summaryrefslogtreecommitdiff
path: root/src/spriteloader
diff options
context:
space:
mode:
Diffstat (limited to 'src/spriteloader')
-rw-r--r--src/spriteloader/CMakeLists.txt2
-rw-r--r--src/spriteloader/grf.cpp103
-rw-r--r--src/spriteloader/grf.hpp2
-rw-r--r--src/spriteloader/sprite_file.cpp50
-rw-r--r--src/spriteloader/sprite_file_type.hpp46
-rw-r--r--src/spriteloader/spriteloader.hpp3
6 files changed, 152 insertions, 54 deletions
diff --git a/src/spriteloader/CMakeLists.txt b/src/spriteloader/CMakeLists.txt
index 5d6a2f865..804bb1a2e 100644
--- a/src/spriteloader/CMakeLists.txt
+++ b/src/spriteloader/CMakeLists.txt
@@ -1,5 +1,7 @@
add_files(
grf.cpp
grf.hpp
+ sprite_file.cpp
+ sprite_file_type.hpp
spriteloader.hpp
)
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 30ea09444..fae87b87f 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -9,7 +9,6 @@
#include "../stdafx.h"
#include "../gfx_func.h"
-#include "../fileio_func.h"
#include "../debug.h"
#include "../settings_type.h"
#include "../strings_func.h"
@@ -32,14 +31,14 @@ extern const byte _palmap_w2d[];
* @param line the line where the error occurs.
* @return always false (to tell loading the sprite failed)
*/
-static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line)
+static bool WarnCorruptSprite(const SpriteFile &file, size_t file_pos, int line)
{
static byte warning_level = 0;
if (warning_level == 0) {
- SetDParamStr(0, FioGetFilename(file_slot));
+ SetDParamStr(0, file.GetSimplifiedFilename().c_str());
ShowErrorMessage(STR_NEWGRF_ERROR_CORRUPT_SPRITE, INVALID_STRING_ID, WL_ERROR);
}
- DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, FioGetFilename(file_slot), (int)file_pos);
+ DEBUG(sprite, warning_level, "[%i] Loading corrupted sprite from %s at position %i", line, file.GetSimplifiedFilename().c_str(), (int)file_pos);
warning_level = 6;
return false;
}
@@ -47,7 +46,7 @@ static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line)
/**
* Decode the image data of a single sprite.
* @param[in,out] sprite Filled with the sprite image data.
- * @param file_slot File slot.
+ * @param file The file with the sprite data.
* @param file_pos File position.
* @param sprite_type Type of the sprite we're decoding.
* @param num Size of the decompressed sprite.
@@ -57,7 +56,7 @@ static bool WarnCorruptSprite(uint8 file_slot, size_t file_pos, int line)
* @param container_format Container format of the GRF this sprite is in.
* @return True if the sprite was successfully loaded.
*/
-bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format)
+bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, int64 num, byte type, ZoomLevel zoom_lvl, byte colour_fmt, byte container_format)
{
std::unique_ptr<byte[]> dest_orig(new byte[num]);
byte *dest = dest_orig.get();
@@ -65,24 +64,24 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
/* Read the file, which has some kind of compression */
while (num > 0) {
- int8 code = FioReadByte();
+ int8 code = file.ReadByte();
if (code >= 0) {
/* Plain bytes to read */
int size = (code == 0) ? 0x80 : code;
num -= size;
- if (num < 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ if (num < 0) return WarnCorruptSprite(file, file_pos, __LINE__);
for (; size > 0; size--) {
- *dest = FioReadByte();
+ *dest = file.ReadByte();
dest++;
}
} else {
/* Copy bytes from earlier in the sprite */
- const uint data_offset = ((code & 7) << 8) | FioReadByte();
- if (dest - data_offset < dest_orig.get()) return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ const uint data_offset = ((code & 7) << 8) | file.ReadByte();
+ if (dest - data_offset < dest_orig.get()) return WarnCorruptSprite(file, file_pos, __LINE__);
int size = -(code >> 3);
num -= size;
- if (num < 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ if (num < 0) return WarnCorruptSprite(file, file_pos, __LINE__);
for (; size > 0; size--) {
*dest = *(dest - data_offset);
dest++;
@@ -90,7 +89,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
}
}
- if (num != 0) return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ if (num != 0) return WarnCorruptSprite(file, file_pos, __LINE__);
sprite->AllocateData(zoom_lvl, sprite->width * sprite->height);
@@ -117,7 +116,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
do {
if (dest + (container_format >= 2 && sprite->width > 256 ? 4 : 2) > dest_orig.get() + dest_size) {
