diff options
Diffstat (limited to 'src/spritecache.cpp')
-rw-r--r-- | src/spritecache.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/spritecache.cpp b/src/spritecache.cpp index fd881bb2a..6eaa1d7fd 100644 --- a/src/spritecache.cpp +++ b/src/spritecache.cpp @@ -8,6 +8,7 @@ #include "spritecache.h" #include "table/sprites.h" #include "fileio.h" +#include "helpers.hpp" #define SPRITE_CACHE_SIZE 1024*1024 @@ -37,7 +38,7 @@ static SpriteCache *AllocateSpriteCache(uint index) DEBUG(sprite, 4, "Increasing sprite cache to %d items (%d bytes)", items, items * sizeof(*_spritecache)); - _spritecache = realloc(_spritecache, items * sizeof(*_spritecache)); + ReallocT(&_spritecache, items); if (_spritecache == NULL) { error("Unable to allocate sprite cache of %d items (%d bytes)", items, items * sizeof(*_spritecache)); @@ -132,7 +133,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id) num = FioReadWord(); type = FioReadByte(); if (type == 0xFF) { - byte* dest = AllocSprite(num); + byte* dest = (byte*)AllocSprite(num); sc->ptr = dest; FioReadBlock(dest, num); @@ -145,7 +146,7 @@ static void* ReadSprite(SpriteCache *sc, SpriteID id) byte* dest; num = (type & 0x02) ? width * height : num - 8; - sprite = AllocSprite(sizeof(*sprite) + num); + sprite = (Sprite*)AllocSprite(sizeof(*sprite) + num); sc->ptr = sprite; sprite->info = type; sprite->height = (id != 142) ? height : 10; // Compensate for a TTD bug @@ -195,10 +196,10 @@ bool LoadNextSprite(int load_index, byte file_index) } -void DupSprite(SpriteID old, SpriteID new) +void DupSprite(SpriteID old_spr, SpriteID new_spr) { - SpriteCache *scold = GetSpriteCache(old); - SpriteCache *scnew = AllocateSpriteCache(new); + SpriteCache *scold = GetSpriteCache(old_spr); + SpriteCache *scnew = AllocateSpriteCache(new_spr); scnew->file_pos = scold->file_pos; scnew->ptr = NULL; @@ -306,7 +307,7 @@ static void CompactSpriteCache(void) static void DeleteEntryFromSpriteCache(void) { SpriteID i; - uint best = -1; + uint best = UINT_MAX; MemBlock* s; int cur_lru; @@ -403,7 +404,7 @@ const void *GetRawSprite(SpriteID sprite) void GfxInitSpriteMem(void) { // initialize sprite cache heap - if (_spritecache_ptr == NULL) _spritecache_ptr = malloc(SPRITE_CACHE_SIZE); + if (_spritecache_ptr == NULL) _spritecache_ptr = (MemBlock*)malloc(SPRITE_CACHE_SIZE); // A big free block _spritecache_ptr->size = (SPRITE_CACHE_SIZE - sizeof(MemBlock)) | S_FREE_MASK; |