } while (--w); - SetSignalsOnBothDir(tile_org, track); - YapfNotifyTrackLayoutChange(tile_org, track); - tile_org += tile_delta ^ TileDiffXY(1, 1); // perpendicular to tile_delta - } while (--numtracks); - - MarkStationTilesDirty(st); - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - - return cost; -} - -static void MakeRailwayStationAreaSmaller(Station *st) -{ - uint w = st->trainst_w; - uint h = st->trainst_h; - TileIndex tile = st->train_tile; - uint i; - -restart: - - // too small? - if (w != 0 && h != 0) { - // check the left side, x = constant, y changes - for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(0, i));) { - // the left side is unused? - if (++i == h) { - tile += TileDiffXY(1, 0); - w--; - goto restart; - } - } - - // check the right side, x = constant, y changes - for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(w - 1, i));) { - // the right side is unused? - if (++i == h) { - w--; - goto restart; - } - } - - // check the upper side, y = constant, x changes - for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(i, 0));) { - // the left side is unused? - if (++i == w) { - tile += TileDiffXY(0, 1); - h--; - goto restart; - } - } - - // check the lower side, y = constant, x changes - for (i = 0; !TileBelongsToRailStation(st, tile + TileDiffXY(i, h - 1));) { - // the left side is unused? - if (++i == w) { - h--; - goto restart; - } - } - } else { - tile = 0; - } - - st->trainst_w = w; - st->trainst_h = h; - st->train_tile = tile; -} - -/** Remove a single tile from a railroad station. - * This allows for custom-built station with holes and weird layouts - * @param tile tile of station piece to remove - * @param p1 unused - * @param p2 unused - */ -int32 CmdRemoveFromRailroadStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - Station *st; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - // make sure the specified tile belongs to the current player, and that it is a railroad station. - if (!IsTileType(tile, MP_STATION) || !IsRailwayStation(tile) || !_patches.nonuniform_stations) return CMD_ERROR; - st = GetStationByTile(tile); - if (_current_player != OWNER_WATER && (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile))) return CMD_ERROR; - - // if we reached here, it means we can actually delete it. do that. - if (flags & DC_EXEC) { - uint specindex = GetCustomStationSpecIndex(tile); - Track track = GetRailStationTrack(tile); - DoClearSquare(tile); - StationRect_AfterRemoveTile(st, tile); - SetSignalsOnBothDir(tile, track); - YapfNotifyTrackLayoutChange(tile, track); - - DeallocateSpecFromStation(st, specindex); - - // now we need to make the "spanned" area of the railway station smaller if we deleted something at the edges. - // we also need to adjust train_tile. - MakeRailwayStationAreaSmaller(st); - MarkStationTilesDirty(st); - UpdateStationSignCoord(st); - - // if we deleted the whole station, delete the train facility. - if (st->train_tile == 0) { - st->facilities &= ~FACIL_TRAIN; - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - } - return _price.remove_rail_station; -} - -// determine the number of platforms for the station -uint GetStationPlatforms(const Station *st, TileIndex tile) -{ - TileIndex t; - TileIndexDiff delta; - Axis axis; - uint len; - assert(TileBelongsToRailStation(st, tile)); - - len = 0; - axis = GetRailStationAxis(tile); - delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1)); - - // find starting tile.. - t = tile; - do { - t -= delta; - len++; - } while (TileBelongsToRailStation(st, t) && GetRailStationAxis(t) == axis); - - // find ending tile - t = tile; - do { - t += delta; - len++; - } while (TileBelongsToRailStation(st, t) && GetRailStationAxis(t) == axis); - - return len - 1; -} - -/** Determines the REMAINING length of a platform, starting at (and including) - * the given tile. - * @param tile the tile from which to start searching. Must be a railway station tile - * @param dir The direction in which to search. - * @return The platform length - */ -uint GetPlatformLength(TileIndex tile, DiagDirection dir) -{ - TileIndex start_tile = tile; - uint length = 0; - assert(IsRailwayStationTile(tile)); - assert(dir < DIAGDIR_END); - - do { - length ++; - tile += TileOffsByDiagDir(dir); - } while (IsCompatibleTrainStationTile(tile, start_tile)); - - return length; -} - - -static int32 RemoveRailroadStation(Station *st, TileIndex tile, uint32 flags) -{ - int w,h; - int32 cost = 0; - - /* if there is flooding and non-uniform stations are enabled, remove platforms tile by tile */ - if (_current_player == OWNER_WATER && _patches.nonuniform_stations) - return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAILROAD_STATION); - - /* Current player owns the station? */ - if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) - return CMD_ERROR; - - /* determine width and height of platforms */ - tile = st->train_tile; - w = st->trainst_w; - h = st->trainst_h; - - assert(w != 0 && h != 0); - - /* clear all areas of the station */ - do { - int w_bak = w; - do { - // for nonuniform stations, only remove tiles that are actually train station tiles - if (TileBelongsToRailStation(st, tile)) { - if (!EnsureNoVehicle(tile)) - return CMD_ERROR; - cost += _price.remove_rail_station; - if (flags & DC_EXEC) { - Track track = GetRailStationTrack(tile); - DoClearSquare(tile); - SetSignalsOnBothDir(tile, track); - YapfNotifyTrackLayoutChange(tile, track); - } - } - tile += TileDiffXY(1, 0); - } while (--w); - w = w_bak; - tile += TileDiffXY(-w, 1); - } while (--h); - - if (flags & DC_EXEC) { - StationRect_AfterRemoveRect(st, st->train_tile, st->trainst_w, st->trainst_h); - - st->train_tile = 0; - st->trainst_w = st->trainst_h = 0; - st->facilities &= ~FACIL_TRAIN; - - free(st->speclist); - st->num_specs = 0; - st->speclist = NULL; - - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - - return cost; -} - -int32 DoConvertStationRail(TileIndex tile, RailType totype, bool exec) -{ - const Station* st = GetStationByTile(tile); - - if (!CheckOwnership(st->owner) || !EnsureNoVehicle(tile)) return CMD_ERROR; - - // tile is not a railroad station? - if (!IsRailwayStation(tile)) return CMD_ERROR; - - if (GetRailType(tile) == totype) return CMD_ERROR; - - // 'hidden' elrails can't be downgraded to normal rail when elrails are disabled - if (_patches.disable_elrails && totype == RAILTYPE_RAIL && GetRailType(tile) == RAILTYPE_ELECTRIC) return CMD_ERROR; - - if (exec) { - SetRailType(tile, totype); - MarkTileDirtyByTile(tile); - YapfNotifyTrackLayoutChange(tile, GetRailStationTrack(tile)); - } - - return _price.build_rail >> 1; -} - -/** Heavy wizardry used to add a roadstop to a station. - * To understand the function, lets first look at what is passed around, - * especially the last two parameters. CmdBuildRoadStop allocates a road - * stop and needs to put that stop into the linked list of road stops. - * It (CmdBuildRoadStop) has a **currstop pointer which points to element - * in the linked list of stops (each element in this list being a pointer - * in itself, hence the double pointer). We (FindRoadStopSpot) need to - * modify this pointer (**currstop) thus we need to pass by reference, - * obtaining a triple pointer (***currstop). When finished, **currstop - * in CmdBuildRoadStop will contain the address of the pointer which will - * then point into the global roadstop array. *prev (in CmdBuildRoadStop) - * is the pointer tino the global roadstop array which has *currstop in - * its ->next element. - * @param[in] truck_station Determines whether a stop is RS_BUS or RS_TRUCK - * @param[in] station The station to do the whole procedure for - * @param[out] currstop See the detailed function description - * @param prev See the detailed function description - */ -static void FindRoadStopSpot(bool truck_station, Station* st, RoadStop*** currstop, RoadStop** prev) -{ - RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops; - assert(*prev == NULL); - - if (*primary_stop == NULL) { - //we have no roadstop of the type yet, so write a "primary stop" - *currstop = primary_stop; - } else { - //there are stops already, so append to the end of the list - *prev = *primary_stop; - *currstop = &(*primary_stop)->next; - while (**currstop != NULL) { - *prev = (*prev)->next; - *currstop = &(**currstop)->next; - } - } -} - -/** Build a bus or truck stop - * @param tile tile to build the stop at - * @param p1 entrance direction (DiagDirection) - * @param p2 0 for Bus stops, 1 for truck stops - */ -int32 CmdBuildRoadStop(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - Station *st; - RoadStop *road_stop; - RoadStop **currstop; - RoadStop *prev = NULL; - int32 cost; - int32 ret; - bool type = !!p2; - - /* Saveguard the parameters */ - if (!IsValidDiagDirection(p1)) return CMD_ERROR; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) - return CMD_ERROR; - - ret = CheckFlatLandBelow(tile, 1, 1, flags, 1 << p1, NULL); - if (CmdFailed(ret)) return ret; - cost = ret; - - st = GetStationAround(tile, 1, 1, -1); - if (st == CHECK_STATIONS_ERR) return CMD_ERROR; - - /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st != NULL && st->facilities != 0) st = NULL; - } - - //give us a road stop in the list, and check if something went wrong - road_stop = AllocateRoadStop(); - if (road_stop == NULL) { - return_cmd_error(type ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS); - } - - if (st != NULL && - GetNumRoadStopsInStation(st, RS_BUS) + GetNumRoadStopsInStation(st, RS_TRUCK) >= ROAD_STOP_LIMIT) { - return_cmd_error(type ? STR_3008B_TOO_MANY_TRUCK_STOPS : STR_3008A_TOO_MANY_BUS_STOPS); - } - - if (st != NULL) { - if (st->owner != OWNER_NONE && st->owner != _current_player) { - return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); - } - - if (!StationRect_BeforeAddTile(st, tile, RECT_MODE_TEST)) return CMD_ERROR; - - FindRoadStopSpot(type, st, &currstop, &prev); - } else { - Town *t; - - st = AllocateStation(); - if (st == NULL) return CMD_ERROR; - - st->town = t = ClosestTownFromTile(tile, (uint)-1); - - FindRoadStopSpot(type, st, &currstop, &prev); - - if (IsValidPlayer(_current_player) && (flags & DC_EXEC)) { - SETBIT(t->have_ratings, _current_player); - } - - st->sign.width_1 = 0; - - if (!GenerateStationName(st, tile, 0)) return CMD_ERROR; - - if (flags & DC_EXEC) StationInitialize(st, tile); - } - - cost += (type) ? _price.build_truck_station : _price.build_bus_station; - - if (flags & DC_EXEC) { - //point to the correct item in the _busstops or _truckstops array - *currstop = road_stop; - - //initialize an empty station - InitializeRoadStop(road_stop, prev, tile, st->index); - if (!st->facilities) st->xy = tile; - st->facilities |= (type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP; - st->owner = _current_player; - - st->build_date = _date; - - StationRect_BeforeAddTile(st, tile, RECT_MODE_TRY); - - MakeRoadStop(tile, st->owner, st->index, type, p1); - - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - return cost; -} - -// Remove a bus station -static int32 RemoveRoadStop(Station *st, uint32 flags, TileIndex tile) -{ - RoadStop **primary_stop; - RoadStop *cur_stop; - bool is_truck = IsTruckStop(tile); - - if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) { - return CMD_ERROR; - } - - if (is_truck) { // truck stop - primary_stop = &st->truck_stops; - cur_stop = GetRoadStopByTile(tile, RS_TRUCK); - } else { - primary_stop = &st->bus_stops; - cur_stop = GetRoadStopByTile(tile, RS_BUS); - } - - assert(cur_stop != NULL); - - if (!EnsureNoVehicle(tile)) return CMD_ERROR; - - if (flags & DC_EXEC) { - //we only had one stop left - if (cur_stop->next == NULL && cur_stop->prev == NULL) { - //so we remove ALL stops - *primary_stop = NULL; - st->facilities &= (is_truck) ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP; - } else if (cur_stop == *primary_stop) { - //removed the first stop in the list - //need to set the primary element to the next stop - *primary_stop = (*primary_stop)->next; - } - - DeleteRoadStop(cur_stop); - DoClearSquare(tile); - StationRect_AfterRemoveTile(st, tile); - - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - - return (is_truck) ? _price.remove_truck_station : _price.remove_bus_station; -} - - - -// FIXME -- need to move to its corresponding Airport variable -// Country Airfield (small) -static const byte _airport_sections_country[] = { - 54, 53, 52, 65, - 58, 57, 56, 55, - 64, 63, 63, 62 -}; - -// City Airport (large) -static const byte _airport_sections_town[] = { - 31, 9, 33, 9, 9, 32, - 27, 36, 29, 34, 8, 10, - 30, 11, 35, 13, 20, 21, - 51, 12, 14, 17, 19, 28, - 38, 13, 15, 16, 18, 39, - 26, 22, 23, 24, 25, 26 -}; - -// Metropolitain Airport (large) - 2 runways -static const byte _airport_sections_metropolitan[] = { - 31, 9, 33, 9, 9, 32, - 27, 36, 29, 34, 8, 10, - 30, 11, 35, 13, 20, 21, - 102, 8, 8, 8, 8, 28, - 83, 84, 84, 84, 84, 83, - 26, 23, 23, 23, 23, 26 -}; - -// International Airport (large) - 2 runways -static const byte _airport_sections_international[] = { - 88, 89, 89, 89, 89, 89, 88, - 51, 8, 8, 8, 8, 8, 32, - 30, 8, 11, 27, 11, 8, 10, - 32, 8, 11, 27, 11, 8, 114, - 87, 8, 11, 85, 11, 8, 114, - 87, 8, 8, 8, 8, 8, 90, - 26, 23, 23, 23, 23, 23, 26 -}; - -// Intercontinental Airport (vlarge) - 4 runways -static const byte _airport_sections_intercontinental[] = { - 102, 120, 89, 89, 89, 89, 89, 89, 118, - 120, 22, 22, 22, 22, 22, 22, 119, 117, - 87, 54, 87, 8, 8, 8, 8, 51, 117, - 87, 162, 87, 85, 116, 116, 8, 9, 10, - 87, 8, 8, 11, 31, 11, 8, 160, 32, - 32, 160, 8, 11, 27, 11, 8, 8, 10, - 87, 8, 8, 11, 30, 11, 8, 8, 10, - 87, 142, 8, 11, 29, 11, 10, 163, 10, - 87, 164, 87, 8, 8, 8, 10, 37, 117, - 87, 120, 89, 89, 89, 89, 89, 89, 119, - 121, 22, 22, 22, 22, 22, 22, 119, 37 -}; - - -// Commuter Airfield (small) -static const byte _airport_sections_commuter[] = { - 85, 30, 115, 115, 32, - 87, 8, 8, 8, 10, - 87, 11, 11, 11, 10, - 26, 23, 23, 23, 26 -}; - -// Heliport -static const byte _airport_sections_heliport[] = { - 66, -}; - -// Helidepot -static const byte _airport_sections_helidepot[] = { - 124, 32, - 122, 123 -}; - -// Helistation -static const byte _airport_sections_helistation[] = { - 32, 134, 159, 158, - 161, 142, 142, 157 -}; - -static const byte * const _airport_sections[] = { - _airport_sections_country, // Country Airfield (small) - _airport_sections_town, // City Airport (large) - _airport_sections_heliport, // Heliport - _airport_sections_metropolitan, // Metropolitain Airport (large) - _airport_sections_international, // International Airport (xlarge) - _airport_sections_commuter, // Commuter Airport (small) - _airport_sections_helidepot, // Helidepot - _airport_sections_intercontinental, // Intercontinental Airport (xxlarge) - _airport_sections_helistation // Helistation -}; - -/** Place an Airport. - * @param tile tile where airport will be built - * @param p1 airport type, @see airport.h - * @param p2 unused - */ -int32 CmdBuildAirport(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - Town *t; - Station *st; - int32 cost; - int32 ret; - int w, h; - bool airport_upgrade = true; - const AirportFTAClass* afc; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - /* Check if a valid, buildable airport was chosen for construction */ - if (p1 > lengthof(_airport_sections) || !HASBIT(GetValidAirports(), p1)) return CMD_ERROR; - - if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) - return CMD_ERROR; - - t = ClosestTownFromTile(tile, (uint)-1); - - /* Check if local auth refuses a new airport */ - { - uint num = 0; - FOR_ALL_STATIONS(st) { - if (st->town == t && st->facilities&FACIL_AIRPORT && st->airport_type != AT_OILRIG) - num++; - } - if (num >= 2) { - SetDParam(0, t->index); - return_cmd_error(STR_2035_LOCAL_AUTHORITY_REFUSES); - } - } - - afc = GetAirport(p1); - w = afc->size_x; - h = afc->size_y; - - ret = CheckFlatLandBelow(tile, w, h, flags, 0, NULL); - if (CmdFailed(ret)) return ret; - cost = ret; - - st = GetStationAround(tile, w, h, -1); - if (st == CHECK_STATIONS_ERR) return CMD_ERROR; - - /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st != NULL && st->facilities) st = NULL; - } - - if (w > _patches.station_spread || h > _patches.station_spread) { - _error_message = STR_306C_STATION_TOO_SPREAD_OUT; - return CMD_ERROR; - } - - if (st != NULL) { - if (st->owner != OWNER_NONE && st->owner != _current_player) - return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); - - if (!StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TEST)) return CMD_ERROR; - - if (st->airport_tile != 0) - return_cmd_error(STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT); - } else { - airport_upgrade = false; - - st = AllocateStation(); - if (st == NULL) return CMD_ERROR; - - st->town = t; - - if (IsValidPlayer(_current_player) && (flags & DC_EXEC)) - SETBIT(t->have_ratings, _current_player); - - st->sign.width_1 = 0; - - // if airport type equals Heliport then generate - // type 5 name, which is heliport, otherwise airport names (1) - if (!GenerateStationName(st, tile, (p1 == AT_HELIPORT)||(p1 == AT_HELIDEPOT)||(p1 == AT_HELISTATION) ? 5 : 1)) - return CMD_ERROR; - - if (flags & DC_EXEC) StationInitialize(st, tile); - } - - cost += _price.build_airport * w * h; - - if (flags & DC_EXEC) { - st->owner = _current_player; - st->airport_tile = tile; - if (!st->facilities) st->xy = tile; - st->facilities |= FACIL_AIRPORT; - st->airport_type = (byte)p1; - st->airport_flags = 0; - - st->build_date = _date; - - StationRect_BeforeAddRect(st, tile, w, h, RECT_MODE_TRY); - - /* if airport was demolished while planes were en-route to it, the - * positions can no longer be the same (v->u.air.pos), since different - * airports have different indexes. So update all planes en-route to this - * airport. Only update if - * 1. airport is upgraded - * 2. airport is added to existing station (unfortunately unavoideable) - */ - if (airport_upgrade) UpdateAirplanesOnNewStation(st); - - { - const byte *b = _airport_sections[p1]; - - BEGIN_TILE_LOOP(tile_cur, w, h, tile) { - MakeAirport(tile_cur, st->owner, st->index, *b++); - } END_TILE_LOOP(tile_cur, w, h, tile) - } - - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - - return cost; -} - -static int32 RemoveAirport(Station *st, uint32 flags) -{ - TileIndex tile; - int w,h; - int32 cost; - const AirportFTAClass* afc; - - if (_current_player != OWNER_WATER && !CheckOwnership(st->owner)) - return CMD_ERROR; - - tile = st->airport_tile; - - afc = GetAirport(st->airport_type); - w = afc->size_x; - h = afc->size_y; - - cost = w * h * _price.remove_airport; - - BEGIN_TILE_LOOP(tile_cur, w, h, tile) { - if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR; - - if (flags & DC_EXEC) { - DeleteAnimatedTile(tile_cur); - DoClearSquare(tile_cur); - } - } END_TILE_LOOP(tile_cur, w,h,tile) - - if (flags & DC_EXEC) { - uint i; - - for (i = 0; i < afc->nof_depots; ++i) { - DeleteWindowById( - WC_VEHICLE_DEPOT, tile + ToTileIndexDiff(afc->airport_depots[i]) - ); - } - - StationRect_AfterRemoveRect(st, tile, w, h); - - st->airport_tile = 0; - st->facilities &= ~FACIL_AIRPORT; - - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - - return cost; -} - -/** Build a buoy. - * @param tile tile where to place the bouy - * @param p1 unused - * @param p2 unused - */ -int32 CmdBuildBuoy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - Station *st; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - if (!IsClearWaterTile(tile) || tile == 0) return_cmd_error(STR_304B_SITE_UNSUITABLE); - - st = AllocateStation(); - if (st == NULL) return CMD_ERROR; - - st->town = ClosestTownFromTile(tile, (uint)-1); - st->sign.width_1 = 0; - - if (!GenerateStationName(st, tile, 4)) return CMD_ERROR; - - if (flags & DC_EXEC) { - StationInitialize(st, tile); - st->dock_tile = tile; - st->facilities |= FACIL_DOCK; - /* Buoys are marked in the Station struct by this flag. Yes, it is this - * braindead.. */ - st->had_vehicle_of_type |= HVOT_BUOY; - st->owner = OWNER_NONE; - - st->build_date = _date; - - MakeBuoy(tile, st->index); - - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - - return _price.build_dock; -} - -/* Checks if any ship is servicing the buoy specified. Returns yes or no */ -static bool CheckShipsOnBuoy(Station *st) -{ - const Vehicle *v; - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Ship) { - const Order *order; - FOR_VEHICLE_ORDERS(v, order) { - if (order->type == OT_GOTO_STATION && order->dest == st->index) { - return true; - } - } - } - } - return false; -} - -static int32 RemoveBuoy(Station *st, uint32 flags) -{ - TileIndex tile; - - /* XXX: strange stuff */ - if (!IsValidPlayer(_current_player)) return_cmd_error(INVALID_STRING_ID); - - tile = st->dock_tile; - - if (CheckShipsOnBuoy(st)) return_cmd_error(STR_BUOY_IS_IN_USE); - if (!EnsureNoVehicle(tile)) return CMD_ERROR; - - if (flags & DC_EXEC) { - st->dock_tile = 0; - /* Buoys are marked in the Station struct by this flag. Yes, it is this - * braindead.. */ - st->facilities &= ~FACIL_DOCK; - st->had_vehicle_of_type &= ~HVOT_BUOY; - - MakeWater(tile); - MarkTileDirtyByTile(tile); - - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - - return _price.remove_truck_station; -} - -static const TileIndexDiffC _dock_tileoffs_chkaround[] = { - {-1, 0}, - { 0, 0}, - { 0, 0}, - { 0, -1} -}; -static const byte _dock_w_chk[4] = { 2, 1, 2, 1 }; -static const byte _dock_h_chk[4] = { 1, 2, 1, 2 }; - -/** Build a dock/haven. - * @param tile tile where dock will be built - * @param p1 unused - * @param p2 unused - */ -int32 CmdBuildDock(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - TileIndex tile_cur; - DiagDirection direction; - int32 cost; - Station *st; - - SET_EXPENSES_TYPE(EXPENSES_CONSTRUCTION); - - switch (GetTileSlope(tile, NULL)) { - case SLOPE_SW: direction = DIAGDIR_NE; break; - case SLOPE_SE: direction = DIAGDIR_NW; break; - case SLOPE_NW: direction = DIAGDIR_SE; break; - case SLOPE_NE: direction = DIAGDIR_SW; break; - default: return_cmd_error(STR_304B_SITE_UNSUITABLE); - } - - if (!