- return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ return WarnCorruptSprite(file, file_pos, __LINE__);
}
SpriteLoader::CommonPixel *data;
@@ -143,7 +142,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
data = &sprite->data[y * sprite->width + skip];
if (skip + length > sprite->width || dest + length * bpp > dest_orig.get() + dest_size) {
- return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ return WarnCorruptSprite(file, file_pos, __LINE__);
}
for (int x = 0; x < length; x++) {
@@ -155,7 +154,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
data->a = (colour_fmt & SCC_ALPHA) ? *dest++ : 0xFF;
if (colour_fmt & SCC_PAL) {
switch (sprite_type) {
- case ST_NORMAL: data->m = _palette_remap_grf[file_slot] ? _palmap_w2d[*dest] : *dest; break;
+ case ST_NORMAL: data->m = file.NeedsPaletteRemap() ? _palmap_w2d[*dest] : *dest; break;
case ST_FONT: data->m = std::min<uint>(*dest, 2u); break;
default: data->m = *dest; break;
}
@@ -169,12 +168,12 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
}
} else {
if (dest_size < sprite->width * sprite->height * bpp) {
- return WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ return WarnCorruptSprite(file, file_pos, __LINE__);
}
if (dest_size > sprite->width * sprite->height * bpp) {
static byte warning_level = 0;
- DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, FioGetFilename(file_slot), (int)file_pos);
+ DEBUG(sprite, warning_level, "Ignoring " OTTD_PRINTF64 " unused extra bytes from the sprite from %s at position %i", dest_size - sprite->width * sprite->height * bpp, file.GetSimplifiedFilename().c_str(), (int)file_pos);
warning_level = 6;
}
@@ -191,7 +190,7 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
sprite->data[i].a = (colour_fmt & SCC_ALPHA) ? *pixel++ : 0xFF;
if (colour_fmt & SCC_PAL) {
switch (sprite_type) {
- case ST_NORMAL: sprite->data[i].m = _palette_remap_grf[file_slot] ? _palmap_w2d[*pixel] : *pixel; break;
+ case ST_NORMAL: sprite->data[i].m = file.NeedsPaletteRemap() ? _palmap_w2d[*pixel] : *pixel; break;
case ST_FONT: sprite->data[i].m = std::min<uint>(*pixel, 2u); break;
default: sprite->data[i].m = *pixel; break;
}
@@ -205,31 +204,31 @@ bool DecodeSingleSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t fi
return true;
}
-uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
+uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
/* Check the requested colour depth. */
if (load_32bpp) return 0;
/* Open the right file and go to the correct position */
- FioSeekToFile(file_slot, file_pos);
+ file.SeekTo(file_pos, SEEK_SET);
/* Read the size and type */
- int num = FioReadWord();
- byte type = FioReadByte();
+ int num = file.ReadWord();
+ byte type = file.ReadByte();
/* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here */
if (type == 0xFF) return 0;
ZoomLevel zoom_lvl = (sprite_type != ST_MAPGEN) ? ZOOM_LVL_OUT_4X : ZOOM_LVL_NORMAL;
- sprite[zoom_lvl].height = FioReadByte();
- sprite[zoom_lvl].width = FioReadWord();
- sprite[zoom_lvl].x_offs = FioReadWord();
- sprite[zoom_lvl].y_offs = FioReadWord();
+ sprite[zoom_lvl].height = file.ReadByte();
+ sprite[zoom_lvl].width = file.ReadWord();
+ sprite[zoom_lvl].x_offs = file.ReadWord();
+ sprite[zoom_lvl].y_offs = file.ReadWord();
sprite[zoom_lvl].colours = SCC_PAL;
if (sprite[zoom_lvl].width > INT16_MAX) {
- WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ WarnCorruptSprite(file, file_pos, __LINE__);
return 0;
}
@@ -237,12 +236,12 @@ uint8 LoadSpriteV1(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
* In case it is uncompressed, the size is 'num' - 8 (header-size). */
num = (type & 0x02) ? sprite[zoom_lvl].width * sprite[zoom_lvl].height : num - 8;
- if (DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl;
+ if (DecodeSingleSprite(&sprite[zoom_lvl], file, file_pos, sprite_type, num, type, zoom_lvl, SCC_PAL, 1)) return 1 << zoom_lvl;
return 0;
}
-uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
+uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
static const ZoomLevel zoom_lvl_map[6] = {ZOOM_LVL_OUT_4X, ZOOM_LVL_NORMAL, ZOOM_LVL_OUT_2X, ZOOM_LVL_OUT_8X, ZOOM_LVL_OUT_16X, ZOOM_LVL_OUT_32X};
@@ -250,21 +249,21 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
if (file_pos == SIZE_MAX) return 0;
/* Open the right file and go to the correct position */
- FioSeekToFile(file_slot, file_pos);
