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-rw-r--r--src/spriteloader/grf.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/spriteloader/grf.cpp b/src/spriteloader/grf.cpp
index 335daa1a2..82b680f47 100644
--- a/src/spriteloader/grf.cpp
+++ b/src/spriteloader/grf.cpp
@@ -161,8 +161,9 @@ bool SpriteLoaderGrf::LoadSprite(SpriteLoader::Sprite *sprite, uint8 file_slot,
}
/* Make sure to mark all transparent pixels transparent on the alpha channel too */
- for (int i = 0; i < sprite->width * sprite->height; i++)
+ for (int i = 0; i < sprite->width * sprite->height; i++) {
if (sprite->data[i].m != 0) sprite->data[i].a = 0xFF;
+ }
return true;
}