(flags & DC_NO_TOWN_RATING) && !CheckIfAuthorityAllows(tile)) return CMD_ERROR; - - if (!EnsureNoVehicle(tile)) return CMD_ERROR; - - cost = DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (CmdFailed(cost)) return CMD_ERROR; - - tile_cur = tile + TileOffsByDiagDir(direction); - - if (!EnsureNoVehicle(tile_cur)) return CMD_ERROR; - - if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) { - return_cmd_error(STR_304B_SITE_UNSUITABLE); - } - - cost = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR); - if (CmdFailed(cost)) return CMD_ERROR; - - tile_cur += TileOffsByDiagDir(direction); - if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) { - return_cmd_error(STR_304B_SITE_UNSUITABLE); - } - - /* middle */ - st = GetStationAround( - tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]), - _dock_w_chk[direction], _dock_h_chk[direction], -1); - if (st == CHECK_STATIONS_ERR) return CMD_ERROR; - - /* Find a station close to us */ - if (st == NULL) { - st = GetClosestStationFromTile(tile, 8, _current_player); - if (st!=NULL && st->facilities) st = NULL; - } - - if (st != NULL) { - if (st->owner != OWNER_NONE && st->owner != _current_player) - return_cmd_error(STR_3009_TOO_CLOSE_TO_ANOTHER_STATION); - - if (!StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TEST)) return CMD_ERROR; - - if (st->dock_tile != 0) return_cmd_error(STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK); - } else { - Town *t; - - st = AllocateStation(); - if (st == NULL) return CMD_ERROR; - - st->town = t = ClosestTownFromTile(tile, (uint)-1); - - if (IsValidPlayer(_current_player) && (flags & DC_EXEC)) - SETBIT(t->have_ratings, _current_player); - - st->sign.width_1 = 0; - - if (!GenerateStationName(st, tile, 3)) return CMD_ERROR; - - if (flags & DC_EXEC) StationInitialize(st, tile); - } - - if (flags & DC_EXEC) { - st->dock_tile = tile; - if (!st->facilities) st->xy = tile; - st->facilities |= FACIL_DOCK; - st->owner = _current_player; - - st->build_date = _date; - - StationRect_BeforeAddRect(st, tile, _dock_w_chk[direction], _dock_h_chk[direction], RECT_MODE_TRY); - - MakeDock(tile, st->owner, st->index, direction); - - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); - RebuildStationLists(); - InvalidateWindow(WC_STATION_LIST, st->owner); - } - return _price.build_dock; -} - -static int32 RemoveDock(Station *st, uint32 flags) -{ - TileIndex tile1; - TileIndex tile2; - - if (!CheckOwnership(st->owner)) return CMD_ERROR; - - tile1 = st->dock_tile; - tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1)); - - if (!EnsureNoVehicle(tile1)) return CMD_ERROR; - if (!EnsureNoVehicle(tile2)) return CMD_ERROR; - - if (flags & DC_EXEC) { - DoClearSquare(tile1); - MakeWater(tile2); - - StationRect_AfterRemoveTile(st, tile1); - StationRect_AfterRemoveTile(st, tile2); - - MarkTileDirtyByTile(tile2); - - st->dock_tile = 0; - st->facilities &= ~FACIL_DOCK; - - UpdateStationVirtCoordDirty(st); - DeleteStationIfEmpty(st); - } - - return _price.remove_dock; -} - -#include "table/station_land.h" - -const DrawTileSprites *GetStationTileLayout(byte gfx) -{ - return &_station_display_datas[gfx]; -} - -static void DrawTile_Station(TileInfo *ti) -{ - uint32 image; - const DrawTileSeqStruct *dtss; - const DrawTileSprites *t = NULL; - RailType railtype = GetRailType(ti->tile); - const RailtypeInfo *rti = GetRailTypeInfo(railtype); - uint32 relocation = 0; - const Station *st = NULL; - const StationSpec *statspec = NULL; - PlayerID owner = GetTileOwner(ti->tile); - uint32 palette; - - if (IsValidPlayer(owner)) { - palette = PLAYER_SPRITE_COLOR(owner); - } else { - // Some stations are not owner by a player, namely oil rigs - palette = PALETTE_TO_GREY; - } - - // don't show foundation for docks - if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) - DrawFoundation(ti, ti->tileh); - - if (IsCustomStationSpecIndex(ti->tile)) { - // look for customization - st = GetStationByTile(ti->tile); - statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec; - - //debug("Cust-o-mized %p", statspec); - - if (statspec != NULL) { - uint tile = GetStationGfx(ti->tile); - - relocation = GetCustomStationRelocation(statspec, st, ti->tile); - - if (HASBIT(statspec->callbackmask, CBM_CUSTOM_LAYOUT)) { - uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile); - if (callback != CALLBACK_FAILED) tile = (callback & ~1) + GetRailStationAxis(ti->tile); - } - - /* Ensure the chosen tile layout is valid for this custom station */ - if (statspec->renderdata != NULL) { - t = &statspec->renderdata[tile < statspec->tiles ? tile : GetRailStationAxis(ti->tile)]; - } - } - } - - if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationGfx(ti->tile)]; - - image = t->ground_sprite; - if (HASBIT(image, 31)) { - CLRBIT(image, 31); - image += GetCustomStationGroundRelocation(statspec, st, ti->tile); - image += rti->custom_ground_offset; - } else { - image += rti->total_offset; - } - if (image & PALETTE_MODIFIER_COLOR) image |= palette; - - // station_land array has been increased from 82 elements to 114 - // but this is something else. If AI builds station with 114 it looks all weird - DrawGroundSprite(image); - - if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti); - - foreach_draw_tile_seq(dtss, t->seq) { - image = dtss->image; - if (HASBIT(image, 30)) { - CLRBIT(image, 30); - image += rti->total_offset; - } else { - image += relocation; - } - - if (_display_opt & DO_TRANS_BUILDINGS) { - MAKE_TRANSPARENT(image); - } else if (image & PALETTE_MODIFIER_COLOR) { - image |= palette; - } - - if ((byte)dtss->delta_z != 0x80) { - AddSortableSpriteToDraw( - image, - ti->x + dtss->delta_x, ti->y + dtss->delta_y, - dtss->size_x, dtss->size_y, - dtss->size_z, ti->z + dtss->delta_z - ); - } else { - AddChildSpriteScreen(image, dtss->delta_x, dtss->delta_y); - } - } -} - -void StationPickerDrawSprite(int x, int y, RailType railtype, int image) -{ - uint32 ormod, img; - const DrawTileSeqStruct *dtss; - const DrawTileSprites *t; - const RailtypeInfo *rti = GetRailTypeInfo(railtype); - - ormod = PLAYER_SPRITE_COLOR(_local_player); - - t = &_station_display_datas[image]; - - img = t->ground_sprite; - if (img & PALETTE_MODIFIER_COLOR) img |= ormod; - DrawSprite(img + rti->total_offset, x, y); - - foreach_draw_tile_seq(dtss, t->seq) { - Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z); - DrawSprite((dtss->image | ormod) + rti->total_offset, x + pt.x, y + pt.y); - } -} - -static uint GetSlopeZ_Station(TileIndex tile, uint x, uint y) -{ - return GetTileMaxZ(tile); -} - -static Slope GetSlopeTileh_Station(TileIndex tile, Slope tileh) -{ - return SLOPE_FLAT; -} - -static void GetAcceptedCargo_Station(TileIndex tile, AcceptedCargo ac) -{ - /* not used */ -} - -static void GetTileDesc_Station(TileIndex tile, TileDesc *td) -{ - StringID str; - - td->owner = GetTileOwner(tile); - td->build_date = GetStationByTile(tile)->build_date; - - switch (GetStationType(tile)) { - default: NOT_REACHED(); - case STATION_RAIL: str = STR_305E_RAILROAD_STATION; break; - case STATION_AIRPORT: - str = (IsHangar(tile) ? STR_305F_AIRCRAFT_HANGAR : STR_3060_AIRPORT); - break; - case STATION_TRUCK: str = STR_3061_TRUCK_LOADING_AREA; break; - case STATION_BUS: str = STR_3062_BUS_STATION; break; - case STATION_OILRIG: str = STR_4807_OIL_RIG; break; - case