+ file.SeekTo(file_pos, SEEK_SET);
- uint32 id = FioReadDword();
+ uint32 id = file.ReadDword();
uint8 loaded_sprites = 0;
do {
- int64 num = FioReadDword();
- size_t start_pos = FioGetPos();
- byte type = FioReadByte();
+ int64 num = file.ReadDword();
+ size_t start_pos = file.GetPos();
+ byte type = file.ReadByte();
/* Type 0xFF indicates either a colourmap or some other non-sprite info; we do not handle them here. */
if (type == 0xFF) return 0;
byte colour = type & SCC_MASK;
- byte zoom = FioReadByte();
+ byte zoom = file.ReadByte();
bool is_wanted_colour_depth = (colour != 0 && (load_32bpp ? colour != SCC_PAL : colour == SCC_PAL));
bool is_wanted_zoom_lvl;
@@ -280,18 +279,18 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
if (HasBit(loaded_sprites, zoom_lvl)) {
/* We already have this zoom level, skip sprite. */
- DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, FioGetFilename(file_slot));
- FioSkipBytes(num - 2);
+ DEBUG(sprite, 1, "Ignoring duplicate zoom level sprite %u from %s", id, file.GetSimplifiedFilename().c_str());
+ file.SkipBytes(num - 2);
continue;
}
- sprite[zoom_lvl].height = FioReadWord();
- sprite[zoom_lvl].width = FioReadWord();
- sprite[zoom_lvl].x_offs = FioReadWord();
- sprite[zoom_lvl].y_offs = FioReadWord();
+ sprite[zoom_lvl].height = file.ReadWord();
+ sprite[zoom_lvl].width = file.ReadWord();
+ sprite[zoom_lvl].x_offs = file.ReadWord();
+ sprite[zoom_lvl].y_offs = file.ReadWord();
if (sprite[zoom_lvl].width > INT16_MAX || sprite[zoom_lvl].height > INT16_MAX) {
- WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ WarnCorruptSprite(file, file_pos, __LINE__);
return 0;
}
@@ -308,30 +307,30 @@ uint8 LoadSpriteV2(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_po
/* For chunked encoding we store the decompressed size in the file,
* otherwise we can calculate it from the image dimensions. */
- uint decomp_size = (type & 0x08) ? FioReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp;
+ uint decomp_size = (type & 0x08) ? file.ReadDword() : sprite[zoom_lvl].width * sprite[zoom_lvl].height * bpp;
- bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file_slot, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2);
- if (FioGetPos() != start_pos + num) {
- WarnCorruptSprite(file_slot, file_pos, __LINE__);
+ bool valid = DecodeSingleSprite(&sprite[zoom_lvl], file, file_pos, sprite_type, decomp_size, type, zoom_lvl, colour, 2);
+ if (file.GetPos() != start_pos + num) {
+ WarnCorruptSprite(file, file_pos, __LINE__);
return 0;
}
if (valid) SetBit(loaded_sprites, zoom_lvl);
} else {
/* Not the wanted zoom level or colour depth, continue searching. */
- FioSkipBytes(num - 2);
+ file.SkipBytes(num - 2);
}
- } while (FioReadDword() == id);
+ } while (file.ReadDword() == id);
return loaded_sprites;
}
-uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
+uint8 SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp)
{
if (this->container_ver >= 2) {
- return LoadSpriteV2(sprite, file_slot, file_pos, sprite_type, load_32bpp);
+ return LoadSpriteV2(sprite, file, file_pos, sprite_type, load_32bpp);
} else {
- return LoadSpriteV1(sprite, file_slot, file_pos, sprite_type, load_32bpp);
+ return LoadSpriteV1(sprite, file, file_pos, sprite_type, load_32bpp);
}
}
diff --git a/src/spriteloader/grf.hpp b/src/spriteloader/grf.hpp
index 20d60edf5..c100590af 100644
--- a/src/spriteloader/grf.hpp
+++ b/src/spriteloader/grf.hpp
@@ -17,7 +17,7 @@ class SpriteLoaderGrf : public SpriteLoader {
byte container_ver;
public:
SpriteLoaderGrf(byte container_ver) : container_ver(container_ver) {}
- uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
+ uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp);
};
#endif /* SPRITELOADER_GRF_HPP */
diff --git a/src/spriteloader/sprite_file.cpp b/src/spriteloader/sprite_file.cpp
new file mode 100644
index 000000000..be7160628
--- /dev/null
+++ b/src/spriteloader/sprite_file.cpp
@@ -0,0 +1,50 @@
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file sprite_file.cpp Implementation of logic specific to the SpriteFile class. */
+
+#include "../stdafx.h"
+#include "sprite_file_type.hpp"
+
+/** Signature of a container version 2 GRF. */
+extern const byte _grf_cont_v2_sig[8] = {'G', 'R', 'F', 0x82, 0x0D, 0x0A, 0x1A, 0x0A};
+
+/**
+ * Get the container version of the currently opened GRF file.
