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-rw-r--r--src/sound_type.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/sound_type.h b/src/sound_type.h
index b014c2694..799c7a887 100644
--- a/src/sound_type.h
+++ b/src/sound_type.h
@@ -26,7 +26,7 @@ struct SoundEntry {
enum SoundFx {
SND_BEGIN = 0,
- SND_02_SPLAT = 0, // 0 == 0x00 !
+ SND_02_SPLAT_WATER = 0, ///< Water construction.
SND_03_FACTORY_WHISTLE,
SND_04_TRAIN,
SND_05_TRAIN_THROUGH_TUNNEL,
@@ -55,8 +55,8 @@ enum SoundFx {
SND_1C_TRUCK_START_2,
SND_1D_APPLAUSE,
SND_1E_OOOOH,
- SND_1F_SPLAT, // 29 == 0x1D
- SND_20_SPLAT_2, // 30 == 0x1E
+ SND_1F_SPLAT_OTHER, ///< Non-water non-rail construction.
+ SND_20_SPLAT_RAIL, ///< Rail construction.
SND_21_JACKHAMMER,
SND_22_CAR_HORN,
SND_23_CAR_HORN_2,