STATION_DOCK: str = STR_3063_SHIP_DOCK; break; - case STATION_BUOY: str = STR_3069_BUOY; break; - } - td->str = str; -} - - -static uint32 GetTileTrackStatus_Station(TileIndex tile, TransportType mode) -{ - switch (mode) { - case TRANSPORT_RAIL: - if (IsRailwayStation(tile) && !IsStationTileBlocked(tile)) { - return TrackToTrackBits(GetRailStationTrack(tile)) * 0x101; - } - break; - - case TRANSPORT_WATER: - // buoy is coded as a station, it is always on open water - if (IsBuoy_(tile)) return TRACK_BIT_ALL * 0x101; - break; - - case TRANSPORT_ROAD: - if (IsRoadStopTile(tile)) { - return AxisToTrackBits(DiagDirToAxis(GetRoadStopDir(tile))) * 0x101; - } - break; - - default: - break; - } - - return 0; -} - - -static void TileLoop_Station(TileIndex tile) -{ - // FIXME -- GetTileTrackStatus_Station -> animated stationtiles - // hardcoded.....not good - switch (GetStationGfx(tile)) { - case GFX_RADAR_LARGE_FIRST: - case GFX_WINDSACK_FIRST : // for small airport - case GFX_RADAR_INTERNATIONAL_FIRST: - case GFX_RADAR_METROPOLITAN_FIRST: - case GFX_RADAR_DISTRICTWE_FIRST: // radar district W-E airport - case GFX_WINDSACK_INTERCON_FIRST : // for intercontinental airport - AddAnimatedTile(tile); - break; - - case GFX_OILRIG_BASE: //(station part) - case GFX_BUOY_BASE: - TileLoop_Water(tile); - break; - - default: break; - } -} - - -static void AnimateTile_Station(TileIndex tile) -{ - typedef struct AnimData { - StationGfx from; // first sprite - StationGfx to; // last sprite - byte delay; - } AnimData; - - static const AnimData data[] = { - { GFX_RADAR_LARGE_FIRST, GFX_RADAR_LARGE_LAST, 3 }, - { GFX_WINDSACK_FIRST, GFX_WINDSACK_LAST, 1 }, - { GFX_RADAR_INTERNATIONAL_FIRST, GFX_RADAR_INTERNATIONAL_LAST, 3 }, - { GFX_RADAR_METROPOLITAN_FIRST, GFX_RADAR_METROPOLITAN_LAST, 3 }, - { GFX_RADAR_DISTRICTWE_FIRST, GFX_RADAR_DISTRICTWE_LAST, 3 }, - { GFX_WINDSACK_INTERCON_FIRST, GFX_WINDSACK_INTERCON_LAST, 1 } - }; - - StationGfx gfx = GetStationGfx(tile); - const AnimData* i; - - for (i = data; i != endof(data); i++) { - if (i->from <= gfx && gfx <= i->to) { - if ((_tick_counter & i->delay) == 0) { - SetStationGfx(tile, gfx < i->to ? gfx + 1 : i->from); - MarkTileDirtyByTile(tile); - } - break; - } - } -} - - -static void ClickTile_Station(TileIndex tile) -{ - if (IsHangar(tile)) { - ShowDepotWindow(tile, VEH_Aircraft); - } else { - ShowStationViewWindow(GetStationIndex(tile)); - } -} - -static const byte _enter_station_speedtable[12] = { - 215, 195, 175, 155, 135, 115, 95, 75, 55, 35, 15, 0 -}; - -static uint32 VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y) -{ - if (v->type == VEH_Train) { - if (IsRailwayStation(tile) && IsFrontEngine(v) && - !IsCompatibleTrainStationTile(tile + TileOffsByDiagDir(DirToDiagDir(v->direction)), tile)) { - StationID station_id = GetStationIndex(tile); - - if ((!(v->current_order.flags & OF_NON_STOP) && !_patches.new_nonstop) || - (v->current_order.type == OT_GOTO_STATION && v->current_order.dest == station_id)) { - if (!(_patches.new_nonstop && v->current_order.flags & OF_NON_STOP) && - v->current_order.type != OT_LEAVESTATION && - v->last_station_visited != station_id) { - DiagDirection dir = DirToDiagDir(v->direction); - - x &= 0xF; - y &= 0xF; - - if (DiagDirToAxis(dir) != AXIS_X) intswap(x, y); - if (y == TILE_SIZE / 2) { - if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x; - if (x == 12) return 2 | (station_id << 8); /* enter station */ - if (x < 12) { - uint16 spd; - - v->vehstatus |= VS_TRAIN_SLOWING; - spd = _enter_station_speedtable[x]; - if (spd < v->cur_speed) v->cur_speed = spd; - } - } - } - } - } - } else if (v->type == VEH_Road) { - if (v->u.road.state < 16 && !HASBIT(v->u.road.state, 2) && v->u.road.frame == 0) { - if (IsRoadStop(tile)) { - /* Attempt to allocate a parking bay in a road stop */ - RoadStop *rs = GetRoadStopByTile(tile, GetRoadStopType(tile)); - - /* rs->status bits 0 and 1 describe current the two parking spots. - * 0 means occupied, 1 means free. */ - - // Check if station is busy or if there are no free bays. - if (HASBIT(rs->status, 7) || GB(rs->status, 0, 2) == 0) - return 8; - - v->u.road.state += 32; - - // if the first bay is free, allocate that, else the second bay must be free. - if (HASBIT(rs->status, 0)) { - CLRBIT(rs->status, 0); - } else { - CLRBIT(rs->status, 1); - v->u.road.state += 2; - } - - // mark the station as busy - SETBIT(rs->status, 7); - } - } - } - - return 0; -} - -/** - * Cleanup a RoadStop. Make sure no vehicles try to go to this roadstop. - */ -void DestroyRoadStop(RoadStop* rs) -{ - Vehicle *v; - - /* Clear the slot assignment of all vehicles heading for this road stop */ - if (rs->num_vehicles != 0) { - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Road && v->u.road.slot == rs) { - ClearSlot(v); - } - } - } - assert(rs->num_vehicles == 0); - - if (rs->prev != NULL) rs->prev->next = rs->next; - if (rs->next != NULL) rs->next->prev = rs->prev; -} - -/** - * Clean up a station by clearing vehicle orders and invalidating windows. - * Aircraft-Hangar orders need special treatment here, as the hangars are - * actually part of a station (tiletype is STATION), but the order type - * is OT_GOTO_DEPOT. - * @param st Station to be deleted - */ -void DestroyStation(Station *st) -{ - StationID index; - - index = st->index; - - DeleteName(st->string_id); - MarkStationDirty(st); - RebuildStationLists(); - InvalidateWindowClasses(WC_STATION_LIST); - - DeleteWindowById(WC_STATION_VIEW, index); - - /* Now delete all orders that go to the station */ - RemoveOrderFromAllVehicles(OT_GOTO_STATION, index); - - //Subsidies need removal as well - DeleteSubsidyWithStation(index); - - free(st->speclist); -} - -void DeleteAllPlayerStations(void) -{ - Station *st; - - FOR_ALL_STATIONS(st) { - if (IsValidPlayer(st->owner)) DeleteStation(st); - } -} - -/* this function is called for one station each tick */ -static void StationHandleBigTick(Station *st) -{ - UpdateStationAcceptance(st, true); - - if (st->facilities == 0 && ++st->delete_ctr >= 8) DeleteStation(st); - -} - -static inline void byte_inc_sat(byte *p) { byte b = *p + 1; if (b != 0) *p = b; } - -static void UpdateStationRating(Station *st) -{ - GoodsEntry *ge; - int rating; - StationID index; - int waiting; - bool waiting_changed = false; - - byte_inc_sat(&st->time_since_load); - byte_inc_sat(&st->time_since_unload); - - ge = st->goods; - do { - if (ge->enroute_from != INVALID_STATION) { - byte_inc_sat(&ge->enroute_time); - byte_inc_sat(&ge->days_since_pickup); - - rating = 0; - - { - int b = ge->last_speed; - if ((b-=85) >= 0) - rating += b >> 2; - } - - { - byte age = ge->last_age; - (age >= 3) || - (rating += 10, age >= 2) || - (rating += 10, age >= 1) || - (rating += 13, true); - } - - if (IsValidPlayer(st->owner) && HASBIT(st->town->statues, st->owner)) rating += 26; - - { - byte days = ge->days_since_pickup; - if (st->last_vehicle_type == VEH_Ship) - days >>= 2; - (days > 21) || - (rating += 25, days > 12) || - (rating += 25, days > 6) || - (rating += 45, days > 3) || - (rating += 35, true); - } - - { - waiting = GB(ge->waiting_acceptance, 0, 12); - (rating -= 90, waiting > 1500) || - (rating += 55, waiting > 1000) || - (rating += 35, waiting > 600) || - (rating += 10, waiting > 300) || - (rating += 20, waiting > 100) || - (rating += 10, true); - } - - { - int or = ge->rating; // old rating - - // only modify rating in steps of -2, -1, 0, 1 or 2 - ge->rating = rating = or + clamp(clamp(rating, 0, 255) - or, -2, 2); - - // if rating is <= 64 and more than 200 items waiting, remove some random amount of goods from the station - if (rating <= 64 && waiting >= 200) { - int dec = Random() & 0x1F; - if (waiting < 400) dec &= 7; - waiting -= dec + 1; - waiting_changed = true; - } - - // if rating is <= 127 and there are any items waiting, maybe remove some goods. - if (rating <= 127 && waiting != 0) { - uint32 r = Random(); - if ( (uint)rating <= (r & 0x7F) ) { - waiting = max(waiting - ((r >> 8)&3) - 1, 0); - waiting_changed = true; - } - } - - if (waiting_changed) SB(ge->waiting_acceptance, 0, 12, waiting); - } - } - } while (++ge != endof(st->goods)); - - index = st->index; - - if (waiting_changed) { - InvalidateWindow(WC_STATION_VIEW, index); - } else { - InvalidateWindowWidget(WC_STATION_VIEW, index, 5); - } -} - -/* called for every station each tick */ -static void StationHandleSmallTick(Station *st) -{ - byte b; - - if (st->facilities == 0) return; - - b = st->delete_ctr + 1; - if (b >= 185) b = 0; - st->delete_ctr = b; - - if (b == 0) UpdateStationRating(st); -} - -void OnTick_Station(void) -{ - uint i; - Station *st; - - if (_game_mode == GM_EDITOR) return; - - i = _station_tick_ctr; - if (++_station_tick_ctr > GetMaxStationIndex()) _station_tick_ctr = 0; - - if (IsValidStationID(i)) StationHandleBigTick(GetStation(i)); - - FOR_ALL_STATIONS(st) { - StationHandleSmallTick(st); - } -} - -void StationMonthlyLoop(void) -{ -} - - -void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius) -{ - Station *st; - - FOR_ALL_STATIONS(st) { - if (st->owner == owner && - DistanceManhattan(tile, st->xy) <= radius) { - uint i; - - for (i = 0; i != NUM_CARGO; i++) { - GoodsEntry* ge = &st->goods[i]; - - if (ge->enroute_from != INVALID_STATION) { - ge->rating = clamp(ge->rating + amount, 0, 255); - } - } - } - } -} - -static void UpdateStationWaiting(Station *st, int type, uint amount) -{ - SB(st->goods[type].waiting_acceptance, 0, 12, - min(0xFFF, GB(st->goods[type].waiting_acceptance, 0, 12) + amount) - ); - - st->goods[type].enroute_time = 0; - st->goods[type].enroute_from = st->index; - InvalidateWindow(WC_STATION_VIEW, st->index); - MarkStationTilesDirty(st); -} - -/** Rename a station - * @param tile unused - * @param p1 station ID that is to be renamed - * @param p2 unused - */ -int32 CmdRenameStation(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) -{ - StringID str; - Station *st; - - if (!IsValidStationID(p1) || _cmd_text[0] == '\0') return CMD_ERROR; - st = GetStation(p1); - - if (!CheckOwnership(st->owner)) return CMD_ERROR; - - str = AllocateNameUnique(_cmd_text, 6); - if (str == 0) return CMD_ERROR; - - if (flags & DC_EXEC) { - StringID old_str = st->string_id; - - st->string_id = str; - UpdateStationVirtCoord(st); - DeleteName(old_str); - ResortStationLists(); - MarkWholeScreenDirty(); - } else { - DeleteName(str); - } - - return 0; -} - - -uint MoveGoodsToStation(TileIndex tile, int w, int h, int type, uint amount) -{ - Station* around[8]; - uint i; - uint moved; - uint best_rating, best_rating2; - Station *st1, *st2; - uint t; - int rad = 0; - int w_prod; //width and height of the "producer" of the cargo - int h_prod; - int max_rad; - - for (i = 0; i < lengthof(around); i++) around[i] = NULL; - - if (_patches.modified_catchment) { - w_prod = w; - h_prod = h; - w += 16; - h += 16; - max_rad = 8; - } else { - w_prod = 0; - h_prod = 0; - w += 8; - h += 8; - max_rad = 4; - } - - BEGIN_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad)) - Station* st; - - cur_tile = TILE_MASK(cur_tile); - if (!IsTileType(cur_tile, MP_STATION)) continue; - - st = GetStationByTile(cur_tile); - - for (i = 0; i != lengthof(around); i++) { - if (around[i] == NULL) { - if (!IsBuoy(st) && - (st->town->exclusive_counter == 0 || st->town->exclusivity == st->owner) && // check exclusive transport rights - st->goods[type].rating != 0 && - (!_patches.selectgoods || st->goods[type].last_speed > 0) && // if last_speed is 0, no vehicle has been there. - ((st->facilities & ~FACIL_BUS_STOP) != 0 || type == CT_PASSENGERS) && // if we have other fac. than a bus stop, or the cargo is passengers - ((st->facilities & ~FACIL_TRUCK_STOP) != 0 || type != CT_PASSENGERS)) { // if we have other fac. than a cargo bay or the cargo is not passengers - int x_dist; - int y_dist; - - if (_patches.modified_catchment) { - // min and max coordinates of the producer relative - const int x_min_prod = 9; - const int x_max_prod = 8 + w_prod; - const int y_min_prod = 9; - const int y_max_prod = 8 + h_prod; - - rad = FindCatchmentRadius(st); - - x_dist = min(w_cur - x_min_prod, x_max_prod - w_cur); - if (w_cur < x_min_prod) { - x_dist = x_min_prod - w_cur; - } else if (w_cur > x_max_prod) { - x_dist = w_cur - x_max_prod; - } - - y_dist = min(h_cur - y_min_prod, y_max_prod - h_cur); - if (h_cur < y_min_prod) { - y_dist = y_min_prod - h_cur; - } else if (h_cur > y_max_prod) { - y_dist = h_cur - y_max_prod; - } - } else { - x_dist = 0; - y_dist = 0; - } - - if (x_dist <= rad && y_dist <= rad) around[i] = st; - } - break; - } else if (around[i] == st) { - break; - } - } - END_TILE_LOOP(cur_tile, w, h, tile - TileDiffXY(max_rad, max_rad)) - - /* no stations around at all? */ - if (around[0] == NULL) return 0; - - if (around[1] == NULL) { - /* only one station around */ - moved = (amount * around[0]->goods[type].rating >> 8) + 1; - UpdateStationWaiting(around[0], type, moved); - return moved; - } - - /* several stations around, find the two with the highest rating */ - st2 = st1 = NULL; - best_rating = best_rating2 = 0; - - for (i = 0; i != lengthof(around) && around[i] != NULL; i++) { - if (around[i]->goods[type].rating >= best_rating) { - best_rating2 = best_rating; - st2 = st1; - - best_rating = around[i]->goods[type].rating; - st1 = around[i]; - } else if (around[i]->goods[type].rating >= best_rating2) { - best_rating2 = around[i]->goods[type].rating; - st2 = around[i]; - } - } - - assert(st1 != NULL); - assert(st2 != NULL); - assert(best_rating != 0 || best_rating2 != 0); - - /* the 2nd highest one gets a penalty */ - best_rating2 >>= 1; - - /* amount given to station 1 */ - t = (best_rating * (amount + 1)) / (best_rating + best_rating2); - - moved = 0; - if (t != 0) { - moved = t * best_rating / 256 + 1; - amount -= t; - UpdateStationWaiting(st1, type, moved); - } - - if (amount != 0) { - amount = amount * best_rating2 / 256 + 1; - moved += amount; - UpdateStationWaiting(st2, type, amount); - } - - return moved; -} - -void BuildOilRig(TileIndex tile) -{ - uint j; - Station *st = AllocateStation(); - - if (st == NULL) { - DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile); - return; - } - if (!GenerateStationName(st, tile, 2)) { - DEBUG(misc, 0, "Can't allocate station-name for oilrig at 0x%X, reverting to oilrig only", tile); - return; - } - - st->town = ClosestTownFromTile(tile, (uint)-1); - st->sign.width_1 = 0; - - MakeOilrig(tile, st->index); - - st->owner = OWNER_NONE; - st->airport_flags = 0; - st->airport_type = AT_OILRIG; - st->xy = tile; - st->bus_stops = NULL; - st->truck_stops = NULL; - st->airport_tile = tile; - st->dock_tile = tile; - st->train_tile = 0; - st->had_vehicle_of_type = 