diff options
Diffstat (limited to 'src/station.h')
-rw-r--r-- | src/station.h | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/src/station.h b/src/station.h new file mode 100644 index 000000000..aaa168384 --- /dev/null +++ b/src/station.h @@ -0,0 +1,237 @@ +/* $Id$ */ + +#ifndef STATION_H +#define STATION_H + +#include "player.h" +#include "oldpool.h" +#include "sprite.h" +#include "tile.h" +#include "newgrf_station.h" + +typedef struct GoodsEntry { + uint16 waiting_acceptance; + byte days_since_pickup; + byte rating; + StationID enroute_from; + byte enroute_time; + byte last_speed; + byte last_age; + int32 feeder_profit; +} GoodsEntry; + +typedef enum RoadStopType { + RS_BUS, + RS_TRUCK +} RoadStopType; + +enum { + INVALID_STATION = 0xFFFF, + ROAD_STOP_LIMIT = 16, +}; + +typedef struct RoadStop { + TileIndex xy; + bool used; + byte status; + RoadStopID index; + byte num_vehicles; + StationID station; + struct RoadStop *next; + struct RoadStop *prev; +} RoadStop; + +typedef struct StationSpecList { + const StationSpec *spec; + uint32 grfid; /// GRF ID of this custom station + uint8 localidx; /// Station ID within GRF of station +} StationSpecList; + +struct Station { + TileIndex xy; + RoadStop *bus_stops; + RoadStop *truck_stops; + TileIndex train_tile; + TileIndex airport_tile; + TileIndex dock_tile; + Town *town; + uint16 string_id; + + ViewportSign sign; + + uint16 had_vehicle_of_type; + + byte time_since_load; + byte time_since_unload; + byte delete_ctr; + PlayerID owner; + byte facilities; + byte airport_type; + + // trainstation width/height + byte trainst_w, trainst_h; + + /** List of custom stations (StationSpecs) allocated to the station */ + uint8 num_specs; + StationSpecList *speclist; + + Date build_date; + + //uint16 airport_flags; + uint32 airport_flags; + StationID index; + + byte last_vehicle_type; + GoodsEntry goods[NUM_CARGO]; + + uint16 random_bits; + byte waiting_triggers; + + /* Stuff that is no longer used, but needed for conversion */ + TileIndex bus_tile_obsolete; + TileIndex lorry_tile_obsolete; + + byte truck_stop_status_obsolete; + byte bus_stop_status_obsolete; + byte blocked_months_obsolete; + + Rect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions +}; + +enum { + FACIL_TRAIN = 0x01, + FACIL_TRUCK_STOP = 0x02, + FACIL_BUS_STOP = 0x04, + FACIL_AIRPORT = 0x08, + FACIL_DOCK = 0x10, +}; + +enum { +// HVOT_PENDING_DELETE = 1 << 0, // not needed anymore + HVOT_TRAIN = 1 << 1, + HVOT_BUS = 1 << 2, + HVOT_TRUCK = 1 << 3, + HVOT_AIRCRAFT = 1 << 4, + HVOT_SHIP = 1 << 5, + /* This bit is used to mark stations. No, it does not belong here, but what + * can we do? ;-) */ + HVOT_BUOY = 1 << 6 +}; + +enum { + CA_BUS = 3, + CA_TRUCK = 3, + CA_AIR_OILPAD = 3, + CA_TRAIN = 4, + CA_AIR_HELIPORT = 4, + CA_AIR_SMALL = 4, + CA_AIR_LARGE = 5, + CA_DOCK = 5, + CA_AIR_METRO = 6, + CA_AIR_INTER = 8, + CA_AIR_COMMUTER = 4, + CA_AIR_HELIDEPOT = 4, + CA_AIR_INTERCON = 10, + CA_AIR_HELISTATION = 4, +}; + +void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius); + +void ShowStationViewWindow(StationID station); +void UpdateAllStationVirtCoord(void); + +/* sorter stuff */ +void RebuildStationLists(void); +void ResortStationLists(void); + +DECLARE_OLD_POOL(Station, Station, 6, 1000) + +static inline StationID GetMaxStationIndex(void) +{ + /* TODO - This isn't the real content of the function, but + * with the new pool-system this will be replaced with one that + * _really_ returns the highest index. Now it just returns + * the next safe value we are sure about everything is below. + */ + return GetStationPoolSize() - 1; +} + +static inline uint GetNumStations(void) +{ + return GetStationPoolSize(); +} + +/** + * Check if a station really exists. + */ +static inline bool IsValidStation(const Station *st) +{ + return st->xy != 0; +} + +static inline bool IsValidStationID(StationID index) +{ + return index < GetStationPoolSize() && IsValidStation(GetStation(index)); +} + +void DestroyStation(Station *st); + +static inline void DeleteStation(Station *st) +{ + DestroyStation(st); + st->xy = 0; +} + +#define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) if (IsValidStation(st)) +#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0) + + +/* Stuff for ROADSTOPS */ + +DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000) + +/** + * Check if a RaodStop really exists. + */ +static inline bool IsValidRoadStop(const RoadStop *rs) +{ + return rs->used; +} + +void DestroyRoadStop(RoadStop* rs); + +static inline void DeleteRoadStop(RoadStop *rs) +{ + DestroyRoadStop(rs); + rs->used = false; +} + +#define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) if (IsValidRoadStop(rs)) +#define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0) + +/* End of stuff for ROADSTOPS */ + + +void AfterLoadStations(void); +void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad); +void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad); +uint GetStationPlatforms(const Station *st, TileIndex tile); +uint GetPlatformLength(TileIndex tile, DiagDirection dir); +void MarkStationTilesDirty(const Station *st); + + +const DrawTileSprites *GetStationTileLayout(byte gfx); +void StationPickerDrawSprite(int x, int y, RailType railtype, int image); + +RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type); +RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type); +uint GetNumRoadStops(const Station* st, RoadStopType type); +RoadStop * AllocateRoadStop( void ); +void ClearSlot(Vehicle *v); + +static inline bool IsBuoy(const Station* st) +{ + return (st->had_vehicle_of_type & HVOT_BUOY) != 0; /* XXX: We should really ditch this ugly coding and switch to something sane... */ +} + +#endif /* STATION_H */ |