+ * @return Container version of the GRF file or 0 if the file is corrupt/no GRF file.
+ */
+static byte GetGRFContainerVersion(SpriteFile &file)
+{
+ size_t pos = file.GetPos();
+
+ if (file.ReadWord() == 0) {
+ /* Check for GRF container version 2, which is identified by the bytes
+ * '47 52 46 82 0D 0A 1A 0A' at the start of the file. */
+ for (uint i = 0; i < lengthof(_grf_cont_v2_sig); i++) {
+ if (file.ReadByte() != _grf_cont_v2_sig[i]) return 0; // Invalid format
+ }
+
+ return 2;
+ }
+
+ /* Container version 1 has no header, rewind to start. */
+ file.SeekTo(pos, SEEK_SET);
+ return 1;
+}
+
+/**
+ * Create the SpriteFile.
+ * @param filename Name of the file at the disk.
+ * @param subdir The sub directory to search this file in.
+ * @param palette_remap Whether a palette remap needs to be performed for this file.
+ */
+SpriteFile::SpriteFile(const std::string &filename, Subdirectory subdir, bool palette_remap)
+ : RandomAccessFile(filename, subdir), palette_remap(palette_remap)
+{
+ this->container_version = GetGRFContainerVersion(*this);
+ this->content_begin = this->GetPos();
+}
diff --git a/src/spriteloader/sprite_file_type.hpp b/src/spriteloader/sprite_file_type.hpp
new file mode 100644
index 000000000..b7492afad
--- /dev/null
+++ b/src/spriteloader/sprite_file_type.hpp
@@ -0,0 +1,46 @@
+/*
+ * This file is part of OpenTTD.
+ * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
+ * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+ * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+/** @file sprite_file_type.hpp Random Access File specialised for accessing sprites. */
+
+#ifndef SPRITE_FILE_TYPE_HPP
+#define SPRITE_FILE_TYPE_HPP
+
+#include "../random_access_file_type.h"
+
+/**
+ * RandomAccessFile with some extra information specific for sprite files.
+ * It automatically detects and stores the container version upload opening the file.
+ */
+class SpriteFile : public RandomAccessFile {
+ bool palette_remap; ///< Whether or not a remap of the palette is required for this file.
+ byte container_version; ///< Container format of the sprite file.
+ size_t content_begin; ///< The begin of the content of the sprite file, i.e. after the container metadata.
+public:
+ SpriteFile(const std::string &filename, Subdirectory subdir, bool palette_remap);
+ SpriteFile(const SpriteFile&) = delete;
+ void operator=(const SpriteFile&) = delete;
+
+ /**
+ * Whether a palette remap is needed when loading sprites from this file.
+ * @return True when needed, otherwise false.
+ */
+ bool NeedsPaletteRemap() const { return this->palette_remap; }
+
+ /**
+ * Get the version number of container type used by the file.
+ * @return The version.
+ */
+ byte GetContainerVersion() const { return this->container_version; }
+
+ /**
+ * Seek to the begin of the content, i.e. the position just after the container version has been determined.
+ */
+ void SeekToBegin() { this->SeekTo(this->content_begin, SEEK_SET); }
+};
+
+#endif /* SPRITE_FILE_TYPE_HPP */
diff --git a/src/spriteloader/spriteloader.hpp b/src/spriteloader/spriteloader.hpp
index 7b2474633..beadbb659 100644
--- a/src/spriteloader/spriteloader.hpp
+++ b/src/spriteloader/spriteloader.hpp
@@ -13,6 +13,7 @@
#include "../core/alloc_type.hpp"
#include "../core/enum_type.hpp"
#include "../gfx_type.h"
+#include "sprite_file_type.hpp"
struct Sprite;
typedef void *AllocatorProc(size_t size);
@@ -73,7 +74,7 @@ public:
* @param load_32bpp True if 32bpp sprites should be loaded, false for a 8bpp sprite.
* @return Bit mask of the zoom levels successfully loaded or 0 if no sprite could be loaded.
*/
- virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot, size_t file_pos, SpriteType sprite_type, bool load_32bpp) = 0;
+ virtual uint8 LoadSprite(SpriteLoader::Sprite *sprite, SpriteFile &file, size_t file_pos, SpriteType sprite_type, bool load_32bpp) = 0;
virtual ~SpriteLoader() { }
};