0; - st->time_since_load = 255; - st->time_since_unload = 255; - st->delete_ctr = 0; - st->last_vehicle_type = VEH_Invalid; - st->facilities = FACIL_AIRPORT | FACIL_DOCK; - st->build_date = _date; - - for (j = 0; j != NUM_CARGO; j++) { - st->goods[j].waiting_acceptance = 0; - st->goods[j].days_since_pickup = 0; - st->goods[j].enroute_from = INVALID_STATION; - st->goods[j].rating = 175; - st->goods[j].last_speed = 0; - st->goods[j].last_age = 255; - } - - UpdateStationVirtCoordDirty(st); - UpdateStationAcceptance(st, false); -} - -void DeleteOilRig(TileIndex tile) -{ - Station* st = GetStationByTile(tile); - - DoClearSquare(tile); - - st->dock_tile = 0; - st->airport_tile = 0; - st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK); - st->airport_flags = 0; - UpdateStationVirtCoordDirty(st); - DeleteStation(st); -} - -static void ChangeTileOwner_Station(TileIndex tile, PlayerID old_player, PlayerID new_player) -{ - if (!IsTileOwner(tile, old_player)) return; - - if (new_player != PLAYER_SPECTATOR) { - Station* st = GetStationByTile(tile); - - SetTileOwner(tile, new_player); - st->owner = new_player; - RebuildStationLists(); - InvalidateWindowClasses(WC_STATION_LIST); - } else { - DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR); - } -} - -static int32 ClearTile_Station(TileIndex tile, byte flags) -{ - Station *st; - - if (flags & DC_AUTO) { - switch (GetStationType(tile)) { - case STATION_RAIL: return_cmd_error(STR_300B_MUST_DEMOLISH_RAILROAD); - case STATION_AIRPORT: return_cmd_error(STR_300E_MUST_DEMOLISH_AIRPORT_FIRST); - case STATION_TRUCK: return_cmd_error(STR_3047_MUST_DEMOLISH_TRUCK_STATION); - case STATION_BUS: return_cmd_error(STR_3046_MUST_DEMOLISH_BUS_STATION); - case STATION_BUOY: return_cmd_error(STR_306A_BUOY_IN_THE_WAY); - case STATION_DOCK: return_cmd_error(STR_304D_MUST_DEMOLISH_DOCK_FIRST); - case STATION_OILRIG: - SetDParam(0, STR_4807_OIL_RIG); - return_cmd_error(STR_4800_IN_THE_WAY); - } - } - - st = GetStationByTile(tile); - - switch (GetStationType(tile)) { - case STATION_RAIL: return RemoveRailroadStation(st, tile, flags); - case STATION_AIRPORT: return RemoveAirport(st, flags); - case STATION_TRUCK: - case STATION_BUS: return RemoveRoadStop(st, flags, tile); - case STATION_BUOY: return RemoveBuoy(st, flags); - case STATION_DOCK: return RemoveDock(st, flags); - default: break; - } - - return CMD_ERROR; -} - -void InitializeStations(void) -{ - /* Clean the station pool and create 1 block in it */ - CleanPool(&_Station_pool); - AddBlockToPool(&_Station_pool); - - /* Clean the roadstop pool and create 1 block in it */ - CleanPool(&_RoadStop_pool); - AddBlockToPool(&_RoadStop_pool); - - _station_tick_ctr = 0; - -} - - -void AfterLoadStations(void) -{ - Station *st; - uint i; - TileIndex tile; - - /* Update the speclists of all stations to point to the currently loaded custom stations. */ - FOR_ALL_STATIONS(st) { - for (i = 0; i < st->num_specs; i++) { - if (st->speclist[i].grfid == 0) continue; - - st->speclist[i].spec = GetCustomStationSpecByGrf(st->speclist[i].grfid, st->speclist[i].localidx); - } - } - - for (tile = 0; tile < MapSize(); tile++) { - if (GetTileType(tile) != MP_STATION) continue; - st = GetStationByTile(tile); - StationRect_BeforeAddTile(st, tile, RECT_MODE_FORCE); - } -} - - -const TileTypeProcs _tile_type_station_procs = { - DrawTile_Station, /* draw_tile_proc */ - GetSlopeZ_Station, /* get_slope_z_proc */ - ClearTile_Station, /* clear_tile_proc */ - GetAcceptedCargo_Station, /* get_accepted_cargo_proc */ - GetTileDesc_Station, /* get_tile_desc_proc */ - GetTileTrackStatus_Station, /* get_tile_track_status_proc */ - ClickTile_Station, /* click_tile_proc */ - AnimateTile_Station, /* animate_tile_proc */ - TileLoop_Station, /* tile_loop_clear */ - ChangeTileOwner_Station, /* change_tile_owner_clear */ - NULL, /* get_produced_cargo_proc */ - VehicleEnter_Station, /* vehicle_enter_tile_proc */ - GetSlopeTileh_Station, /* get_slope_tileh_proc */ -}; - -static const SaveLoad _roadstop_desc[] = { - SLE_VAR(RoadStop,xy, SLE_UINT32), - SLE_VAR(RoadStop,used, SLE_BOOL), - SLE_VAR(RoadStop,status, SLE_UINT8), - /* Index was saved in some versions, but this is not needed */ - SLE_CONDNULL(4, 0, 8), - SLE_VAR(RoadStop,station, SLE_UINT16), - SLE_CONDNULL(1, 0, 25), - - SLE_REF(RoadStop,next, REF_ROADSTOPS), - SLE_REF(RoadStop,prev, REF_ROADSTOPS), - - SLE_CONDNULL(4, 0, 24), - SLE_CONDNULL(1, 25, 25), - - SLE_END() -}; - -static const SaveLoad _station_desc[] = { - SLE_CONDVAR(Station, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, xy, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Station, bus_tile_obsolete, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, lorry_tile_obsolete, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, train_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, train_tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), - SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, SL_MAX_VERSION), - SLE_REF(Station, town, REF_TOWN), - SLE_VAR(Station, trainst_w, SLE_UINT8), - SLE_CONDVAR(Station, trainst_h, SLE_UINT8, 2, SL_MAX_VERSION), - - // alpha_order was stored here in savegame format 0 - 3 - SLE_CONDNULL(1, 0, 3), - - SLE_VAR(Station, string_id, SLE_STRINGID), - SLE_VAR(Station, had_vehicle_of_type, SLE_UINT16), - - SLE_VAR(Station, time_since_load, SLE_UINT8), - SLE_VAR(Station, time_since_unload, SLE_UINT8), - SLE_VAR(Station, delete_ctr, SLE_UINT8), - SLE_VAR(Station, owner, SLE_UINT8), - SLE_VAR(Station, facilities, SLE_UINT8), - SLE_VAR(Station, airport_type, SLE_UINT8), - - // truck/bus_stop_status was stored here in savegame format 0 - 6 - SLE_CONDVAR(Station, truck_stop_status_obsolete, SLE_UINT8, 0, 5), - SLE_CONDVAR(Station, bus_stop_status_obsolete, SLE_UINT8, 0, 5), - - // blocked_months was stored here in savegame format 0 - 4.0 - SLE_CONDVAR(Station, blocked_months_obsolete, SLE_UINT8, 0, 4), - - SLE_CONDVAR(Station, airport_flags, SLE_VAR_U32 | SLE_FILE_U16, 0, 2), - SLE_CONDVAR(Station, airport_flags, SLE_UINT32, 3, SL_MAX_VERSION), - - SLE_CONDNULL(2, 0, 25), /* Ex last-vehicle */ - SLE_CONDVAR(Station, last_vehicle_type, SLE_UINT8, 26, SL_MAX_VERSION), - - // Was custom station class and id - SLE_CONDNULL(2, 3, 25), - SLE_CONDVAR(Station, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), - SLE_CONDVAR(Station, build_date, SLE_INT32, 31, SL_MAX_VERSION), - - SLE_CONDREF(Station, bus_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION), - SLE_CONDREF(Station, truck_stops, REF_ROADSTOPS, 6, SL_MAX_VERSION), - - /* Used by newstations for graphic variations */ - SLE_CONDVAR(Station, random_bits, SLE_UINT16, 27, SL_MAX_VERSION), - SLE_CONDVAR(Station, waiting_triggers, SLE_UINT8, 27, SL_MAX_VERSION), - SLE_CONDVAR(Station, num_specs, SLE_UINT8, 27, SL_MAX_VERSION), - - // reserve extra space in savegame here. (currently 32 bytes) - SLE_CONDNULL(32, 2, SL_MAX_VERSION), - - SLE_END() -}; - -static const SaveLoad _goods_desc[] = { - SLE_VAR(GoodsEntry, waiting_acceptance, SLE_UINT16), - SLE_VAR(GoodsEntry, days_since_pickup, SLE_UINT8), - SLE_VAR(GoodsEntry, rating, SLE_UINT8), - SLE_CONDVAR(GoodsEntry, enroute_from, SLE_FILE_U8 | SLE_VAR_U16, 0, 6), - SLE_CONDVAR(GoodsEntry, enroute_from, SLE_UINT16, 7, SL_MAX_VERSION), - SLE_VAR(GoodsEntry, enroute_time, SLE_UINT8), - SLE_VAR(GoodsEntry, last_speed, SLE_UINT8), - SLE_VAR(GoodsEntry, last_age, SLE_UINT8), - SLE_CONDVAR(GoodsEntry, feeder_profit, SLE_INT32, 14, SL_MAX_VERSION), - - SLE_END() -}; - -static const SaveLoad _station_speclist_desc[] = { - SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, 27, SL_MAX_VERSION), - SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, 27, SL_MAX_VERSION), - - SLE_END() -}; - - -static void SaveLoad_STNS(Station *st) -{ - uint i; - - SlObject(st, _station_desc); - for (i = 0; i != NUM_CARGO; i++) { - SlObject(&st->goods[i], _goods_desc); - - /* In older versions, enroute_from had 0xFF as INVALID_STATION, is now 0xFFFF */ - if (CheckSavegameVersion(7) && st->goods[i].enroute_from == 0xFF) { - st->goods[i].enroute_from = INVALID_STATION; - } - } - - if (st->num_specs != 0) { - /* Allocate speclist memory when loading a game */ - if (st->speclist == NULL) st->speclist = calloc(st->num_specs, sizeof(*st->speclist)); - for (i = 0; i < st->num_specs; i++) SlObject(&st->speclist[i], _station_speclist_desc); - } -} - -static void Save_STNS(void) -{ - Station *st; - // Write the stations - FOR_ALL_STATIONS(st) { - SlSetArrayIndex(st->index); - SlAutolength((AutolengthProc*)SaveLoad_STNS, st); - } -} - -static void Load_STNS(void) -{ - int index; - while ((index = SlIterateArray()) != -1) { - Station *st; - - if (!AddBlockIfNeeded(&_Station_pool, index)) - error("Stations: failed loading savegame: too many stations"); - - st = GetStation(index); - SaveLoad_STNS(st); - - // this means it's an oldstyle savegame without support for nonuniform stations - if (st->train_tile != 0 && st->trainst_h == 0) { - uint w = GB(st->trainst_w, 4, 4); - uint h = GB(st->trainst_w, 0, 4); - - if (GetRailStationAxis(st->train_tile) == AXIS_Y) uintswap(w, h); - st->trainst_w = w; - st->trainst_h = h; - } - - /* In older versions, we had just 1 tile for a bus/lorry, now we have more.. - * convert, if needed */ - if (CheckSavegameVersion(6)) { - if (st->bus_tile_obsolete != 0) { - st->bus_stops = AllocateRoadStop(); - if (st->bus_stops == NULL) - error("Station: too many busstations in savegame"); - - InitializeRoadStop(st->bus_stops, NULL, st->bus_tile_obsolete, st->index); - } - if (st->lorry_tile_obsolete != 0) { - st->truck_stops = AllocateRoadStop(); - if (st->truck_stops == NULL) - error("Station: too many truckstations in savegame"); - - InitializeRoadStop(st->truck_stops, NULL, st->lorry_tile_obsolete, st->index); - } - } - } - - /* This is to ensure all pointers are within the limits of _stations_size */ - if (_station_tick_ctr > GetMaxStationIndex()) _station_tick_ctr = 0; -} - -static void Save_ROADSTOP(void) -{ - RoadStop *rs; - - FOR_ALL_ROADSTOPS(rs) { - SlSetArrayIndex(rs->index); - SlObject(rs, _roadstop_desc); - } -} - -static void Load_ROADSTOP(void) -{ - int index; - Vehicle *v; - - while ((index = SlIterateArray()) != -1) { - RoadStop *rs; - - if (!AddBlockIfNeeded(&_RoadStop_pool, index)) - error("RoadStops: failed loading savegame: too many RoadStops"); - - rs = GetRoadStop(index); - SlObject(rs, _roadstop_desc); - } - - FOR_ALL_VEHICLES(v) { - if (v->type == VEH_Road && v->u.road.slot != NULL) v->u.road.slot->num_vehicles++; - } -} - -const ChunkHandler _station_chunk_handlers[] = { - { 'STNS', Save_STNS, Load_STNS, CH_ARRAY }, - { 'ROAD', Save_ROADSTOP, Load_ROADSTOP, CH_ARRAY | CH_LAST}, -}; - - -static inline bool PtInRectXY(Rect *r, int x, int y) -{ - return (r->left <= x && x <= r->right && r->top <= y && y <= r->bottom); -} - -static void StationRect_Init(Station *st) -{ - Rect *r = &st->rect; - r->left = r->top = r->right = r->bottom = 0; -} - -static bool StationRect_IsEmpty(Station *st) -{ - return (st->rect.left == 0 || st->rect.left > st->rect.right || st->rect.top > st->rect.bottom); -} - -static bool StationRect_BeforeAddTile(Station *st, TileIndex tile, StationRectMode mode) -{ - Rect *r = &st->rect; - int x = TileX(tile); - int y = TileY(tile); - if (StationRect_IsEmpty(st)) { - // we are adding the first station tile - r->left = r->right = x; - r->top = r->bottom = y; - } else if (!PtInRectXY(r, x, y)) { - // current rect is not empty and new point is outside this rect - // make new spread-out rectangle - Rect new_rect = {min(x, r->left), min(y, r->top), max(x, r->right), max(y, r->bottom)}; - // check new rect dimensions against preset max - int w = new_rect.right - new_rect.left + 1; - int h = new_rect.bottom - new_rect.top + 1; - if (mode != RECT_MODE_FORCE && (w > _patches.station_spread || h > _patches.station_spread)) { - assert(mode != RECT_MODE_TRY); - _error_message = STR_306C_STATION_TOO_SPREAD_OUT; - return false; - } - // spread-out ok, return true - if (mode != RECT_MODE_TEST) { - // we should update the station rect - *r = new_rect; - } - } else { - ; // new point is inside the rect, we don't need to do anything - } - return true; -} - -static bool StationRect_BeforeAddRect(Station *st, TileIndex tile, int w, int h, StationRectMode mode) -{ - return StationRect_BeforeAddTile(st, tile, mode) && StationRect_BeforeAddTile(st, TILE_ADDXY(tile, w - 1, h - 1), mode); -} - -static inline bool ScanRectForStationTiles(StationID st_id, int left, int top, int right, int bottom) -{ - TileIndex top_left = TileXY(left, top); - int width = right - left + 1; - int height = bottom - top + 1; - BEGIN_TILE_LOOP(tile, width, height, top_left) - if (IsTileType(tile, MP_STATION) && GetStationIndex(tile) == st_id) return true; - END_TILE_LOOP(tile, width, height, top_left); - return false; -} - -static bool StationRect_AfterRemoveTile(Station *st, TileIndex tile) -{ - Rect *r = &st->rect; - int x = TileX(tile); - int y = TileY(tile); - bool reduce_x, reduce_y; - - // look if removed tile was on the bounding rect edge - // and try to reduce the rect by this edge - // do it until we have empty rect or nothing to do - for (;;) { - // check if removed tile is on rect edge - bool left_edge = (x == r->left); - bool right_edge = (x == r->right); - bool top_edge = (y == r->top); - bool bottom_edge = (y == r->bottom); - // can we reduce the rect in either direction? - reduce_x = ((left_edge || right_edge) && !ScanRectForStationTiles(st->index, x, r->top, x, r->bottom)); - reduce_y = ((top_edge || bottom_edge) && !ScanRectForStationTiles(st->index, r->left, y, r->right, y)); - if (!(reduce_x || reduce_y)) break; // nothing to do (can't reduce) - if (reduce_x) { - // reduce horizontally - if (left_edge) { - // move left edge right - r->left = x = x + 1; - } else { - // move right edge left - r->right = x = x - 1; - } - } - if (reduce_y) { - // reduce vertically - if (top_edge) { - // move top edge down - r->top = y = y + 1; - } else { - // move bottom edge up - r->bottom = y = y - 1; - } - } - if (r->left > r->right || r->top > r->bottom) { - // can't continue, if the remaining rectangle is empty - StationRect_Init(st); - return true; // empty remaining rect - } - } - return false; // non-empty remaining rect -} - -static bool StationRect_AfterRemoveRect(Station *st, TileIndex tile, int w, int h) -{ - bool empty; - assert(PtInRectXY(&st->rect, TileX(tile), TileY(tile))); - assert(PtInRectXY(&st->rect, TileX(tile) + w - 1, TileY(tile) + h - 1)); - empty = StationRect_AfterRemoveTile(st, tile); - if (w != 1 || h != 1) empty = empty || StationRect_AfterRemoveTile(st, TILE_ADDXY(tile, w - 1, h - 1)); - return empty; -} |